zebals Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, -14, D:1) a +0 club (10, -11, D:1) a ball python skeleton (10, 7, D:1) a +0 hand axe (13, -24, D:1) a +0 dagger a goblin skeleton (17, -12, D:1) a +0 club a +0 dagger a quokka skeleton a goblin skeleton (19, 0, D:1) a +0 dagger a kobold skeleton (24, -27, D:1) 6 boomerangs (25, -30, D:1) a jackal corpse (skeletalised by now) (25, -29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, -11, D:1) 5 stones (29, -10, D:1) a +0 ring mail (30, -24, D:1) a hobgoblin corpse (skeletalised by now) (33, -21, D:1) a rat corpse (skeletalised by now) (39, -20, D:1) a ball python corpse (skeletalised by now) (41, 3, D:1) a jackal skeleton (42, 4, D:1) a ball python skeleton a quokka skeleton (43, 4, D:1) a jackal skeleton (44, 3, D:1) a +0 dagger 3 stones a kobold skeleton a jackal skeleton (44, 4, D:1) a +0 dagger 5 poisoned darts a bat skeleton a goblin skeleton a hobgoblin skeleton (45, -25, D:1) a +0 mace (50, 8, D:1) a +0 short sword (51, 8, D:1) a +0 dagger (52, 15, D:1) a +0 scale mail Level 2 of the Dungeon (0, 4, D:2) a +0 pair of boots (6, 5, D:2) a ball python skeleton (10, 25, D:2) 6 stones (14, -4, D:2) a +0 short sword a kobold skeleton (14, -2, D:2) a +0 dagger a goblin skeleton (14, 27, D:2) a +0 short sword a kobold skeleton (20, 9, D:2) a stone a +0 short sword a kobold skeleton (22, 1, D:2) a dragon-coil talisman (25, 13, D:2) a +0 whip (35, 42, D:2) an adder corpse (skeletalised by now) (36, 12, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (36, 13, D:2) a ball python corpse (skeletalised by now) (36, 42, D:2) a +0 tower shield (37, 18, D:2) a ball python corpse (skeletalised by now) (41, 1, D:2) a +0 short sword (44, -3, D:2) a +0 plate armour (44, -2, D:2) the inkwell talisman of Loekkepn {rElec Str+9 Int-4 Slay-6} [inkwell talisman] rElec: It insulates you from electricity. Str+9: It affects your strength (+9). Int-4: It affects your intelligence (-4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (47, 28, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 sling (8, 37, D:3) a scroll of identify (15, 21, D:3) a dart slug corpse