zebals Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, 1, D:1) 3 stones (7, 1, D:1) a bat corpse (skeletalised by now) (9, -9, D:1) a frilled lizard corpse (skeletalised by now) (10, -1, D:1) a +0 club (11, 19, D:1) a +0 leather armour (18, 5, D:1) a frilled lizard skeleton (22, 5, D:1) a hobgoblin skeleton (24, 8, D:1) a +0 ring mail (25, 3, D:1) a frilled lizard skeleton (27, 12, D:1) a +0 pair of gloves (28, -3, D:1) a +0 leather armour (33, -12, D:1) a +0 dagger (40, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -8, D:1) a hobgoblin skeleton (41, 20, D:1) a hobgoblin corpse (skeletalised by now) (42, -11, D:1) a hobgoblin skeleton (42, 31, D:1) a ball python corpse (skeletalised by now) (44, -14, D:1) a hobgoblin corpse (skeletalised by now) (52, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 17, D:2) 3 stones (1, 2, D:2) a +0 club a kobold corpse (1, 3, D:2) a staff of alchemy (6, 2, D:2) a +0 short sword (7, 18, D:2) a +0 whip (12, 32, D:2) a ribbon worm corpse (15, 18, D:2) a bat corpse (16, 9, D:2) the +2 broad axe of the Final Decision {pain, *Rage rN+ Will++} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (16, 29, D:2) a +0 club a goblin corpse (17, 29, D:2) a giant cockroach corpse (18, 32, D:2) a ball python corpse