Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 8795156439277407445 90 zebals the Magician (level 4, -7/31 HPs) Began as a Djinni Conjurer on June 22, 2025. Mangled by Sigmund ... wielding a +3 scythe of protection (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:16 (2267 turns). zebals the Magician (Djinni Conjurer) Turns: 2267, Time: 00:01:17 Health: -7/31 AC: 2 Str: 6 XL: 4 Next: 85% Gold: 129 EV: 11 Int: 21 God: SH: 0 Dex: 18 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no amulet) Will ..... l - +6 ring of dexterity Stlth ++ m - ring of resist corrosion HPRegen 0.25/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Missiles g - a throwing net Armour a - a +0 robe (worn) Jewellery l - a +6 ring of dexterity (worn) m - a ring of resist corrosion (worn) Scrolls c - a scroll of brand weapon {unknown} e - 2 scrolls of immolation {unknown} f - 4 scrolls of teleportation {unknown} i - a scroll of identify {unknown} n - a scroll of amnesia {unknown} Potions d - a potion of haste {unknown} h - a potion of lignification {unknown} j - a potion of mutation {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations - Level 4.6 Hexes - Level 4.6 Summonings - Level 4.6 Necromancy - Level 4.6 Translocations - Level 4.6 Forgecraft - Level 4.6 Fire Magic - Level 4.6 Ice Magic - Level 4.6 Air Magic - Level 4.6 Earth Magic - Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Summon Small Mammal Summ 96% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Nemelex Xobeh Shops: D:3 = Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) Something hits you! The searing ray hits something. Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You feel much better. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something barely misses you. The searing ray hits something but does no damage. Something barely misses you. The searing ray hits something. You finish channelling your searing ray. Something hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something hits you. The searing ray hits something but does no damage. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something hits you! You die... #...#..........# #########...........#.# #.......#...........#.# #.......#...........#.# #.......#....########.## #.......#.......# #..# #.....{.[.......# ##.## ##....#.........# #... #...{#.@.......# #### #[...#.........# ##### +....+.........+ +.... #....#.........# ##### #....#.........# ######.........# .. .......... ..##### .......### #...... #...... There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:2) 4 endoplasms 3 hobgoblins A quokka (D:1) 5 ball pythons 5 bats 2 frilled lizards (D:1) 3 giant cockroaches A goblin (D:2) 3 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zebals set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 119 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 177 | D:1 | Found a faded altar of an unknown god. 177 | D:1 | Noticed an eye of devastation 186 | D:1 | Noticed an eye of devastation 190 | D:1 | Noticed a golden eye 190 | D:1 | Noticed a great orb of eyes 666 | D:2 | Found a snail-covered altar of Cheibriados. 710 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 710 | D:2 | Learned a level 1 spell: Summon Small Mammal 860 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2022 | D:3 | Found Raobroin's Jewellery Emporium. 2085 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2245 | D:3 | Noticed Sigmund 2267 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, hellmonk_ecumenical_altar_watching_god, nicolae_kite_square_tiling_tiny, nicolae_concentric_dashed_squares_mild D:2: layout_basic, basic_altar, hex_intersection D:3: layout_basic, mainiacjoe_overflow_surrounded_room, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 30 | 41 || 71 Searing Ray | 2 | 6 || 8 Use: Potion | | 2 || 2 Armour: Robe | 4 | 19 || 23 Dodge: Dodged | 1 | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2265 | 2224 | 41 | 234 | 1794 | 3 | 755.0 | Dungeon | 2265 | 2224 | 41 | 234 | 1794 | 3 | 755.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1357 daAuts D:1: 655 daAuts D:3: 252 daAuts