zebals Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 5, D:1) a +0 club a kobold corpse (skeletalised by now) (10, -11, D:1) a rat corpse (skeletalised by now) (10, -7, D:1) a hobgoblin corpse (skeletalised by now) (11, -7, D:1) a +0 short sword 5 stones a ball python corpse (skeletalised by now) (13, -24, D:1) a +0 leather armour (14, -32, D:1) a hobgoblin corpse (skeletalised by now) (15, -31, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (21, -14, D:1) a frilled lizard skeleton (22, -23, D:1) a rat corpse (skeletalised by now) (29, -3, D:1) a +0 hand axe (29, -1, D:1) a rat corpse (skeletalised by now) (39, -25, D:1) a +0 leather armour (40, -16, D:1) a +0 short sword (40, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (43, -17, D:1) a +0 club (46, -35, D:1) a +0 ring mail (46, -7, D:1) a +0 club a goblin skeleton (48, -10, D:1) a +0 club (51, -19, D:1) a +0 whip (52, -12, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -32, D:2) a +0 scale mail (2, -30, D:2) a ring of resist corrosion (2, -5, D:2) a +0 dagger a +0 leather armour a +0 dagger a +2 dagger of pain a +0 leather armour a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton a rat skeleton (2, 7, D:2) a +0 rapier (4, -23, D:2) a +0 dagger of electrocution a +0 club a +0 club a goblin skeleton a hobgoblin skeleton a goblin skeleton (4, -20, D:2) a +0 whip a +0 animal skin a +0 helmet (15, -2, D:2) an adder skeleton (16, -4, D:2) a +0 whip a kobold skeleton (16, -2, D:2) a frilled lizard skeleton (17, -3, D:2) a ball python skeleton (19, -29, D:2) a rat skeleton (23, -10, D:2) a +0 chain mail (23, -8, D:2) a +0 club a +0 club a goblin skeleton (24, -8, D:2) a +0 dagger (27, -2, D:2) a +0 leather armour (30, -27, D:2) a ball python skeleton (47, -10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling of draining (14, 45, D:3) a +0 quarterstaff (15, 27, D:3) 5 poisoned darts (23, 19, D:3) a ball python skeleton (23, 25, D:3) a +0 club 3 poisoned darts a +0 leather armour (23, 26, D:3) a +0 whip a kobold skeleton (24, 25, D:3) a rat skeleton (24, 26, D:3) a frilled lizard skeleton (25, 26, D:3) a +0 short sword 4 stones (34, 32, D:3) a ball python skeleton a bullfrog skeleton (39, 34, D:3) a stone (48, 18, D:3) an adder corpse (skeletalised by now) (54, 8, D:3) a +0 short sword (60, 11, D:3) an adder skeleton (61, 28, D:3) a +2 whip of venom (62, 30, D:3) a +0 dagger a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, 1, D:4) a +0 halberd (2, 1, D:4) a +0 halberd of protection (7, -25, D:4) a +0 club a +0 mace a +0 ring mail a +0 flail a +0 dagger a +0 ring mail a +0 short sword a +0 chain mail (18, -3, D:4) 9 stones (18, 2, D:4) a +0 robe (30, -14, D:4) the staff "Fodaalo" {^Fragile rElec rF+ rC+ Fire} [staff of fire] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. (30, 2, D:4) a stone (37, -16, D:4) a +0 quarterstaff (45, -22, D:4) a +0 sling (48, -9, D:4) a +0 hand axe a +0 scale mail (53, -27, D:4) a +0 dagger a stone Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts (4, -41, D:5) a +0 club a +0 leather armour a +0 short sword a +0 ring mail (5, -41, D:5) a +0 club (5, -6, D:5) a +0 robe (6, -41, D:5) a +0 dagger a +0 robe (16, -22, D:5) a +0 shortbow (24, -14, D:5) 5 stones (24, -4, D:5) 6 poisoned darts (37, -7, D:5) a +0 dagger a +0 robe (41, -8, D:5) a +0 dagger a +0 robe (45, -8, D:5) a +2 dagger of venom a +0 robe (47, -38, D:5) 6 stones (52, 11, D:5) 5 stones (53, -40, D:5) a +0 shortbow (56, 9, D:5) a +0 lajatang (62, -43, D:5) a book of Fire Level 6 of the Dungeon (8, -1, D:6) a +4 dagger a +0 robe (8, 0, D:6) a +0 giant spiked club a +0 flail a +0 robe a +0 shortbow a +0 mace a +0 robe a +0 scimitar a +0 robe a +0 orcbow (12, -45, D:6) a +0 ring mail (13, -8, D:6) a +0 flail (14, -8, D:6) a +0 club a +0 leather armour (14, -7, D:6) a +0 flail (14, -6, D:6) a +0 halberd a +2 halberd of venom (30, -31, D:6) 6 stones (33, -39, D:6) 5 stones (47, -35, D:6) a +0 leather armour (51, -20, D:6) a +0 flail of holy wrath a +0 scale mail (53, -11, D:6) a +0 arbalest Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (11, 4, D:7) a +1 morningstar of protection a +0 robe (15, 10, D:7) a +0 trident a +0 leather armour (16, 10, D:7) a +0 dagger a +0 robe a +0 mace a +0 robe a +0 halberd (17, 10, D:7) a +0 robe a +0 flail (18, 11, D:7) a +0 robe a +0 hand axe (25, -6, D:7) 6 atropa-tipped darts (27, 11, D:7) a +0 pair of boots a +0 helmet a +0 leather armour (30, 11, D:7) a +1 whip of freezing a +0 robe (31, -2, D:7) a +0 dagger (33, -6, D:7) a +0 hand axe a +0 rapier (35, -2, D:7) a +2 hand axe of holy wrath a +0 leather armour (37, -2, D:7) a +0 hand axe a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour (48, 22, D:7) a +0 hand axe Level 8 of the Dungeon (1, -1, D:8) a +0 war axe a +0 animal skin (20, 28, D:8) a +0 leather armour (32, 8, D:8) a +0 whip a +0 ring mail a +0 club (32, 9, D:8) a +0 flail a +0 scale mail a +0 mace a +0 plate armour (33, 8, D:8) a +0 flail (40, 3, D:8) an inkwell talisman (47, 8, D:8) a +0 hand axe (48, 8, D:8) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour (49, 8, D:8) a +0 trident Level 9 of the Dungeon [Shop] Sigema's Jewellery Boutique a ring of magical power (unknown) (400 gold) a talisman of death (1600 gold) the ring "Naeffu" {*Corrode rElec rN+ Wiz Dex+2} (936 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). a +6 ring of strength (unknown) (720 gold) a +6 ring of strength (unknown) (720 gold) a +5 ring of evasion (720 gold) the ring of the Magpie {rElec rF- rC++ Will+ Ice} (1032 gold) [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. a ring of wizardry (unknown) (600 gold) [Shop] Inlusueqaq's Antique Weapon Shop a +2 shortbow of freezing (435 gold) a +3 shortbow of draining (560 gold) a +1 trident of venom (280 gold) a +2 sling of freezing (367 gold) a +2 shortbow of flaming (435 gold) a +0 orcbow of electrocution (300 gold) a +7 vampiric halberd (1225 gold) a +0 heavy orcbow (230 gold) (0, 0, D:9) a +0 shortbow (1, 33, D:9) a +0 shortbow (2, 5, D:9) 2 stones (8, 45, D:9) a +0 dagger a +0 club 2 poisoned darts (9, 33, D:9) 32 gold pieces (9, 35, D:9) a potion of might (10, 34, D:9) a +0 long sword (10, 35, D:9) 6 javelins (10, 45, D:9) a +0 short sword 3 stones (11, 33, D:9) a +0 long sword (11, 34, D:9) a ring of see invisible (17, 33, D:9) a +0 ring mail (20, 36, D:9) a +0 club a +0 leather armour (21, 27, D:9) a +0 ring mail a +0 mace a +0 whip a +0 scale mail a +0 flail a +0 club a +0 chain mail a +0 short sword a +0 ring mail a +0 mace a +0 mace a +0 leather armour a +0 short sword (21, 37, D:9) a +0 dagger (21, 38, D:9) a +0 flail a +0 short sword a +0 leather armour (22, 37, D:9) a +0 dagger a +0 robe (22, 38, D:9) a +0 club a +0 scale mail (22, 39, D:9) a +0 club a +1 heavy hand axe (25, 0, D:9) a +0 hand axe (26, -1, D:9) a +0 hand axe (26, 1, D:9) a +0 hand axe (27, 0, D:9) a +0 hand axe (27, 26, D:9) a +0 flail (27, 33, D:9) a +0 leather armour a +0 war axe a +0 hand axe of flaming (27, 34, D:9) a +0 short sword a +0 dagger a +0 mace a +0 club a +0 leather armour (28, 33, D:9) a +0 club a +0 whip (29, 27, D:9) a +0 trident (30, 26, D:9) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe (31, 25, D:9) a +0 club a +0 flail (31, 27, D:9) a +0 dagger a +0 dagger a +0 leather armour (32, 42, D:9) a +0 short sword a curare-tipped dart (33, 8, D:9) a +0 scale mail (33, 41, D:9) a +0 short sword (33, 42, D:9) a +0 short sword a stone a +2 dagger of protection (36, 1, D:9) a +0 robe a +0 dagger (37, 1, D:9) a +0 robe a +0 dagger (37, 2, D:9) a +0 whip (43, 11, D:9) a +0 sling (53, 19, D:9) a +0 mace (54, 18, D:9) a +0 dagger a +0 robe a +1 flail of holy wrath a +0 dagger a +0 robe (54, 19, D:9) a +0 dagger a +0 robe (57, 16, D:9) a staff of earth (57, 27, D:9) a +0 dagger (57, 28, D:9) a +0 short sword (58, 29, D:9) a +0 whip 3 poisoned darts (59, 29, D:9) a +1 dagger of venom (60, 23, D:9) a +0 short sword a +0 dagger (60, 24, D:9) a +0 dagger a +2 dagger of venom Level 10 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (2, -10, D:10) 2 flux baubles (8, -23, D:10) a maw talisman (10, -11, D:10) a +0 cloak (23, -39, D:10) 6 poisoned darts (34, 11, D:10) a +0 dagger a +0 dagger a +0 robe (34, 12, D:10) a +0 whip a +0 leather armour (35, 11, D:10) a +0 whip (36, 12, D:10) a +0 giant spiked club a +0 dire flail (41, -28, D:10) 6 darts of disjunction (45, -17, D:10) a +0 dagger (57, -16, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Qamoc's Armour Shoppe a +0 leather armour (30 gold) +0 golden dragon scales (1200 gold) a +0 leather armour (30 gold) the +1 chain mail of Boredom {Int+2 Dex+6 SInv} (585 gold) Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. a +0 ring mail (60 gold) a +0 robe (13 gold) a +0 chain mail (90 gold) a +0 ring mail (60 gold) a +1 scale mail of cold resistance (240 gold) (0, 0, D:11) a +0 club a +0 robe a +0 dagger (1, 0, D:11) a +0 whip (1, 1, D:11) a +0 robe a +0 dagger (6, 31, D:11) 2 stones (20, 13, D:11) 5 poisoned darts (20, 36, D:11) a +0 leather armour (22, 22, D:11) a +0 flail (28, -3, D:11) 2 flux baubles (28, -1, D:11) a +0 shortbow (37, -3, D:11) a -2 demon whip of venom (39, 7, D:11) a +0 leather armour (40, -2, D:11) 7 stones (50, 6, D:11) 7 stones Level 12 of the Dungeon (15, -34, D:12) a +0 chain mail (15, -12, D:12) the +0 trident "Pyoseubu" {elec, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (19, -26, D:12) a +0 trident (24, -4, D:12) a +1 quarterstaff of draining (28, -7, D:12) 3 large rocks (35, -14, D:12) a +0 robe a +0 long sword (36, 3, D:12) a +0 long sword a +0 plate armour (37, -34, D:12) 4 large rocks (37, 3, D:12) a +0 club a +0 flail (43, -34, D:12) a +0 orcbow (49, -21, D:12) a +0 chain mail (57, -10, D:12) a +0 chain mail Level 13 of the Dungeon [Shop] Cyhaar's Jewellery Emporium a +6 ring of intelligence (720 gold) the ring of Qotell {rElec Str-3 Int+2 Dex+9} (1084 gold) [ring of dexterity] rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Dex+9: It affects your dexterity (+9). the ring "Hed Tisha" {*Slow rElec rF+ rC- Will+ Str+4 Fire} (948 gold) [ring of fire] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. the ring "Ynlus" {Fly rN+ rCorr} (686 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring of Mung {rF- rC+ Int+3 Slay+3 Ice} (1018 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Ice: It increases the power of your Ice spells. [Shop] Esoetez's Weapon Boutique 5 stones (9 gold) a +2 great mace of venom (456 gold) the +7 mace of Variability {chaos, chaos arc} (1140 gold) the +6 short sword "Farch" {elec, Str+2 Dex+4} (1084 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). 3 stones (5 gold) a +1 flail of holy wrath (252 gold) the +3 quarterstaff of Duty {elec, rElec Int+3} (908 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). [Shop] Kerilop's Antique Armour Boutique the +2 ring mail of the Keeping Gods {Int+3} (464 gold) Int+3: It affects your intelligence (+3). a +8 chain mail of ponderousness (391 gold) a +2 kite shield of fire resistance (408 gold) the +1 ring mail "Itzuibru" {Harm +Inv rC+++ Dex-3} (878 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rC+++: It renders you almost immune to cold. Dex-3: It affects your dexterity (-3). a +2 scale mail of cold resistance (357 gold) the +0 chain mail "Plog" {SInv} (292 gold) SInv: It lets you see invisible. a +3 plate armour of cold resistance (680 gold) the +0 scale mail of Net Kot {rF++} (484 gold) rF++: It greatly protects you from fire. a +0 tower shield of resistance (595 gold) [Shop] Veriuc's Jewellery Shoppe a ring of magical power (unknown) (380 gold) the quill talisman of Peek-a-Boo {+Inv Dex+3} (1482 gold) [quill talisman] +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). a ring of protection from cold (unknown) (475 gold) the ring of Elyvilon's Fury {rElec rC++ Str+6 Int-3} (1162 gold) [ring of strength] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). the granite talisman "Kewes" {+Blink Int-4 SInv} (2443 gold) [granite talisman] +Blink: It lets you blink. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. a ring of flight (332 gold) a ring of protection from fire (unknown) (475 gold) a riddle talisman (1140 gold) the amulet of Peace {Reflect +Blink Will- Int+5 SH+5 Stlth+} (1008 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. [Shop] Jeihyj's Armour Shop a +1 crystal plate armour (1273 gold) the +5 scale mail "Xesu Sas" {*Corrode rN+ Stlth+} (710 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +1 pair of gloves of the Zebra {rF+ Slay+2} (606 gold) rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +8 chain mail of Purple Dead-Nettles {rCorr} (1113 gold) rCorr: It protects you from acid and corrosion. the +0 robe "Eroabuly" {rElec} (283 gold) rElec: It insulates you from electricity. the +5 chain mail of Gih Jiump {rElec rN+ Str+4 Int+3 Dex-3} (1094 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). the +3 chain mail of Sloth {Rampage Will++ Dex+4} (957 gold) Rampage: It bestows one free step when moving towards enemies. Will++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). a +4 plate armour of willpower (855 gold) (0, 0, D:13) a +0 orcbow (1, 0, D:13) a +0 orcbow a +0 orcbow (2, 0, D:13) a +0 shortbow (3, 0, D:13) a +0 orcbow (4, 0, D:13) a +1 orcbow of flaming (8, 21, D:13) a maw talisman (8, 36, D:13) a +0 robe (11, 23, D:13) 2 large rocks (14, 39, D:13) a +0 mace (16, 27, D:13) the +1 hat of Laytit {+Blink} +Blink: It lets you blink. (16, 34, D:13) a +0 dagger a +0 robe (16, 35, D:13) a +0 flail (17, 34, D:13) a +0 short sword (17, 35, D:13) a +0 club a +0 scale mail (19, 37, D:13) a ring of flight a +5 ring of evasion (23, 46, D:13) the +10 whip of Dissolution {freeze, Will++} Will++: It greatly increases your willpower. (28, 13, D:13) a +0 orcbow (29, 14, D:13) a +0 long sword of draining a +0 robe (30, 47, D:13) a +0 mace (33, 29, D:13) a +0 buckler Level 14 of the Dungeon (0, 0, D:14) a +0 dire flail (4, -11, D:14) a +0 mace (7, -16, D:14) a +0 dagger a +0 robe (7, -13, D:14) a +0 broad axe a +0 robe (7, -12, D:14) a +0 dagger a +0 robe a +0 war axe a +0 leather armour a +0 hand axe a +0 hand axe a +0 robe (8, -15, D:14) a +0 flail (8, -14, D:14) a +0 dagger a +0 robe (9, -20, D:14) a +3 orcbow (11, -7, D:14) a +0 pair of boots (11, 8, D:14) 9 stones (12, -7, D:14) a staff of air (13, -6, D:14) a +0 dagger (14, -6, D:14) a +0 chain mail (16, -7, D:14) a book of the Hunter (17, 0, D:14) a +0 scimitar (23, -35, D:14) a +0 shortbow (23, -12, D:14) a +0 mace (27, -37, D:14) 6 stones (27, -7, D:14) a +0 war axe a +0 robe (29, -27, D:14) a blade talisman (29, -14, D:14) a +0 flail (31, 5, D:14) a +0 short sword a +0 robe (41, -27, D:14) a scarf of repulsion (41, -26, D:14) a +0 broad axe a +0 plate armour a +0 flail (41, -25, D:14) a +0 orcbow (41, -24, D:14) a +0 trident a +0 robe a +0 giant club a +0 giant club a +0 shortbow a staff of alchemy a +0 shortbow 4 large rocks (41, -23, D:14) a +2 scimitar of flaming a +0 orcbow a +0 orcbow a +0 orcbow (41, -22, D:14) a +0 orcbow (41, -21, D:14) a +0 robe a +0 dagger (42, -35, D:14) a +5 ring of evasion (42, -22, D:14) a +0 shortbow (44, -22, D:14) a +0 mace (51, -16, D:14) a +2 long sword (55, -24, D:14) a +0 battleaxe (61, -3, D:14) a +0 long sword (61, -2, D:14) a +0 dire flail (62, -23, D:14) a +0 robe Level 15 of the Dungeon (1, 5, D:15) a +0 leather armour a +0 hand axe (2, 5, D:15) a +0 leather armour a +0 hand axe (3, 4, D:15) a +0 leather armour a +0 war axe (13, -8, D:15) 8 stones (16, -6, D:15) a +6 ring of strength (18, -9, D:15) 8 gold pieces a +0 halberd (19, -8, D:15) a +0 glaive (23, -6, D:15) 25 gold pieces 4 large rocks (26, -10, D:15) a scroll of identify (28, 27, D:15) a scroll of identify (32, 0, D:15) a +2 great sword of flaming (33, 1, D:15) 18 gold pieces (34, 1, D:15) 16 gold pieces a +0 shortbow (34, 2, D:15) 29 gold pieces a +1 great sword of flaming (34, 3, D:15) 6 gold pieces (34, 6, D:15) a +0 plate armour a +0 trident (35, 1, D:15) 6 gold pieces (35, 8, D:15) a +0 club a +0 chain mail a +1 great sword of flaming (36, 8, D:15) a +0 club (37, 9, D:15) 6 stones (41, 15, D:15) a +0 falchion Level 1 of the Orcish Mines [Shop] Huwkop's Book Shoppe a book of Touch (286 gold) Vv's Anthology of Crystallized Fever (468 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 3 c - Sticky Flame Fire/Alchemy 4 d - Metabolic Englaciation Hexes/Ice 5 a book of Armaments (468 gold) a book of Chaos (650 gold) a There-And-Back Book (468 gold) a book of Movement (416 gold) a book of the Fortress (494 gold) a book of Spectacle (520 gold) (2, 11, Orc:1) a +0 dire flail a +0 dire flail (6, 6, Orc:1) a +0 robe a +0 dagger (6, 7, Orc:1) a +0 giant club (7, 7, Orc:1) a +0 dagger (8, 5, Orc:1) a +0 scale mail a +0 hand axe a +0 short sword (8, 7, Orc:1) a +0 leather armour a +0 short sword (10, -19, Orc:1) a +2 robe of cold resistance a +0 dagger (10, -18, Orc:1) a +0 club (10, -17, Orc:1) a +0 plate armour a +0 vampiric halberd (11, -18, Orc:1) a +0 whip (14, -19, Orc:1) a +0 giant club (16, -16, Orc:1) a +0 dagger (16, 4, Orc:1) a +1 dagger of venom a +0 robe (16, 8, Orc:1) a +0 giant club (17, -15, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 dire flail a +0 ring mail a +0 falchion (17, -14, Orc:1) a +0 robe a +0 dagger (18, -16, Orc:1) a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (18, -15, Orc:1) a +0 leather armour a +0 short sword (19, -14, Orc:1) a +0 leather armour a +0 trident Level 2 of the Orcish Mines [Shop] Zerag's Distillery a potion of curing (64 gold) a potion of attraction (64 gold) a potion of curing (64 gold) a potion of brilliance (86 gold) a potion of brilliance (86 gold) a potion of berserk rage (107 gold) a potion of heal wounds (172 gold) a potion of curing (64 gold) a potion of curing (64 gold) a potion of mutation (172 gold) [Shop] Bairumuf's Antique Armour Emporium a +0 ring mail (108 gold) a +0 cloak (121 gold) a +1 ring mail of willpower (432 gold) a +2 leather armour of cold resistance (513 gold) a +0 plate armour (486 gold) a +0 plate armour (486 gold) a +0 cloak (121 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) [Shop] Biokk's Book Emporium a book of Debilitation (330 gold) a book of the Moon (600 gold) Keiqelia's Quarto of Generation and Artifice (660 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Forge Lightning Spire Air/Forgecraft 4 c - Eringya's Surprising Crocodile Summoning 4 d - Splinterfrost Shell Ice/Forgecraft 7 Maxwell's Memoranda (630 gold) a Trismegistus Codex (540 gold) the Cyclopedia of Fog and Accomplices (690 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Swiftness Air 3 c - Eringya's Surprising Crocodile Summoning 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Arcjolt Conjuration/Air 5 a book of Beasts (690 gold) [Shop] Taokof's Magic Scroll Shop a scroll of immolation (86 gold) a scroll of vulnerability (86 gold) a scroll of fear (86 gold) a scroll of silence (204 gold) a scroll of silence (204 gold) a scroll of identify (43 gold) a scroll of amnesia (86 gold) a scroll of identify (43 gold) a scroll of noise (21 gold) (0, 17, Orc:2) a +2 scimitar of holy wrath a +8 chain mail of ponderousness a +0 kite shield of reflection (9, 3, Orc:2) a +4 ring mail a +0 hand axe (9, 4, Orc:2) a +0 trident (10, 5, Orc:2) a +0 robe a +0 dagger (11, 3, Orc:2) a +4 chain mail of cold resistance a +0 dire flail a +0 arbalest (12, 3, Orc:2) a +0 ring mail a +0 short sword (15, 19, Orc:2) a +0 falchion (16, 18, Orc:2) a +0 dagger a +0 robe (16, 19, Orc:2) a +0 long sword of freezing a +0 plate armour (16, 20, Orc:2) a +3 short sword (17, 22, Orc:2) a +0 dagger a +0 robe (30, 19, Orc:2) a +0 flail a +0 leather armour (31, 18, Orc:2) a +0 dagger a +0 robe (31, 19, Orc:2) a +1 dagger of venom a +0 robe (31, 20, Orc:2) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (32, 3, Orc:2) a +0 dagger a +0 robe (32, 18, Orc:2) a +0 hand axe (32, 19, Orc:2) a +3 great sword a +1 plate armour of poison resistance a +0 dagger a +0 robe a +0 dagger of venom a +2 robe of cold resistance (33, 18, Orc:2) a +3 orcbow (33, 19, Orc:2) a +0 dagger a +0 robe (33, 21, Orc:2) a +0 club a +0 leather armour (33, 22, Orc:2) a +0 dagger a +0 robe (34, 20, Orc:2) a +0 dagger a +0 robe a +0 halberd a +0 leather armour a +0 halberd a +0 plate armour a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 scimitar a +0 robe a +3 war axe a +0 plate armour (34, 21, Orc:2) a +0 dagger a +2 robe of willpower a +1 dagger of speed a +1 robe of willpower (34, 22, Orc:2) a +0 arbalest (35, 22, Orc:2) a +1 dagger of speed (38, -1, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (39, -3, Orc:2) a +0 dagger a +0 robe (39, -2, Orc:2) a +0 club a +0 leather armour (40, -3, Orc:2) a +0 dagger of speed a +0 robe Level 1 of the Lair of Beasts (42, -6, Lair:1) a +0 ring mail (43, 24, Lair:1) a +0 leather armour (54, 22, Lair:1) a +0 robe Level 2 of the Lair of Beasts (4, -13, Lair:2) a +0 war axe (11, 0, Lair:2) a +0 mace (11, 13, Lair:2) the +0 leather armour of the Other Side {Rampage rElec rN+ Dex+4} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (15, -11, Lair:2) a +0 halberd (34, 21, Lair:2) a +0 quarterstaff (34, 36, Lair:2) a +0 war axe of electrocution (37, 30, Lair:2) a +0 plate armour (37, 31, Lair:2) 4 stones (39, -9, Lair:2) a +0 robe a +0 short sword (67, 22, Lair:2) 6 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Air (2, -4, Lair:3) a +2 heavy falchion a +1 long sword (2, 0, Lair:3) a +0 plate armour (2, 7, Lair:3) a staff of alchemy (18, 5, Lair:3) a +0 chain mail (19, -3, Lair:3) a +0 battleaxe (28, -33, Lair:3) a +0 ring mail (33, -1, Lair:3) a +0 robe (44, -27, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (1, -15, Lair:4) 5 stones (3, 12, Lair:4) a +0 chain mail (8, 5, Lair:4) a +0 ring mail (9, 13, Lair:4) a +0 leather armour (10, -18, Lair:4) a +0 robe (21, -21, Lair:4) an orb of mayhem (23, 8, Lair:4) a +0 pair of boots (29, -9, Lair:4) a potion of curing (29, 4, Lair:4) a stone (29, 5, Lair:4) a stone (29, 6, Lair:4) a stone (29, 7, Lair:4) a stone (29, 8, Lair:4) a stone (29, 9, Lair:4) a stone (29, 10, Lair:4) a stone (29, 11, Lair:4) a stone (30, 3, Lair:4) a stone (30, 12, Lair:4) a stone (31, 2, Lair:4) a stone (31, 13, Lair:4) a stone (32, 1, Lair:4) a stone (32, 14, Lair:4) a stone (33, 1, Lair:4) a stone (33, 14, Lair:4) a stone (34, 1, Lair:4) a stone (34, 14, Lair:4) a stone (35, 1, Lair:4) a stone (35, 8, Lair:4) a +0 dagger (35, 14, Lair:4) a stone (36, 2, Lair:4) a stone (36, 13, Lair:4) a stone (37, 3, Lair:4) a stone (37, 12, Lair:4) a stone (38, 4, Lair:4) a stone (38, 5, Lair:4) a stone (38, 6, Lair:4) a stone (38, 7, Lair:4) a stone (38, 8, Lair:4) a stone (38, 9, Lair:4) a stone (38, 10, Lair:4) a stone (38, 11, Lair:4) a stone (39, -29, Lair:4) a ring of fire Level 5 of the Lair of Beasts (17, -54, Lair:5) a quill talisman (17, -30, Lair:5) a +3 demon trident of venom (17, -28, Lair:5) a staff of air (18, -29, Lair:5) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (18, -28, Lair:5) 7 stones (19, -30, Lair:5) a +0 scale mail (23, -6, Lair:5) a +2 pair of gloves of hurling (61, -47, Lair:5) 8 stones (63, -18, Lair:5) 2 potions of moonshine