Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 4514459562801420121 78 zebals the Magician (level 4, -1/46 HPs) Began as a Djinni Conjurer on June 22, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:04 (2023 turns). zebals the Magician (Djinni Conjurer) Turns: 2023, Time: 00:01:05 Health: -1/46 AC: 3 Str: 6 XL: 4 Next: 61% Gold: 101 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... f - ring of wizardry Stlth g - ring of ice HPRegen 0.27/turn %: wizardry (x1), infuse magic (-2 HP) @: berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery f - a ring of wizardry (worn) g - a ring of ice (worn) Scrolls c - a scroll of identify i - a scroll of enchant weapon Potions e - 2 potions of curing {unknown} h - a potion of moonshine {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations - Level 4.5 Hexes - Level 4.5 Summonings - Level 4.5 Necromancy - Level 4.5 Translocations - Level 4.5 Forgecraft - Level 4.5 Fire Magic - Level 4.5 Ice Magic - Level 4.5 Air Magic - Level 4.5 Earth Magic - Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 7% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 7% 4 e - Poisonous Vapours Alch/Air 92% 1d3 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The gnoll shouts! An orc comes into view. It is wielding a +0 short sword. The searing ray hits the orc wizard. The orc wizard is severely wounded. An orc comes into view. It is wielding a +0 mace. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc shouts! The searing ray hits the orc wizard. You kill the orc wizard! The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * The orc priest looks satisfied for a moment. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. An orc comes into view. It is wielding a +0 club. A dart slug comes into view. You are too berserk! Unknown command. You struggle against the net. You feel a strong urge to attack something. You tear a large gash into the net. You rip the net and break free! You feel your anger nearly subside. The gnoll hits you with a +0 club! You die... ....... .o.....## ..j.....## .wo......## ...oro....##### ..... .....)......... #..?# #...j........ ###...######....@....... ..#...#...######†####### >.#...#.<.# #.# ..#...#...# #.# ..#..[#...######.# ..............##.# ß...⌠...ß...<.##.# ..............##.# ..#...#...######.# You could see an orc priest, 2 gnolls, a dart slug, 3 orcs and a rat. Vanquished Creatures An orc wizard (D:3) A gnoll (D:3) 3 dart slugs 2 giant cockroaches 7 hobgoblins 3 quokkas 7 ball pythons 3 bats 2 endoplasms 2 frilled lizards (D:1) 6 goblins 5 kobolds 3 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zebals set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Found a faded altar of an unknown god. 273 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 769 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 769 | D:1 | Learned a level 1 spell: Poisonous Vapours 2017 | D:3 | Reached XP level 4. HP: 21/31 MP: 0/0 2023 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_fountain_box, hangedman_decor_clover_reticule, corexii_item_surrounded_by_moat, kennysheep_decorative_pillar D:2: layout_basic, basic_altar, grunt_ministairs_8, bh_walls_and_bars D:3: layout_basic, hellmonk_sif_muna_bookshelves, overflow_temple_1_default, dancing_weapons_uskayaw, nicolae_elevator_lobby_plus Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 102 | || 102 Searing Ray | | 1 || 1 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2019 | 1982 | 37 | 109 | 1664 | 3 | 673.0 | Dungeon | 2019 | 1982 | 37 | 109 | 1664 | 3 | 673.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1113 daAuts D:2: 834 daAuts D:3: 72 daAuts