Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 508559621256770098 177 zebals the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on June 20, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:12 (1810 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 1810, Time: 00:01:13 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 30% Magic: 8/14 EV: 11 Int: 25 God: Gold: 57 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . c - +0 trident rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.68/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 trident (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (worn) h - a +4 ring of slaying Wands k - a wand of light (8) Scrolls d - a scroll of fear {unknown} j - a scroll of blinking {unknown} l - a scroll of identify Potions b - a potion of magic f - 2 potions of enlightenment g - a potion of might i - 3 potions of curing Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 3.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 9% 1 Jinxbite Hex 12% N/A 12% 2 Alistair's Intoxication Alch 14% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the gnoll! The gnoll is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (79% to hit) You focus your ray upon the rat. The searing ray misses the gnoll. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The searing ray misses the gnoll. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your Alchemy skill increases to level 3! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... †$.#.# ####### #....## #.....# #.....####.....#.... #..#....##...(.#.... #..#.##.##.....#.... #.$..##..#.....#.... #.#................ ####.#.#.####......#.... ......j@....#......#.... ....))##.##.##.######... ..... ..##.##.######.## .... ####........[..## ... ##<###...##)## .. #. ###.##.## . # #..#.#. ##...#. ###.# You could see a gnoll. Vanquished Creatures An orc priest (D:3) 6 gnolls 3 adders 2 dart slugs (D:2) 5 orcs (D:3) A ribbon worm (D:2) 4 endoplasms 3 giant cockroaches 5 hobgoblins 6 jackals (D:1) 3 quokkas 6 ball pythons 4 bats 3 frilled lizards 6 goblins 2 kobolds 8 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 50 | D:1 | Found a faded altar of an unknown god. 226 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 686 | D:1 | Learned a level 2 spell: Searing Ray 819 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 993 | D:2 | Reached skill level 5 in Conjurations 996 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1001 | D:2 | Learned a level 4 spell: Fulminant Prism 1006 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1565 | D:3 | Reached skill level 5 in Spellcasting 1565 | D:3 | Reached skill level 1 in Alchemy 1698 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 1810 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic, kennysheep_generic_room_8 D:3: layout_basic, minmay_pentangle Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.0 Alchemy | 2 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 34 || 100 Searing Ray | 2 | 11 || 13 Use: Scroll | | 3 || 3 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 7 | 11 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1808 | 1754 | 54 | 17 | 1470 | 3 | 602.7 | Dungeon | 1808 | 1754 | 54 | 17 | 1470 | 3 | 602.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 801 daAuts D:1: 711 daAuts D:3: 295 daAuts