Dungeon Crawl Stone Soup version 0.34-a0-30-g971400571d (webtiles) character file. Game seed: 12808531793604561116 168 zebals the Trooper (level 5, -5/59 HPs) Began as an Oni Monk on May 2, 2025. Splashed by a jelly's acid (6 damage) ... in a sewer. The game lasted 00:01:35 (2209 turns). zebals the Trooper (Oni Monk) Turns: 2209, Time: 00:01:35 Health: -5/59 AC: -5 Str: 17 XL: 5 Next: 49% Magic: 5/5 EV: 9 Int: 17 God: Gold: 105 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . j - +6 ring of intelligence Will ..... (no ring) Stlth + HPRegen 0.29/turn MPRegen 0.09/turn %: no passive effects @: corroded, glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery j - a +6 ring of intelligence (worn) Scrolls f - a scroll of fear {unknown} Potions c - a potion of ambrosia e - a potion of resistance {unknown} g - 2 potions of heal wounds {unknown} h - a potion of curing {unknown} i - a potion of haste {unknown} k - a potion of cancellation {unknown} Skills: + Level 6.1 Fighting - Level 3.0 Maces & Flails - Level 3.0 Dodging + Level 2.6 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 34% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 34% 2 Launch Clockwork Bee Frge 0% N/A 56% 3 Passwall Erth 0% N/A 56% 3 Swiftness Air 0% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You see here a ball python skeleton. You enter the shallow water. A jelly comes into view. The jelly quivers. A jelly is nearby! A jelly is nearby! A jelly is nearby! You sock the jelly! Your hands burn! The acid corrodes you! You headbutt the jelly. The jelly is heavily wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! You hit the jelly but do no damage. Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! You hit the jelly but do no damage. Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... #~†~### ###~..##...##.~# #~.## ##..~##.##~..# #..# #..~~###~~~## #~.# ##.~....~~## #~.########### ###~....~### #~..~...~....# ##..##÷~~...~### #..~~~...~.~.###~..##~~~~..~..## ###########..##~J.##~~.#~...~~.## ### #~.##~@##.~~##.~.##...# ≈≈# #..##~...~.##.~.~.##.~# .≈#########..###..~~.#...#.~##.~~ .......~...~.# ####.~##.##.~##~~. ..~...~~~....# #~..###~..###.~ .≈############ #~~~~...∩###~~. ≈≈# ##~~~÷~~## #... ### ##..#### ##~~# #..## ##~..# You could see a jelly. Vanquished Creatures 3 jellies (Sewer) 2 adders A dart slug (D:3) 2 ribbon worms 4 giant cockroaches 7 hobgoblins 2 quokkas 9 ball pythons 5 bats 9 endoplasms 12 frilled lizards 4 goblins 2 kobolds 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Oni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 199 | D:1 | Reached XP level 2. HP: 30/32 MP: 2/2 688 | D:1 | Identified the medusa talisman of the Gnashing Gods {rC+} 774 | D:1 | Reached skill level 1 in Stealth 932 | D:2 | Found a faded altar of an unknown god. 968 | D:2 | Reached XP level 3. HP: 40/40 MP: 3/3 1221 | D:2 | Found Vedd's Antique Armour Emporium. 1346 | D:2 | Reached skill level 5 in Fighting 1605 | D:3 | Found a glowing drain. 1673 | Sewer | Entered a sewer 1837 | Sewer | Reached XP level 4. HP: 48/50 MP: 4/4 1933 | Sewer | Reached XP level 5. HP: 59/59 MP: 5/5 2059 | Sewer | Found a viscous altar of Jiyva. 2109 | Sewer | Reached skill level 6 in Fighting 2209 | Sewer | HP: 1/59 [jelly (2)] 2209 | Sewer | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, serial_glass, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, patterned_corridor D:2: layout_rooms, serial_shops, shop_statue, ebering_ecumenical_altar_webs, minmay_strange_pillars, dk_noncrumbling_4, minmay_lizard_pond D:3: layout_loops_ring, cheibrodos_sewer_entry_drain Sewer: sewer_hellmonk_slimy_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Stealth | 1 2 | 2.6 Fighting | 5 6 | 6.1 Maces & Flails | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 115 | 45 || 160 Headbutt | 19 | 5 || 24 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Armour: Robe | 87 | 17 || 104 Skin | | 33 || 33 Dodge: Dodged | 69 | 16 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2248 | 2159 | 89 | 299 | 1440 | 4 | 562.0 | Dungeon | 1699 | 1610 | 89 | 116 | 1202 | 3 | 566.3 | Sewer | 548 | 548 | 0 | 183 | 238 | 1 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 894 daAuts D:2: 677 daAuts Sewer: 548 daAuts D:3: 127 daAuts