Dungeon Crawl Stone Soup version 0.34-a0-95-gee063f470e (webtiles) character file. Game seed: 13192386444790429845 70 zebals the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on May 30, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:50 (1656 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 1656, Time: 00:00:51 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 1/12 EV: 12 Int: 25 God: Gold: 140 SH: 0 Dex: 19 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ j - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Missiles g - 2 throwing nets Armour a - a +0 robe (worn) Jewellery j - a +6 ring of dexterity (worn) l - a ring of poison resistance o - a +4 ring of slaying Wands m - a wand of iceblast (5) Scrolls e - a scroll of revelation {unknown} h - a scroll of silence {unknown} n - a scroll of enchant armour {unknown} p - a scroll of immolation {unknown} r - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} d - a potion of ambrosia {unknown} f - a potion of attraction {unknown} i - a potion of haste {unknown} k - 3 potions of might {unknown} q - a potion of mutation {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 4.6 Spellcasting - Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Awaken Armour Erth/Frge 10% N/A 65% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. You have reached level 4! You feel clever. You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. Okay, then. You stop channelling your searing ray. You see here a ball python corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You die... #.# #.# ###### ######.##### #.... #.[........###.#... ♣# . #............#.... ..♣♣ #.# #..........#.#...##... .... #..........#.#...... ..... #..........#.#....#####....$. #..........#.#..@.##......... #..........#.#.#).jB......... #..............##.##)###...B. #.................##.# .... #...........###.####.# ... ...#.##..>........ ... .. ##.#............#.##.# .....# # ##.#.##.##...#..... ..#.# #......#<...# ...# #...# You could see a bombardier beetle and a gnoll. Vanquished Creatures 3 gnolls (D:3) 2 adders (D:2) A dart slug (D:2) 2 endoplasms 4 hobgoblins 3 quokkas 4 ball pythons 5 bats (D:2) 2 frilled lizards 4 goblins 8 kobolds 4 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | You fall into a shaft and drop 1 floor! 222 | D:2 | Found Yseub's Weapon Shop. 235 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 238 | D:2 | Learned a level 2 spell: Searing Ray 600 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1458 | D:3 | Reached skill level 5 in Conjurations 1511 | D:3 | Found a faded altar of an unknown god. 1653 | D:3 | Reached XP level 4. HP: 11/24 MP: 4/12 1656 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_cross, minmay_stone_trees_medium D:2: layout_loops_cross, serial_shops, nicolae_shop_bloodbath_and_beyond D:3: layout_basic, ebering_ecumenical_altar_ruins, minmay_misc_feat_rugged, minmay_stone_trees_small Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.0 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | || 70 Searing Ray | 2 | 2 || 4 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1655 | 1598 | 57 | 0 | 1428 | 3 | 551.7 | Dungeon | 1655 | 1598 | 57 | 0 | 1428 | 3 | 551.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 746 daAuts D:1: 694 daAuts D:3: 213 daAuts