zebals Level 1 of the Dungeon (4, 0, D:1) a stone a kobold skeleton (4, 33, D:1) a +0 leather armour (9, 26, D:1) a +0 short sword a kobold skeleton (14, 13, D:1) a +0 whip (17, 23, D:1) a hobgoblin skeleton (18, 28, D:1) a +0 dagger (21, 7, D:1) a +0 club (51, -8, D:1) a quill talisman a bat skeleton (52, 3, D:1) a +0 club (56, 26, D:1) a bat corpse (skeletalised by now) (58, -6, D:1) a ball python skeleton (62, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (2, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -32, D:2) a +1 dagger of draining (10, -27, D:2) a frilled lizard skeleton (11, -32, D:2) a +0 spear (11, -25, D:2) a frilled lizard corpse (skeletalised by now) (12, -27, D:2) a +0 dagger a +0 short sword 3 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, -9, D:2) a +0 sling (21, -24, D:2) a +0 dagger (22, -6, D:2) a +0 dagger a +0 whip a goblin skeleton a kobold skeleton (22, -5, D:2) a ball python skeleton (23, -7, D:2) a +0 club (23, -5, D:2) a bat skeleton (31, -33, D:2) a +0 dagger 2 stones a kobold skeleton (39, -10, D:2) a staff of conjuration (40, -28, D:2) a frilled lizard corpse (skeletalised by now) (46, -29, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Acimoh's Distillery a potion of heal wounds (96 gold) a potion of mutation (96 gold) 2 potions of lignification (72 gold) a potion of enlightenment (60 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of curing (36 gold) a potion of enlightenment (60 gold) 2 potions of cancellation (192 gold) (8, -38, D:3) a ball python skeleton (9, -38, D:3) a +0 short sword a kobold skeleton (9, -37, D:3) an iguana skeleton (10, -37, D:3) 3 stones a +0 dagger a kobold skeleton (10, -1, D:3) 2 flux baubles (10, 1, D:3) a +0 robe (12, -38, D:3) a +0 scale mail a +0 flail an orc skeleton (45, -45, D:3) a +0 hand axe (50, -7, D:3) a +0 whip an orc corpse (skeletalised by now) (53, -20, D:3) a +0 spear Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (3, 13, D:4) an adder corpse (skeletalised by now) (5, 33, D:4) an inkwell talisman (11, 20, D:4) a +2 robe a +0 scythe the human skeleton of Sigmund (12, 36, D:4) a +1 cloak (15, 36, D:4) a +0 flail (15, 37, D:4) a +0 giant club (16, 36, D:4) a +0 short sword an orc skeleton (16, 37, D:4) a +0 mace a +0 scale mail an orc skeleton (27, 33, D:4) a +0 short sword a kobold skeleton (30, 10, D:4) a quokka skeleton (33, 17, D:4) a +0 scale mail a +0 club the goblin skeleton of Ijyb (34, 4, D:4) a hobgoblin corpse (skeletalised by now) (34, 5, D:4) a +0 dagger a goblin corpse (skeletalised by now) (38, 27, D:4) a +0 giant spiked club an ogre skeleton (41, -3, D:4) a +0 short sword of flaming 3 stones a kobold corpse (skeletalised by now) (41, 4, D:4) a +0 helmet (42, -6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (1, 0, D:5) a +0 dagger a +0 dagger a +0 robe (13, -9, D:5) a parchment of Kiss of Death (26, 19, D:5) a +0 hand axe a +0 giant spiked club (39, 1, D:5) a +0 falchion (44, 14, D:5) a hound skeleton (45, -7, D:5) an adder skeleton (51, -20, D:5) a +0 ring mail (51, 18, D:5) a +0 ring mail (61, 12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour (0, 1, D:6) a +0 dagger a +0 leather armour (2, 4, D:6) a +0 robe (10, 15, D:6) a +0 flail a +0 chain mail a +0 hand axe of distortion a +0 dagger (14, 34, D:6) a +0 longbow (34, 5, D:6) a +0 robe (35, -15, D:6) a +0 mace (35, -14, D:6) a +0 club 2 boomerangs a +0 chain mail a +0 dagger a +0 robe (36, -15, D:6) a +0 dagger a +0 ring mail (60, 35, D:6) a storm talisman Level 7 of the Dungeon [Shop] Ewyuf's Magic Scroll Emporium a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of blinking (104 gold) a parchment of Ignite Poison (148 gold) a scroll of identify (22 gold) 2 scrolls of poison (unknown) (88 gold) a scroll of brand weapon (104 gold) a scroll of teleportation (33 gold) (0, 0, D:7) a +0 flail (9, -16, D:7) a +0 hand axe (14, -10, D:7) a +0 chain mail a +0 rapier (14, -8, D:7) a +0 spear (14, -7, D:7) a +0 spear (15, -7, D:7) a +0 spear (17, -9, D:7) a +0 giant spiked club (17, -7, D:7) a +0 robe a +0 dagger (18, -11, D:7) a +0 spear (19, 5, D:7) a +0 battleaxe a +0 robe (23, -27, D:7) a +0 war axe (27, -28, D:7) a +1 flail of holy wrath 3 boomerangs a +0 ring mail (46, -12, D:7) a +0 club a +0 quarterstaff a +0 leather armour (50, 2, D:7) a +0 ring mail (55, 4, D:7) a +0 ring mail (60, 7, D:7) a +0 scale mail Level 8 of the Dungeon (12, 2, D:8) a +0 trident a +0 ring mail (13, 0, D:8) a +0 trident (14, 1, D:8) a +0 sling a +0 orcbow (14, 2, D:8) a +0 shortbow (15, 1, D:8) a +0 club 3 poisoned darts (18, -4, D:8) a +0 flail a +0 whip a curare-tipped dart a +0 halberd (18, -3, D:8) a +0 flail (19, -4, D:8) a +0 club a +0 whip a +0 flail (20, -4, D:8) a +1 flail of protection (30, -13, D:8) a +0 pair of boots (30, 15, D:8) a +0 dagger a +0 leather armour (30, 16, D:8) a +0 dagger a +0 ring mail (30, 17, D:8) a +0 dagger a +0 short sword 5 poisoned darts (31, 16, D:8) a +0 short sword a +0 mace a +0 plate armour a +0 club a +0 short sword 10 stones (31, 18, D:8) a +0 short sword a +0 short sword 5 stones (32, 16, D:8) a +0 dagger a +0 robe a +2 dagger of venom (32, 47, D:8) a +0 quarterstaff Level 9 of the Dungeon (3, 0, D:9) a +0 orcbow (5, 21, D:9) a +0 falchion (9, 21, D:9) a +0 ring mail (30, 44, D:9) a +0 orcbow (32, 50, D:9) a +0 spear (48, 42, D:9) a +0 long sword (50, 7, D:9) a +0 club (50, 8, D:9) a +0 hand axe (50, 9, D:9) a +0 short sword (50, 35, D:9) a +0 ring mail (51, 7, D:9) a +0 whip (51, 9, D:9) a +0 scale mail a boomerang a +0 club Level 10 of the Dungeon (2, 7, D:10) the maw talisman of Wiyrre Arphim {rCorr Slay-6 SInv} [maw talisman] rCorr: It protects you from acid and corrosion. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. (29, 1, D:10) a +0 robe a +1 halberd (29, 2, D:10) a +0 robe a +4 trident of freezing (50, -35, D:10) a +0 dagger (50, -34, D:10) a +0 club (51, -35, D:10) a +0 club (61, -27, D:10) a +0 trident a +0 chain mail (62, -27, D:10) a +5 hand axe a +0 robe (62, -26, D:10) a +0 trident a +0 robe (63, -27, D:10) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (63, -26, D:10) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (64, -27, D:10) a +0 dagger a +0 robe a +0 club 2 boomerangs (65, -27, D:10) a +1 dagger of electrocution a +0 robe (66, -27, D:10) a +0 club (67, -27, D:10) a +0 leather armour a +4 sling of flaming the +1 scimitar "Uteil" {holy, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +3 trident Level 11 of the Dungeon (3, 3, D:11) a +0 flail (3, 12, D:11) a +2 long sword of distortion (5, -12, D:11) a +0 leather armour (5, 11, D:11) a +2 spear of flaming a +0 trident a +0 ring mail (5, 12, D:11) a +0 club (5, 13, D:11) a +0 halberd (6, 13, D:11) a +0 halberd (10, 20, D:11) a +0 giant spiked club a +0 giant spiked club (14, 12, D:11) a +0 whip (17, -1, D:11) a +0 giant club a +0 giant club (31, -13, D:11) a +0 dagger a +0 robe (34, 11, D:11) a +0 hand axe a +0 whip (35, 7, D:11) a +0 long sword a +0 chain mail (35, 11, D:11) a +0 short sword a +0 leather armour (42, 14, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (1, 0, D:12) a +0 short sword a +0 dagger 5 poisoned darts (2, -1, D:12) a +0 dagger a +0 robe (2, 0, D:12) a +0 short sword (3, 16, D:12) a staff of earth (6, 31, D:12) the +7 mace of Rubbish {antimagic, +Blink rF- Dex+2 SInv} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (14, 30, D:12) a +0 war axe (14, 31, D:12) a +0 scale mail a +0 hand axe a +0 leather armour a +0 club (14, 32, D:12) a +0 robe a +0 dagger (15, 32, D:12) a +0 robe a +0 dagger (18, 6, D:12) 2 poisoned darts (21, 5, D:12) 2 stones (22, -1, D:12) 5 stones (24, 3, D:12) a +0 spear (27, -1, D:12) 2 stones (34, -5, D:12) 3 large rocks (39, -3, D:12) a +0 leather armour (41, 23, D:12) 3 flux baubles (51, -1, D:12) a +0 buckler (52, 13, D:12) a +0 sling (55, 19, D:12) 2 poisoned darts (63, 11, D:12) a +0 partisan a +0 chain mail (63, 12, D:12) a +0 flail (63, 13, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) 5 gold pieces (5, 0, D:13) a scroll of torment (10, 8, D:13) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (5, 20, Lair:1) a +0 leather armour (24, 24, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (43, 25, Lair:2) a +0 spear Level 3 of the Lair of Beasts (12, 16, Lair:3) the +1 plate armour "Desiuj" {Fly rF+ Str-2 SInv} Fly: It grants you flight. rF+: It protects you from fire. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of identify (1, -7, Lair:4) 17 gold pieces (1, -6, Lair:4) 9 gold pieces (3, -6, Lair:4) a scroll of identify (9, 0, Lair:4) a +0 ring mail Level 1 of the Spider Nest (0, 0, Spider:1) a +0 flail (10, -2, Spider:1) a potion of might