Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 4224457444327561373 170 zebals the Shield-Bearer (level 5, -1/41 HPs) Began as a Formicid Fighter on Sept 8, 2025. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:43 (1999 turns). zebals the Shield-Bearer (Formicid Fighter) Turns: 1999, Time: 00:01:44 Health: -1/41 AC: 6 Str: 22 XL: 5 Next: 80% Magic: 5/5 EV: 8 Int: 8 God: Gold: 223 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet of the acrobat Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - 7 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - an amulet of the acrobat (worn) Talismans f - a maw talisman Scrolls c - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} b - a scroll of blinking Potions m - 2 potions of might c - a potion of curing f - a potion of mutation {unknown} j - 3 potions of haste {unknown} k - a potion of brilliance {unknown} l - a potion of ambrosia {unknown} n - a potion of heal wounds {unknown} Skills: - Level 3.2 Fighting * Level 4.6 Axes - Level 3.2 Armour + Level 5.6 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 80% 1 Construct Spike Launche Frge 0% 2d3 90% 2 Martyr's Knell Necr/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Shops: D:1 == Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You feel very sick. There is a stone staircase leading up here. It was a potion of curing. You feel better. d -> c - a potion of curing The scorpion stings you. You closely miss the scorpion. The scorpion is lightly wounded. A jackal comes into view. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The jackal barks! You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The jackal barks! You block the scorpion's attack. x2 You climb upwards. There is a stone staircase leading down here. You slash the scorpion! The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is almost dead. You block the scorpion's attack. You closely miss the scorpion. The scorpion is almost dead. You block the scorpion's attack. The scorpion closely misses you. You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you. You die... #######.........#...#............ ###.###...###.............. ########.........###.#####...... #.........####....##..# #...... #.........####...####.####...... #............#...#.............. #.........##[#.............#.... #.........#.[..............#.... #######.######.@.......^...#.... ########...####.s#.......##...... #...........>....#.......###..... #...........####...............## #............######.......#....# #.........##..## #.....#......## #######.#.###..# #..######.#...# ######..#.####.# #.## #.##... ...........###.####.# #....## You could see a scorpion. Vanquished Creatures A scorpion (D:2) An orc priest (D:3) An orc wizard (D:3) 2 adders (D:3) A ribbon worm (D:3) 4 dart slugs An orc (D:3) 3 endoplasms 2 giant cockroaches (D:2) A hobgoblin (D:1) 2 jackals (D:2) 3 quokkas 3 ball pythons 4 bats (D:1) 2 frilled lizards A goblin (D:1) 4 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 21 | D:1 | Found Jitz's Jewellery Shop. 178 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 221 | D:1 | Found Kerimp's Jewellery Shop. 717 | D:2 | Noticed a scorpion 721 | D:2 | Killed a scorpion 722 | D:2 | Reached skill level 5 in Shields 722 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 722 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1379 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1710 | D:3 | Found a sacrificial altar of Ru. 1999 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_cross, serial_shops, nicolae_shop's_first_dollar, nicolae_lakefront_shop D:2: layout_loops_ring, kennysheep_path_1 D:3: layout_rooms, nicolae_ru_the_path_less_chosen D:4: layout_basic, minmay_temple_entry_waves Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 | 4.6 Shields | 5 | 5.6 Fighting | | 3.2 Armour | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 41 | 80 || 121 Melee: War axe | 46 | 95 || 141 Ability: Dig | | 1 || 1 Drink: Might | 1 | || 1 Curing | | 1 || 1 Read: Noise | 1 | || 1 Torment | 1 | || 1 Blinking | 1 | || 1 Fog | 1 | || 1 Armour: Scale mail | 32 | 59 || 91 Dodge: Dodged | 16 | 39 || 55 Block: Buckler | 21 | 29 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2038 | 1984 | 54 | 304 | 1328 | 4 | 509.5 | Dungeon | 2038 | 1984 | 54 | 304 | 1328 | 4 | 509.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 732 daAuts D:3: 687 daAuts D:2: 602 daAuts D:4: 16 daAuts