zebals Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -29, D:1) a ring of poison resistance (11, -35, D:1) a bat corpse (skeletalised by now) (13, -35, D:1) a bat corpse (skeletalised by now) (14, -35, D:1) a +0 short sword (15, -37, D:1) a hobgoblin corpse (skeletalised by now) (16, -36, D:1) an inkwell talisman (18, -12, D:1) a +0 chain mail (18, 1, D:1) a +0 short sword a kobold skeleton (22, 3, D:1) a bat skeleton (25, -23, D:1) a +0 short sword (28, -23, D:1) a +0 scale mail (28, -14, D:1) a hobgoblin skeleton (34, -9, D:1) a quill talisman (43, -19, D:1) an inkwell talisman (43, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, -9, D:1) a +0 leather armour (44, 8, D:1) a +0 robe (47, -7, D:1) a +0 leather armour Level 2 of the Dungeon (4, 0, D:2) a ball python corpse (skeletalised by now) (8, 4, D:2) a ball python skeleton (11, 4, D:2) a rat skeleton (13, 36, D:2) a +0 robe (16, 4, D:2) a +0 chain mail (21, 9, D:2) a +0 quarterstaff (25, 27, D:2) a parchment of Construct Spike Launcher (39, 17, D:2) a frilled lizard corpse (skeletalised by now) (39, 31, D:2) a bat skeleton (41, 31, D:2) a quokka corpse (skeletalised by now) (48, 8, D:2) a +0 spear (48, 36, D:2) a quokka corpse (skeletalised by now) (52, 37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -18, D:3) a +0 dagger (9, -28, D:3) a +0 trident an orc corpse (skeletalised by now) (11, -27, D:3) a frilled lizard corpse (skeletalised by now) (11, 18, D:3) a +0 sling (13, 6, D:3) a hobgoblin corpse (skeletalised by now) (13, 18, D:3) a +1 pair of gloves (14, -28, D:3) a +0 hand axe an orc skeleton (14, -25, D:3) a +0 dagger a +0 robe an orc skeleton (15, -28, D:3) a +0 hand axe a +0 ring mail (23, -3, D:3) an adder corpse (skeletalised by now) (26, 3, D:3) a +0 club (29, -38, D:3) a +0 dagger (37, -31, D:3) a quokka skeleton (37, 12, D:3) a frilled lizard corpse (skeletalised by now) (47, 12, D:3) a +0 whip (49, -28, D:3) a +0 orcbow (52, -40, D:3) a +0 robe (56, -38, D:3) a bat corpse (skeletalised by now) (56, -29, D:3) a +0 dagger (58, -28, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. (unseen) (7, -14, D:4) an adder skeleton a frilled lizard skeleton (8, -15, D:4) a ball python skeleton (9, -15, D:4) a frilled lizard skeleton (10, 1, D:4) an adder corpse (11, 2, D:4) a +0 club