zebals Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -5, D:1) a +0 ring mail (7, -6, D:1) a jackal corpse (skeletalised by now) (11, -26, D:1) a +0 mace a quokka corpse (skeletalised by now) (14, -16, D:1) a rat corpse (skeletalised by now) (18, -30, D:1) a +0 club (19, -5, D:1) a rat skeleton (21, -26, D:1) a +0 dagger 2 stones (22, -8, D:1) a hobgoblin skeleton (26, -20, D:1) a rat skeleton (32, 4, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (36, -3, D:1) a +0 short sword (37, -25, D:1) a rat corpse (skeletalised by now) (41, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -3, D:1) a +0 spear (43, 7, D:1) a bat corpse (skeletalised by now) (46, -10, D:1) a +0 mace (54, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -12, D:2) a +0 whip (7, -3, D:2) a hobgoblin corpse (skeletalised by now) (9, -27, D:2) a +0 ring mail (22, -8, D:2) a +0 club (24, -17, D:2) a +0 sling (31, -1, D:2) a +0 scale mail (31, 8, D:2) a +0 scale mail (32, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -17, D:2) a +0 helmet (43, 6, D:2) 2 poisoned darts (44, -6, D:2) the +3 rapier "Muriq" {flame, *Rage rCorr Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (46, -18, D:2) a staff of necromancy Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (4, 17, D:3) a +0 sling (5, 29, D:3) a staff of air (6, -4, D:3) a +0 whip 2 stones (13, 25, D:3) a +0 short sword a +0 ring mail (16, -19, D:3) the felid skeleton of Natasha (19, -1, D:3) a scarf of repulsion (21, -26, D:3) a +0 hand axe (25, 7, D:3) an adder skeleton (31, -6, D:3) a +0 robe (33, 0, D:3) a +0 club (35, -7, D:3) a +1 hand axe of freezing (39, -6, D:3) a +2 short sword of freezing an orc skeleton (40, -8, D:3) a +0 dagger (40, 17, D:3) an adder skeleton (42, -6, D:3) a frilled lizard skeleton (43, -16, D:3) a +0 robe (43, -14, D:3) a +0 ring mail (44, -26, D:3) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (45, -27, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (47, -26, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (5, -1, D:4) a +0 club a gnoll skeleton (6, -2, D:4) a +0 whip (6, 0, D:4) a +0 whip a gnoll skeleton (13, 12, D:4) a +0 short sword (14, 6, D:4) a +0 whip a +0 whip an orc skeleton (18, 8, D:4) a +0 robe a +0 dagger (21, -13, D:4) a howler monkey corpse (skeletalised by now) (22, 11, D:4) 5 stones a +0 dagger (36, 1, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, -5, D:4) a +0 spear (41, -21, D:4) a +0 ring mail (44, 8, D:4) an adder skeleton (46, -1, D:4) a +2 short sword of draining a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (47, 0, D:4) a +2 dagger of draining a +2 robe of cold resistance the elf corpse of Dowan (skeletalised by now) (51, -5, D:4) the +0 leather armour of the End {Harm rF+ Str+2 Slay+5} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (52, -2, D:4) an adder corpse (skeletalised by now) (59, 18, D:4) a +0 leather armour (67, 9, D:4) an adder skeleton (69, -5, D:4) a +0 dagger (69, 11, D:4) a +0 robe (70, -20, D:4) an adder skeleton (73, -34, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the inkwell talisman of Starshine {rElec rC+ Str-4 Dex+3} [inkwell talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). (3, -4, D:5) a hound corpse (skeletalised by now) (4, 19, D:5) a +0 leather armour (7, -2, D:5) a hound corpse (skeletalised by now) (16, 15, D:5) the human skeleton of Prince Ribbit (26, 7, D:5) a +0 short sword (28, 7, D:5) a +0 flail a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (29, 19, D:5) 2 poisoned darts (34, -10, D:5) a +0 flail an orc skeleton (47, -3, D:5) a +0 dagger an orc skeleton (47, 5, D:5) a +0 war axe (55, 12, D:5) a +5 scythe of protection a +0 robe the human skeleton of Sigmund Level 6 of the Dungeon [Shop] Qieroabe's Gadget Gallery a wand of paralysis (4) (134 gold) a wand of iceblast (7) (unknown) (235 gold) a wand of flame (3) (unknown) (29 gold) a wand of paralysis (6) (201 gold) a box of beasts (560 gold) the orb of the Bashing Gods {Energy, -Tele rCorr SInv} (277 gold) -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Estreesy's Distillery a potion of magic (120 gold) a potion of curing (45 gold) a potion of attraction (45 gold) 2 potions of cancellation (240 gold) a potion of curing (45 gold) a potion of heal wounds (120 gold) a potion of attraction (45 gold) a potion of curing (45 gold) (7, 1, D:6) a +0 robe (20, 39, D:6) a +0 chain mail (47, 40, D:6) a +0 pair of gloves of dexterity (49, 41, D:6) a +0 flail (50, 16, D:6) a +0 ring mail (50, 41, D:6) a +2 whip of draining (51, 41, D:6) a +0 whip a +0 robe (52, 18, D:6) a +0 leather armour (52, 40, D:6) a +0 mace a +0 spear (55, 27, D:6) a +0 hand axe a +0 chain mail (55, 39, D:6) an inkwell talisman (62, 36, D:6) 4 poisoned darts Level 7 of the Dungeon [Shop] Guatul's Magic Scroll Shoppe a scroll of immolation (52 gold) a scroll of fear (52 gold) a scroll of fear (52 gold) a scroll of vulnerability (52 gold) a scroll of vulnerability (52 gold) a scroll of fog (unknown) (52 gold) a scroll of revelation (97 gold) 3 scrolls of identify (78 gold) (0, 0, D:7) a +0 robe (5, 5, D:7) a +0 trident (5, 6, D:7) a +0 dagger a +0 robe (6, 8, D:7) a +0 dagger (16, -5, D:7) a +0 robe (19, 36, D:7) a +0 leather armour (24, 32, D:7) a +4 flail a +0 robe (24, 33, D:7) a +4 dire flail a +0 robe a +0 trident a +0 robe (36, -6, D:7) a riddle talisman (38, 30, D:7) 2 poisoned darts (38, 34, D:7) a +0 spear (44, -5, D:7) a +0 cloak (45, 29, D:7) a +0 ring mail (53, 21, D:7) a parchment of Sublimation of Blood (57, 26, D:7) a +0 flail Level 8 of the Dungeon (3, -3, D:8) a +0 mace (5, 2, D:8) a +0 club a +0 leather armour (6, 1, D:8) a +0 short sword a +0 chain mail of cold resistance a +0 club (7, 1, D:8) a +0 hand axe (7, 2, D:8) a +0 club (9, 0, D:8) a +0 dagger a +0 robe (9, 8, D:8) a +0 dagger a +0 robe (13, 2, D:8) a +4 long sword of freezing a +0 robe (13, 4, D:8) a +2 antimagic glaive (13, 6, D:8) a +0 dagger a +0 robe (13, 8, D:8) a +2 spear a +0 robe (15, 4, D:8) a ring of flight (15, 16, D:8) a +0 whip a +0 scale mail (16, 0, D:8) a +0 quarterstaff (16, 16, D:8) a +0 hand axe 3 boomerangs a +0 scimitar a +0 plate armour (16, 17, D:8) a +0 club 3 boomerangs a +0 orcbow (17, 17, D:8) a +0 dagger a +0 robe (41, 10, D:8) a +0 robe (44, 8, D:8) a +0 giant club a +0 giant club (44, 13, D:8) 4 poisoned darts (44, 21, D:8) a +0 war axe a +0 orcbow (45, -4, D:8) a +0 falchion (45, 13, D:8) a +1 heavy war axe (45, 21, D:8) a +0 club a +0 chain mail (46, -4, D:8) a +0 flail a +0 chain mail (47, -4, D:8) a +0 dagger a +0 leather armour (49, 6, D:8) a parchment of Death Channel (52, 4, D:8) a +4 flail (55, 6, D:8) a +0 quarterstaff (56, 13, D:8) a +0 long sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (11, -28, D:9) the +8 war axe "Zeuddoso" {freeze, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, -18, D:9) a +0 dagger a +0 robe (15, -17, D:9) a +0 trident a +0 leather armour a +0 battleaxe a +0 plate armour (18, -5, D:9) a +0 ring mail (21, -34, D:9) a +3 dire flail a +0 robe (23, -34, D:9) a +0 mace a +0 robe (24, -36, D:9) a +2 great sword a +0 robe (26, -30, D:9) a +0 robe of willpower (28, -4, D:9) a +0 ring mail (43, -38, D:9) a +0 dagger (46, -36, D:9) a +0 whip a +0 hand axe a +0 chain mail (50, -36, D:9) a +0 short sword 5 poisoned darts (51, -36, D:9) a +0 mace a +0 scale mail (52, -36, D:9) a +0 club (55, -45, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (2, 27, D:10) a +0 hand axe (3, 25, D:10) a +0 rapier (3, 28, D:10) a +3 mace of protection a +0 leather armour (3, 29, D:10) a +0 dagger a +0 robe a +0 flail (3, 30, D:10) a +0 club (4, 28, D:10) a +0 dagger a +0 scale mail (4, 30, D:10) a +0 mace a +0 ring mail (4, 31, D:10) a +0 hand axe (5, -11, D:10) a +0 mace (5, 26, D:10) a +0 morningstar (12, -7, D:10) a riddle talisman (27, 9, D:10) a +0 dagger a stone (33, 31, D:10) a +0 pair of gloves (36, -18, D:10) a parchment of Sublimation of Blood (36, 4, D:10) a +3 short sword 2 stones (36, 5, D:10) a +0 short sword (37, 5, D:10) a +3 dagger 5 poisoned darts a +0 dagger a stone (37, 27, D:10) a +0 giant club a +0 giant spiked club (38, 1, D:10) a +0 dagger (38, 5, D:10) a +1 dagger of draining a +0 dagger (39, 3, D:10) a +0 club 7 poisoned darts (39, 5, D:10) a +0 whip 8 poisoned darts (40, 1, D:10) a +0 whip a +0 short sword 3 stones (40, 2, D:10) a +0 whip (40, 7, D:10) a +0 leather armour (41, 4, D:10) a +2 dagger of venom (42, 5, D:10) a +0 club (51, 32, D:10) a +0 leather armour (55, 0, D:10) a +0 orcbow (63, 0, D:10) a +0 glaive (64, -6, D:10) a +0 kite shield Level 11 of the Dungeon (0, 0, D:11) a +0 club (2, -10, D:11) 34 gold pieces a +0 giant club a +0 giant club a +0 giant spiked club a +0 robe (2, -1, D:11) a +0 trident a +0 chain mail (3, 1, D:11) a +0 club (4, -10, D:11) a +0 chain mail (6, 3, D:11) a +0 battleaxe of freezing a +0 chain mail (7, 2, D:11) a staff of cold a +1 robe of cold resistance the Ecumenical Temple