zebals Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -7, D:1) a +0 leather armour (5, -17, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (6, 15, D:1) a frilled lizard corpse (skeletalised by now) (7, -14, D:1) a +0 club a goblin skeleton (7, 8, D:1) a +0 hand axe (8, -14, D:1) a quokka skeleton (10, -14, D:1) a rat skeleton (11, -14, D:1) a jackal skeleton (12, 7, D:1) a +0 short sword (13, -12, D:1) a +0 club 5 stones a kobold skeleton (13, -10, D:1) a ball python skeleton (14, -12, D:1) a ball python skeleton (15, -5, D:1) a kobold corpse (skeletalised by now) (16, -10, D:1) a +0 short sword (16, -3, D:1) a +0 dagger (17, 5, D:1) a quokka corpse (skeletalised by now) (20, -14, D:1) a +0 chain mail (21, 13, D:1) a +0 short sword a +0 dagger a goblin skeleton (22, 13, D:1) a bat skeleton (28, -11, D:1) a bat corpse (skeletalised by now) (33, -10, D:1) a +0 mace (41, -5, D:1) a +0 robe (42, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Niveegin's Antique Weapon Shop a +0 dagger (44 gold) a +0 club (11 gold) the +9 war axe "Zipis" {protect, rN+ Str+3 Int+2} (1559 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +4 short sword of Gallantry {flame, rPois rN+ Will- Str+3} (943 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the +2 war axe "Giant's Doom" {freeze, rElec rPois rF- rC+++} (1375 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. It cannot be enchanted further. the +7 broad axe "Cirul" {vamp, Dex+9} (1933 gold) Dex+9: It affects your dexterity (+9). It cannot be enchanted further. a +0 rapier (121 gold) a +0 war axe (77 gold) a +0 quarterstaff (110 gold) [Shop] Dumnarem's Jewellery Emporium an amulet of the acrobat (unknown) (390 gold) an amulet of regeneration (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a ring of protection from fire (unknown) (325 gold) a ring of positive energy (unknown) (260 gold) the ring "Nuck" {Int+6 SInv Stlth+} (650 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of protection from cold (unknown) (325 gold) the ring of Ajiotur {Fly rElec Will++ SInv} (586 gold) [ring of see invisible] Fly: It grants you flight. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. SInv: It lets you see invisible. a ring of wizardry (unknown) (390 gold) an amulet of wildshape (unknown) (390 gold) [Shop] Forick's Antique Weapon Shop a +0 spear (72 gold) a +0 club (12 gold) a +0 club (12 gold) a +0 falchion (72 gold) a +0 spear (72 gold) a +0 spear (72 gold) a +0 flail (84 gold) a +2 antimagic war axe (540 gold) (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -26, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, -32, D:2) a +0 buckler (17, -9, D:2) a +0 robe (19, -2, D:2) a rat skeleton (25, -11, D:2) a +0 scale mail (27, -10, D:2) a +0 robe (28, -11, D:2) a +0 short sword (28, -10, D:2) a +0 leather armour (31, -8, D:2) a rat corpse (skeletalised by now) (35, -12, D:2) a ball python corpse (skeletalised by now) (43, -4, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (2, 29, D:3) a +0 club a goblin corpse (skeletalised by now) (10, 27, D:3) a +0 robe (16, -8, D:3) a rat corpse (skeletalised by now) (27, -7, D:3) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) (31, 17, D:3) a +0 club a +0 ring mail an orc corpse (33, 16, D:3) a +0 war axe (44, -7, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -8, D:3) a jackal corpse (skeletalised by now) (45, 35, D:3) a +0 mace an orc skeleton (45, 36, D:3) a +0 short sword 2 stones an adder skeleton a kobold skeleton (47, 39, D:3) a bat skeleton (51, 28, D:3) an adder corpse (51, 33, D:3) a +0 club (51, 36, D:3) a rat skeleton