zebals Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -20, D:1) a +0 long sword (4, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 16, D:1) a +0 mace (6, -38, D:1) a rat corpse (skeletalised by now) (7, -17, D:1) a +0 leather armour (12, -18, D:1) a jackal skeleton (21, 5, D:1) a hobgoblin skeleton (34, -36, D:1) a ball python corpse (skeletalised by now) (39, -39, D:1) a kobold corpse (skeletalised by now) (40, -17, D:1) a quokka skeleton (43, -43, D:1) a bat corpse (skeletalised by now) (44, 17, D:1) a ball python corpse (skeletalised by now) (45, -27, D:1) a bat corpse (skeletalised by now) (51, 17, D:1) a frilled lizard corpse (skeletalised by now) (59, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (3, 9, D:2) a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger (4, 15, D:2) a +0 club a +0 sling (7, -3, D:2) a +0 whip (7, -2, D:2) a +0 ring mail a +0 short sword (9, 4, D:2) a rat skeleton (30, 1, D:2) a +0 dagger (31, -4, D:2) a +2 antimagic dagger (31, 0, D:2) a ball python corpse (skeletalised by now) (33, 2, D:2) an inkwell talisman (36, 18, D:2) a +0 club a goblin skeleton (44, 15, D:2) a ball python skeleton (44, 16, D:2) a +0 short sword Level 3 of the Dungeon (4, -10, D:3) a +0 whip a +0 ring mail (4, 8, D:3) a +0 ring mail (6, -10, D:3) a +0 hand axe a +0 short sword a +0 ring mail (7, -10, D:3) a +0 hand axe a +0 leather armour an orc skeleton (22, 5, D:3) a parchment of Searing Ray (23, 5, D:3) a +0 club a +0 sling (25, 30, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (31, 19, D:3) a +0 short sword 5 stones (33, 3, D:3) a +0 club a +0 leather armour (42, -7, D:3) a +0 leather armour (42, 18, D:3) an adder skeleton (43, 14, D:3) a +0 spear (46, 14, D:3) a +0 hand axe a +0 leather armour an orc skeleton (47, 14, D:3) a +0 hand axe an orc skeleton (47, 15, D:3) a +0 dagger a +0 robe an orc skeleton (48, 14, D:3) a +0 hand axe (49, 14, D:3) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (61, 1, D:3) a +0 flail a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (61, 2, D:3) a +0 morningstar a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (6, -13, D:4) a +0 whip (6, 15, D:4) a hound corpse (skeletalised by now) (12, -9, D:4) a +0 leather armour (17, -7, D:4) a +0 giant club an ogre skeleton (20, -21, D:4) a +0 chain mail (21, 24, D:4) a +0 dagger a stone (40, -17, D:4) a parchment of Inner Flame (41, 7, D:4) a frilled lizard skeleton (42, 8, D:4) a frilled lizard skeleton a frilled lizard skeleton (43, 8, D:4) a frilled lizard skeleton (45, -16, D:4) a ball python corpse (skeletalised by now) (46, -21, D:4) a +0 rapier (52, -9, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (3, -1, D:5) a +2 quarterstaff of chaos a +0 cloak (6, 28, D:5) a +0 dagger an orc corpse (skeletalised by now) (7, 28, D:5) a +0 hand axe a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (7, 29, D:5) a +0 dagger a +0 robe (8, 28, D:5) a +0 club a +0 ring mail a +0 giant club an ogre corpse (skeletalised by now) (10, 35, D:5) 6 poisoned darts (16, 15, D:5) a +0 trident an orc skeleton (17, 15, D:5) a +0 dagger an orc skeleton (19, 29, D:5) a rimehorn talisman (31, 20, D:5) a +2 whip of flaming (34, 1, D:5) a +0 whip (34, 7, D:5) a jackal skeleton (37, 10, D:5) a jackal skeleton a bullfrog skeleton (42, 4, D:5) a +2 falchion of draining (46, 10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +0 spear (2, -1, D:6) a +0 spear (4, -3, D:6) a +0 club (19, -14, D:6) a +0 flail (26, 5, D:6) a +0 ring mail (30, -6, D:6) a +0 scale mail (35, -14, D:6) a +0 orcbow the +7 mace of the Nurturing Ancients {venom, rN+ Int+3 Stlth+} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, -20, D:6) a +0 pair of gloves (48, -22, D:6) a black bear corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) a potion of heal wounds (0, 1, Necropolis) a potion of lignification (0, 2, Necropolis) a parchment of Slow (0, 3, Necropolis) 16 gold pieces (3, 31, Necropolis) a potion of berserk rage (4, 2, Necropolis) a +1 short sword of draining (still there?) a kobold corpse (still there?) (6, 0, Necropolis) a +0 whip (still there?) 3 stones (still there?) a +2 short sword of venom (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (6, 1, Necropolis) a +0 whip 5 stones a kobold corpse (6, 30, Necropolis) a +1 scale mail of poison resistance (unseen) (7, 0, Necropolis) a +1 whip of pain (still there?) 2 curare-tipped darts (still there?) (7, 1, Necropolis) a +0 club 3 stones a kobold corpse (7, 3, Necropolis) a +0 short sword (7, 29, Necropolis) a +0 hat of ice (unseen) (7, 30, Necropolis) a scroll of identify (8, -1, Necropolis) a +0 short sword a wand of paralysis (2) (8, 29, Necropolis) the +2 animal skin of Lifelessness {-Tele rPois Str+3 Int+2} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (8, 30, Necropolis) 16 gold pieces (11, 31, Necropolis) a potion of berserk rage