zebals Level 1 of the Dungeon [Shop] Qutuhyng's Book Boutique a book of Party Tricks (220 gold) a book of the Senses (400 gold) an Everburning Encyclopedia (380 gold) a Treatise on Traps (300 gold) a book of Touch (220 gold) the Cyclopedia of Spellforged Venom (400 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Forge Phalanx Beetle Forgecraft 6 a There-And-Back Book (360 gold) a book of Displacement (220 gold) a book of Cantrips (160 gold) [Shop] Betoemu's Assorted Antiques a scroll of noise (26 gold) a ring of poison resistance (520 gold) a condenser vane (1040 gold) a potion of curing (78 gold) a Gell's gravitambourine (2/2) (1040 gold) a condenser vane (1040 gold) 2 potions of haste (520 gold) (0, 0, D:1) a +0 ring mail (2, -7, D:1) a rat skeleton (2, -6, D:1) a +0 whip a stone (2, -5, D:1) a +0 club a goblin skeleton (2, -4, D:1) a quokka skeleton (3, -5, D:1) a ball python skeleton (4, -9, D:1) a +0 mace (6, 29, D:1) a +0 short sword 2 stones (8, 19, D:1) a quokka skeleton (8, 31, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 flux baubles (1, 13, D:2) a +0 ring mail (16, -4, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (19, 5, D:2) a +0 ring mail (19, 14, D:2) a hobgoblin skeleton a rat skeleton (21, 1, D:2) a +0 dagger (26, 12, D:2) a +0 leather armour (28, 17, D:2) the quill talisman of Analysis {rCorr Str-3 Slay+5} [quill talisman] rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). 5 stones (29, -2, D:2) a +0 leather armour (29, 2, D:2) an adder corpse (skeletalised by now) (31, 13, D:2) a quokka skeleton (31, 14, D:2) a hobgoblin skeleton (32, 2, D:2) a +0 leather armour (33, 1, D:2) a +0 ring mail (34, 1, D:2) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (34, 4, D:2) a +0 leather armour (35, 2, D:2) a +0 whip (36, 28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, 19, D:3) a +0 dagger (7, 17, D:3) a ball python corpse (skeletalised by now) (8, 21, D:3) 2 poisoned darts (9, 17, D:3) a hobgoblin corpse (skeletalised by now) (13, 7, D:3) an adder corpse (skeletalised by now) (14, 7, D:3) a +1 dagger of venom a +0 sling (20, 6, D:3) 3 atropa-tipped darts (20, 27, D:3) a bat corpse (skeletalised by now) (23, 17, D:3) a staff of cold (37, 18, D:3) a jackal skeleton (38, 17, D:3) a jackal skeleton (42, 20, D:3) a quokka skeleton (43, 25, D:3) a frilled lizard skeleton (43, 31, D:3) a staff of death a hobgoblin corpse (44, 30, D:3) a +2 short sword of draining 2 stones (49, 12, D:3) a +0 mace (49, 17, D:3) an adder skeleton (51, 13, D:3) a bat skeleton (53, 10, D:3) a +0 falchion (54, 12, D:3) a +0 club a +0 leather armour an orc skeleton Level 4 of the Dungeon (5, 0, D:4) a jackal corpse (10, 17, D:4) a scroll of identify