zebals Level 1 of the Dungeon [Shop] Wif Ulum's Distillery 2 potions of resistance (unknown) (200 gold) a potion of curing (30 gold) a potion of curing (30 gold) 2 potions of might (80 gold) a potion of enlightenment (50 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of enlightenment (50 gold) a potion of curing (30 gold) a potion of curing (30 gold) [Shop] Maokoih's Assorted Antiques a potion of resistance (210 gold) a scroll of teleportation (63 gold) a potion of ambrosia (168 gold) a scroll of identify (42 gold) a phial of floods (840 gold) a scroll of summoning (199 gold) a potion of brilliance (84 gold) [Shop] Amequq's Antique Weapon Shoppe a +0 whip (52 gold) a +0 long sword of protection (130 gold) a +0 dagger (42 gold) a +0 mace (63 gold) a +2 arbalest of draining (535 gold) a +1 dagger of speed (273 gold) a +0 whip (52 gold) a +4 giant spiked club (516 gold) a +0 arbalest (157 gold) the +1 battleaxe "Ozogror" {flame, Str+5 Dex+4} (1026 gold) Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). a +0 whip (52 gold) [Shop] Bonott's Book Emporium a Grand Grimoire (442 gold) a book of the Fortress (494 gold) a book of Fire (416 gold) the Compilation of Actinic Despair (598 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Curse of Agony Necromancy 5 d - Fire Storm Conjuration/Fire 9 a book of Misfortune (650 gold) Omel's Grimoire of Excavation and Desecration (468 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 a Compendium of Siegecraft (676 gold) a book of Air (286 gold) a Handbook of Applied Construction (312 gold) a book of Necromancy (234 gold) a book of Debilitation (286 gold) [Shop] Zurghedie's Magic Scroll Boutique a scroll of immolation (40 gold) a scroll of identify (20 gold) a scroll of noise (unknown) (10 gold) a scroll of acquirement (520 gold) a scroll of immolation (40 gold) a scroll of summoning (95 gold) a scroll of revelation (unknown) (75 gold) a scroll of identify (20 gold) (0, 0, D:1) a +0 sling (3, -16, D:1) a +0 club (3, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, -9, D:1) 4 poisoned darts (10, -18, D:1) 9 stones (14, -24, D:1) 2 stones (14, -22, D:1) 9 stones (15, -24, D:1) a quokka skeleton (16, -43, D:1) a rat corpse (skeletalised by now) (16, -24, D:1) a +0 club (21, -26, D:1) 7 stones (22, -14, D:1) a hobgoblin corpse (skeletalised by now) (24, -52, D:1) a +0 dagger (25, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, -49, D:1) a +0 rapier (34, -10, D:1) a bat corpse (skeletalised by now) (35, -27, D:1) a +0 quarterstaff (37, -31, D:1) a +0 dagger (39, -38, D:1) a +0 leather armour (56, -15, D:1) a rat corpse (skeletalised by now) (56, -8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 2, D:2) a +0 whip 3 stones (10, -12, D:2) a +0 short sword a kobold skeleton (15, 1, D:2) a +0 dagger (15, 9, D:2) a +0 long sword (34, 0, D:2) a bat corpse (skeletalised by now) (35, 29, D:2) 7 stones (36, 33, D:2) 9 stones (41, 36, D:2) a +0 short sword a +0 leather armour a +0 club an orc skeleton (46, 0, D:2) the +1 leather armour of Lethargy {rElec Will++ rCorr Int-2} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). (47, 28, D:2) a frilled lizard corpse (skeletalised by now) (61, -12, D:2) a frilled lizard corpse (skeletalised by now) (61, 14, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 24, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (5, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (12, 25, D:3) a bat corpse (skeletalised by now) (15, -6, D:3) a +0 dagger (21, -5, D:3) a +0 ring mail (22, 29, D:3) a +0 robe (24, 10, D:3) a +0 dagger (30, -4, D:3) a +0 long sword (39, 9, D:3) a +0 spear a +0 spear a gnoll skeleton (39, 10, D:3) a +0 halberd a gnoll skeleton (42, 6, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (1, 11, D:4) a +0 dagger (10, 20, D:4) a +0 spear (12, 23, D:4) 4 stones (13, 0, D:4) a jackal skeleton (15, -7, D:4) a +0 short sword (15, -6, D:4) 3 stones (17, 17, D:4) an iguana corpse (skeletalised by now) (18, -8, D:4) an adder corpse (skeletalised by now) (18, -4, D:4) an adder skeleton (22, 12, D:4) 6 stones (22, 18, D:4) a +0 club a goblin corpse (skeletalised by now) (22, 21, D:4) an adder corpse (skeletalised by now) (22, 26, D:4) a +0 giant club a +0 dagger a +0 dagger an ogre corpse (skeletalised by now) a kobold corpse (skeletalised by now) (22, 28, D:4) a +0 chain mail (26, 8, D:4) a black bear corpse (skeletalised by now) (28, 23, D:4) a hobgoblin skeleton (28, 26, D:4) a hobgoblin corpse (skeletalised by now) (28, 29, D:4) a +0 short sword a +0 giant club a kobold corpse (skeletalised by now) an ogre corpse (skeletalised by now) (33, 19, D:4) a +0 robe (37, 12, D:4) a +0 dagger (48, 10, D:4) a +0 short sword (52, 16, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (4, 23, D:5) a +0 dagger an orc skeleton (6, -25, D:5) a +0 whip a kobold skeleton (7, -25, D:5) a +0 club a kobold skeleton (8, -26, D:5) a +0 club 3 poisoned darts (10, 16, D:5) a +0 giant club (22, -23, D:5) 5 poisoned darts (23, -26, D:5) a +0 giant club (27, -9, D:5) a +0 giant club (31, 11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (skeletalised by now) (11, 7, D:6) a +0 flail an orc corpse (skeletalised by now) (14, 6, D:6) a +0 giant club (16, 4, D:6) a +0 dagger (16, 5, D:6) a +0 hand axe a +0 orcbow an orc skeleton (16, 6, D:6) a +0 ring mail a +0 mace (17, 6, D:6) a +0 club an orc skeleton (22, -20, D:6) a medusa talisman (23, 2, D:6) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (26, -11, D:6) an iguana skeleton (27, 10, D:6) a +0 club an orc skeleton (40, -11, D:6) a +0 trident (43, -11, D:6) a +0 plate armour (44, 5, D:6) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (45, -1, D:6) a +0 trident (46, 5, D:6) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (47, 9, D:6) a +0 war axe Level 7 of the Dungeon (0, 24, D:7) a +0 spear (3, -4, D:7) an orc skeleton (3, -2, D:7) a +0 hand axe a +0 hand axe a goblin skeleton a goblin skeleton (16, 12, D:7) 5 stones (25, 3, D:7) 5 stones (30, 2, D:7) a +0 whip (38, 11, D:7) a ring of ice (38, 12, D:7) a +1 trident of freezing (unseen) (39, 13, D:7) a +1 chain mail of cold resistance Level 8 of the Dungeon (4, -29, D:8) a +0 robe (5, -16, D:8) 3 datura-tipped darts (6, -32, D:8) the inkwell talisman of Tenacity {rC++} [inkwell talisman] rC++: It greatly protects you from cold. (6, -18, D:8) a +0 leather armour (11, -44, D:8) a +0 club a +0 short sword of venom (11, -41, D:8) a +0 chain mail a +2 scimitar of protection (12, -41, D:8) a +0 robe a +1 dagger of pain (13, -47, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 trident (13, -46, D:8) a +0 club (13, -42, D:8) a +0 club (13, -41, D:8) a +0 short sword (14, -26, D:8) the +0 robe of Xoschuba {Regen+ Slay+3} Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (23, -14, D:8) a +0 robe (25, -41, D:8) a +3 great sword a +0 robe a +0 great sword a +0 robe (33, -31, D:8) a +0 dagger a +0 dagger 2 poisoned darts a +0 dagger 5 stones (33, -30, D:8) a +0 dagger a +0 mace a +0 robe a +0 club (34, -30, D:8) a +0 short sword 2 stones (34, -29, D:8) a +0 club 3 stones (37, -21, D:8) a stone Level 9 of the Dungeon [Shop] Umecia's Assorted Antiques a wand of light (3) (277 gold) a scroll of enchant armour (165 gold) a scroll of vulnerability (88 gold) a +0 heavy hand axe (162 gold) a +2 heavy great mace (660 gold) (2, 14, D:9) 4 atropa-tipped darts (3, -17, D:9) a +0 short sword (4, -17, D:9) a +0 dagger (5, -19, D:9) a +0 club 5 poisoned darts (5, -18, D:9) a +0 dagger a +0 club 2 stones (5, -17, D:9) a +0 short sword 2 stones (6, -18, D:9) a +0 whip 3 poisoned darts (9, -18, D:9) the +0 ring mail of Infinity {Rampage Stlth+} Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (13, -7, D:9) a +0 short sword (14, 14, D:9) a +1 leather armour of poison resistance (15, 13, D:9) a +0 spectral quarterstaff (unseen) (21, -16, D:9) a +0 whip (21, 25, D:9) a potion of moonshine (23, -16, D:9) a +0 spear (24, -16, D:9) a +0 club a +0 plate armour a +0 hand axe a +0 kite shield a +0 ring mail a +3 trident (24, 2, D:9) a +0 mace (25, -16, D:9) a +0 mace a +0 whip a +0 whip (26, -16, D:9) a +4 spear (31, 0, D:9) 7 stones (35, -6, D:9) a +0 leather armour (39, 33, D:9) a +0 dagger a +0 robe (39, 34, D:9) a +0 short sword a +0 falchion a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +3 trident (9, -4, D:10) a +0 buckler (20, -12, D:10) a +0 giant spiked club a +0 giant club (24, -10, D:10) a +0 morningstar (40, 13, D:10) a +0 dagger a +0 robe (40, 14, D:10) a +0 whip (41, 13, D:10) a +0 club (43, 4, D:10) a storm talisman (61, 24, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Jauggaov's Weapon Shop a +0 mace (51 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (955 gold) rN+: It protects you from negative energy. a +1 heavy mace (210 gold) a +5 great sword of holy wrath (765 gold) a +0 falchion (51 gold) 5 stones (8 gold) a +0 falchion (51 gold) a +0 sling (25 gold) (14, 15, D:11) a +0 giant club a +0 giant spiked club (16, 1, D:11) a +0 shortbow (24, -8, D:11) a +0 orcbow (28, 10, D:11) 6 stones Level 12 of the Dungeon (15, -22, D:12) a +0 whip (27, -31, D:12) an orb of energy (27, -16, D:12) a +0 scale mail (32, -35, D:12) 5 stones (32, -15, D:12) a +0 dagger (33, -15, D:12) a +0 dagger a +0 robe a +0 orcbow (34, -14, D:12) a +0 dagger a +0 robe (35, -14, D:12) a +0 club a +0 leather armour (36, -31, D:12) a +0 giant club a +0 giant spiked club (36, -21, D:12) a quill talisman 5 stones (41, -6, D:12) 4 large rocks (47, -6, D:12) the +0 trident of Wariness {speed, rN+ Dex+3 SInv} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Plog's Magic Scroll Shoppe a scroll of fear (108 gold) a scroll of noise (unknown) (27 gold) a scroll of poison (108 gold) a scroll of vulnerability (108 gold) a scroll of amnesia (108 gold) a scroll of identify (54 gold) a scroll of vulnerability (108 gold) a scroll of fog (108 gold) [Shop] Romaudaow's Jewellery Shop the ring of Binwuph {rF- rC+ Int+3 SInv Ice} (850 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a ring of protection from fire (unknown) (500 gold) a +6 ring of intelligence (unknown) (720 gold) the amulet of Feomisin {Acrobat Stlth+} (796 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Stlth+: It makes you more stealthy. a ring of fire (unknown) (500 gold) the ring of Zuacsu {rPois rN+ Str+3 Dex+6} (1154 gold) [ring of dexterity] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). an amulet of reflection (600 gold) a ring of protection from fire (unknown) (500 gold) (0, 0, Lair:1) a +0 ring mail (7, 18, Lair:1) a +0 leather armour (10, 13, Lair:1) a +0 spear (12, 10, Lair:1) a +0 whip (15, 0, Lair:1) a +0 robe (16, -21, Lair:1) 7 stones (33, -12, Lair:1) a +0 trident an ice cave (0, 0, IceCv) +0 ice dragon scales (12, 1, IceCv) a +0 leather armour (16, -7, IceCv) a +3 halberd of pain (30, 3, IceCv) a +0 long sword (30, 5, IceCv) a +0 robe (45, -7, IceCv) a +1 hat (unseen) (62, 9, IceCv) a +0 robe of resistance