zebals Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (6, -29, D:1) a +0 scale mail (6, -3, D:1) a bat skeleton (9, -33, D:1) 6 poisoned darts (11, -17, D:1) a +0 club a goblin skeleton (13, -34, D:1) a +0 ring mail (14, -25, D:1) a frilled lizard skeleton (14, -3, D:1) a +0 club (16, 2, D:1) a +0 club a gnoll skeleton (18, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -29, D:1) a +0 rapier (22, -1, D:1) a +0 club (23, -19, D:1) a +0 dagger (26, -30, D:1) a rat skeleton (26, -24, D:1) 2 stones (29, -23, D:1) a +0 short sword (30, 2, D:1) a +0 leather armour (38, -16, D:1) a +0 club (47, -26, D:1) a +0 ring mail (48, -23, D:1) a goblin skeleton (50, -24, D:1) a hobgoblin skeleton (53, 5, D:1) an inkwell talisman (55, 7, D:1) a +1 hat (58, 11, D:1) a bat corpse (skeletalised by now) (62, 13, D:1) a rat corpse (skeletalised by now) (67, 9, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (16, -14, D:2) 8 stones (16, 9, D:2) an adder skeleton (16, 10, D:2) a +0 dagger (22, 1, D:2) a +0 dagger (30, -4, D:2) a +0 flail (30, -3, D:2) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (42, 20, D:2) a hobgoblin corpse (skeletalised by now) (44, -21, D:2) a +0 dagger (57, -4, D:2) a ball python corpse (skeletalised by now) (57, 12, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Koecanti's Antique Weapon Boutique a +0 dagger of flaming (112 gold) a +0 sling (30 gold) a +0 trident (70 gold) a +0 dagger (40 gold) the +4 quarterstaff of Fijag {spect, *Slow Fly rN++} (930 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. rN++: It greatly protects you from negative energy. a +0 short sword (60 gold) a +3 short sword of flaming (448 gold) a +0 war axe (70 gold) a +1 morningstar of draining (356 gold) a +0 spear (60 gold) [Shop] Xoffenexya's Jewellery Shop a ring of magical power (unknown) (260 gold) an amulet of the acrobat (unknown) (390 gold) a serpent talisman (390 gold) the spider talisman of Gynich {Harm} (650 gold) [spider talisman] Harm: It increases damage dealt and taken. an amulet of magic regeneration (390 gold) a talisman of death (1040 gold) a ring of magical power (unknown) (260 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (4, 16, D:3) a hobgoblin skeleton (5, 32, D:3) a +0 hand axe (7, 37, D:3) a ball python corpse (skeletalised by now) (9, 13, D:3) a +0 dagger (21, 39, D:3) a +0 hand axe (31, 6, D:3) a rat corpse (skeletalised by now) (41, 3, D:3) a ball python corpse (skeletalised by now) (42, 16, D:3) a +0 leather armour (42, 37, D:3) a +0 mace (46, 12, D:3) a quokka corpse (skeletalised by now) (46, 32, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 12, D:4) a +0 leather armour (11, -3, D:4) a +0 club 4 stones (12, 1, D:4) a +0 ring mail (12, 4, D:4) a +3 mace (12, 14, D:4) a +0 club (12, 36, D:4) an adder corpse (14, 14, D:4) a +0 dagger (15, 41, D:4) an adder corpse (16, 42, D:4) a stone (18, 13, D:4) a quokka corpse (skeletalised by now) (20, 46, D:4) a staff of alchemy (24, 37, D:4) a quokka corpse (28, 26, D:4) a +0 sling (29, 33, D:4) 3 stones (39, 18, D:4) a +0 rapier