zebals Level 1 of the Dungeon (9, 6, D:1) a +0 dagger 3 stones a kobold skeleton (11, 8, D:1) a +0 dagger 4 stones (11, 10, D:1) a +0 short sword a stone (11, 11, D:1) a +0 club (25, -3, D:1) a rat corpse (skeletalised by now) (34, 17, D:1) a +0 robe (35, -18, D:1) a hobgoblin skeleton (36, -22, D:1) a +0 club a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (37, -24, D:1) a bat corpse (skeletalised by now) (39, -15, D:1) a +0 whip a kobold skeleton (41, -1, D:1) a +0 dagger (45, 3, D:1) a +0 sling (48, 3, D:1) a +0 leather armour (51, 2, D:1) a ball python skeleton (53, -2, D:1) a ball python skeleton (54, 18, D:1) a +0 dagger (55, 4, D:1) a +0 sling (59, -13, D:1) 3 stones a kobold skeleton (60, -6, D:1) a +0 club a goblin skeleton (60, -3, D:1) a +0 club a stone a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 6, D:2) a +0 dagger (10, 0, D:2) a rat corpse (skeletalised by now) (13, 19, D:2) a bat corpse (skeletalised by now) (20, -20, D:2) a hobgoblin skeleton (27, 7, D:2) a +0 dagger a goblin skeleton (27, 8, D:2) the felid skeleton of Natasha an adder skeleton (27, 13, D:2) a ring of protection from cold (29, 3, D:2) the felid skeleton of Natasha (30, -10, D:2) a frilled lizard skeleton (38, 17, D:2) a bat corpse (skeletalised by now) (41, 17, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail (6, -25, D:3) a +0 short sword a kobold corpse (skeletalised by now) (7, 0, D:3) a +0 sling a +0 club a goblin skeleton (8, 12, D:3) a +0 ring mail (13, -8, D:3) a ball python skeleton (13, -5, D:3) a +0 dagger a goblin skeleton (18, -23, D:3) a +0 chain mail (21, -21, D:3) 2 poisoned darts (21, -3, D:3) a +0 short sword 5 stones a kobold skeleton (25, -5, D:3) a +0 robe (33, -11, D:3) a +0 dagger (43, 5, D:3) a +0 club (44, -4, D:3) a +0 club (44, 0, D:3) a hobgoblin corpse (skeletalised by now) (48, -1, D:3) a +0 short sword (49, -1, D:3) a frilled lizard corpse (skeletalised by now) (52, 1, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ydoim's Self-Published Books Wyigur's Quarto of Weird Science (1250 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Vhi's Electric Charge Translocation/Air 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Irradiate Conjuration/Alchemy 5 e - Plasma Beam Fire/Air 6 f - Gell's Gavotte Translocation 6 g - Manifold Assault Translocation 7 h - Maxwell's Capacitive Coupling Air 8 the Handbook of Standing By (768 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Freeze Ice 1 c - Static Discharge Conjuration/Air 2 d - Vampiric Draining Necromancy 3 e - Sticky Flame Fire/Alchemy 4 f - Dispel Undead Necromancy 4 g - Eringya's Surprising Crocodile Summoning 4 h - Irradiate Conjuration/Alchemy 5 the Vellum of Yoinking (216 gold) Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 2 c - Tukima's Dance Hexes 3 the Papyrus of Modern Magic, Vol. 25 (672 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Hailstorm Conjuration/Ice 3 c - Gloom Hexes/Necromancy 3 d - Frozen Ramparts Ice 3 e - Eringya's Noxious Bog Alchemy 6 f - Starburst Conjuration/Fire 6 Sif Muna's Cyclopedia of the Monster Mash (648 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Forge Lightning Spire Air/Forgecraft 4 f - Spellspark Servitor Conjuration/Forgecraft 7 the Grimoire of Basic Undead Handling (240 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 Sif Muna's Encyclopedia of the Age of Ice (1056 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Sculpt Simulacrum Ice/Alchemy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 (0, 0, D:4) a ring of protection from fire (41, -2, D:4) a +0 short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton (42, -4, D:4) a hound skeleton (42, -3, D:4) a +0 club (42, -2, D:4) a +0 club a +0 chain mail (43, -1, D:4) a +0 trident (53, 11, D:4) a +0 hammer (56, 10, D:4) a +4 quarterstaff of chaos (57, -12, D:4) a hound corpse (skeletalised by now) (65, 21, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (2, -6, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour the elf skeleton of Duvessa (3, -6, D:5) a +6 ring of strength (7, -17, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (9, -11, D:5) a +0 flail an orc corpse (skeletalised by now) (10, -11, D:5) a +0 whip an orc corpse (skeletalised by now) (11, -12, D:5) a +0 mace an orc corpse (skeletalised by now) (13, -7, D:5) an iguana skeleton (14, 10, D:5) a +0 cloak (17, -9, D:5) an adder skeleton (17, -5, D:5) a +0 giant spiked club a black bear corpse (skeletalised by now) (17, 12, D:5) a +0 short sword a boomerang a +0 leather armour an orc skeleton (18, 13, D:5) a +0 dagger a +0 ring mail an adder skeleton (28, 16, D:5) a scarab talisman (33, -1, D:5) an iguana corpse (skeletalised by now) (33, 13, D:5) a staff of alchemy Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (19, 16, D:6) a +0 leather armour (21, 18, D:6) a +0 trident (21, 24, D:6) a +0 flail (28, -11, D:6) a +0 robe (31, 23, D:6) a +0 spear (33, 17, D:6) a +0 whip (34, 19, D:6) a +0 leather armour a +0 whip an orc skeleton (36, 1, D:6) 4 poisoned darts (39, 19, D:6) a +3 trident of draining a +0 robe an orb of energy the barachi skeleton of Jeremiah (55, -1, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 17 gold pieces (17, -22, D:7) 2 poisoned darts (still there?) a +1 dagger of electrocution (still there?) (17, 2, D:7) a ring of wizardry (20, -22, D:7) 5 stones a +0 short sword (20, -21, D:7) a +0 whip a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, -11, D:7) 4 poisoned darts (23, -18, D:7) a +0 chain mail (27, -29, D:7) 3 poisoned darts (31, 6, D:7) a +0 leather armour (32, -24, D:7) a +0 war axe a +0 plate armour (33, -23, D:7) a +0 club an orc skeleton (33, -22, D:7) a +0 hand axe a +0 robe an orc corpse (skeletalised by now) (33, -20, D:7) a +0 battleaxe a +0 robe (33, -14, D:7) a +6 ring of intelligence (35, -22, D:7) a +0 hand axe a +0 robe (40, -4, D:7) a +0 leather armour the Ecumenical Temple the Necropolis (0, 0, Necropolis) a wellspring talisman (1, 0, Necropolis) 19 gold pieces (1, 1, Necropolis) a +0 ring mail (2, 0, Necropolis) 13 gold pieces (2, 1, Necropolis) 5 poisoned darts (2, 6, Necropolis) 5 gold pieces (3, -1, Necropolis) a ring of protection from fire (3, 0, Necropolis) the +6 great sword "Cemi" {flame, rC- rCorr Dex+4} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (3, 6, Necropolis) 13 gold pieces (4, 0, Necropolis) 15 gold pieces (25, -35, Necropolis) the +2 sling of Fate {chaos, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (27, 2, Necropolis) a +0 chain mail (37, -23, Necropolis) a +1 dagger of chaos (38, -22, Necropolis) a +2 glaive of chaos