zebals Level 1 of the Dungeon (3, -10, D:1) a scarf of invisibility (5, -41, D:1) 3 stones (8, -1, D:1) a +0 sling (10, -39, D:1) a +0 leather armour (15, -34, D:1) a quokka corpse (skeletalised by now) (16, -48, D:1) a +0 leather armour (17, -24, D:1) a ball python skeleton (18, -25, D:1) a rat skeleton (19, 3, D:1) a +0 dagger (20, -10, D:1) a +0 sling (24, -9, D:1) a quokka corpse (skeletalised by now) (26, -25, D:1) a +0 chain mail (30, -11, D:1) a bat corpse (skeletalised by now) (38, 3, D:1) a ball python skeleton (39, -17, D:1) 4 stones (40, -3, D:1) a +0 ring mail (48, -39, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, 6, D:2) the +4 whip of Integrity {flame, rElec rF- Str+5 Int-3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). (12, -1, D:2) a +0 hand axe (12, 4, D:2) a +0 quarterstaff (23, 25, D:2) a +0 club (34, -11, D:2) a ball python corpse (47, 14, D:2) 5 stones