Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 16527978788704527911 564 zebals the Apothecary (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on June 4, 2025. Slain by a crocodile zombie (10 damage) ... in an ossuary. The game lasted 00:05:53 (3706 turns). zebals the Apothecary (Deep Elf Conjurer) Turns: 3706, Time: 00:05:53 Health: 0/36 AC: 3 Str: 4 XL: 7 Next: 10% Magic: 7/16 EV: 11 Int: 25 God: Gold: 235 SH: 0 Dex: 13 Spells: 6/16 levels left rFire . . . m - +3 dagger (speed) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . r - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 235 gold pieces. Inventory: Hand Weapons m - a +3 dagger of speed (weapon) Armour a - a +0 robe (worn) r - a +0 helmet (worn) Jewellery j - a ring of positive energy (worn) o - a +4 ring of protection Wands t - a wand of polymorph (4) Scrolls c - 3 scrolls of teleportation p - a scroll of blinking Potions b - 2 potions of magic d - a potion of lignification h - a potion of invisibility l - a potion of berserk rage {unknown} q - a potion of ambrosia {unknown} v - a potion of enlightenment {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 2.0 Translocations * Level 6.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Makhleb Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the crocodile zombie! The crocodile zombie is heavily damaged. You finish channelling your searing ray. The crocodile zombie bites you! The crocodile zombie drags you backwards! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 87% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie! The crocodile zombie is severely damaged. (Press . to maintain the ray.) The crocodile zombie bites you! The crocodile zombie drags you backwards! You stop channelling your searing ray. The crocodile zombie bites you. The crocodile zombie drags you backwards! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, 87% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. (Press . to maintain the ray.) The crocodile zombie bites you but does no damage. The searing ray hits the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You stop channelling your searing ray. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile zombie (almost destroyed, 87% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is almost destroyed. (Press . to maintain the ray.) The crocodile zombie bites you! You die... #### #######''### ##..##.# # ##..##..# # #..##...# ## ##.'#....# .# #..'.....# ^# #.##.....# .# #..'.....# ## ##^'#..@.# # #..##..Z# # ##^.##..# ##..##.# #####+########''''# ............'.....# ...ß...ß....'.....# ............'###### ...........#'.....# You could see a crocodile zombie. Vanquished Creatures 5 human zombies (Ossuary) 2 elf zombies (Ossuary) A hound (D:4) A crocodile zombie (Ossuary) 4 mummies (Ossuary) 4 gnolls (D:3) 3 adders 3 hound simulacra (Ossuary) 2 hound skeletons (D:4) 3 dart slugs 2 adder simulacra (Ossuary) A gnoll simulacrum (Ossuary) 5 gnoll zombies (Ossuary) 2 orcs (D:3) 3 ribbon worms 4 spectral adders (Ossuary) A spectral gnoll (Ossuary) 8 endoplasms 5 giant cockroaches 12 hobgoblins 3 jackals (D:2) 3 quokkas 5 ball pythons 9 bats 3 frilled lizards (D:1) 5 goblins 3 jackal simulacra (Ossuary) 8 kobolds 5 kobold zombies (Ossuary) 6 orc zombies (Ossuary) 6 rats A spectral jackal (Ossuary) 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 943 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 947 | D:1 | Learned a level 2 spell: Searing Ray 1484 | D:2 | Reached skill level 5 in Conjurations 1986 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 2021 | D:3 | Reached skill level 5 in Spellcasting 2128 | D:3 | Found Tugyho Huso's Jewellery Shop. 2140 | D:3 | Reached skill level 1 in Alchemy 2171 | D:3 | Found a burning altar of Makhleb. 2355 | D:3 | Learned a level 4 spell: Fulminant Prism 2360 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2533 | D:3 | Reached skill level 2 in Alchemy 2668 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 2856 | D:4 | Reached skill level 3 in Alchemy 2873 | D:4 | Found a sand-covered staircase. 2876 | D:4 | Noticed an ice beast 2893 | Ossuary | Entered an ossuary 3016 | Ossuary | Reached skill level 4 in Alchemy 3105 | Ossuary | Reached XP level 6. HP: 26/32 MP: 8/15 3175 | Ossuary | Reached skill level 5 in Alchemy 3339 | Ossuary | Reached skill level 1 in Translocations 3567 | Ossuary | Reached skill level 6 in Alchemy 3599 | Ossuary | Reached XP level 7. HP: 34/36 MP: 2/16 3706 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_loops_ring, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_end_1, infiniplex_forest_lined_3, infiniplex_forest_straight_1, infiniplex_forest_zigzag_1, infiniplex_forest_end_2, infiniplex_forest_straight_3, minmay_tromino_v7 D:2: layout_loops_ring D:3: minmay_chambers_of_twos, layout_loops_ring, bloody_makhleb, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:4: layout_loops_ring, nicolae_tso_besieged_by_evil, minmay_temple_entry_junction_2, mainiacjoe_ossuary_entry_find_the_door Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.0 Alchemy | 2 4 6 | 6.3 Translocations | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Dagger | | | 5 || 5 Cast: Magic Dart | 114 | 47 | || 161 Searing Ray | 1 | 46 | 6 || 53 Use: Scroll | | 11 | || 11 Armour: Robe | 11 | 34 | 8 || 53 Dodge: Dodged | 13 | 36 | 4 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3701 | 3601 | 100 | 519 | 2344 | 5 | 740.2 | Dungeon | 2890 | 2790 | 100 | 77 | 2282 | 4 | 722.5 | Ossuary | 811 | 811 | 0 | 442 | 62 | 1 | 811.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1097 daAuts D:3: 970 daAuts Ossuary: 811 daAuts D:2: 776 daAuts D:4: 45 daAuts