zebals Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (8, -3, D:1) a +0 mace (13, 22, D:1) a bat skeleton (28, -3, D:1) a rat skeleton (29, 16, D:1) a +0 ring mail (43, 6, D:1) a +0 dagger (44, 7, D:1) a frilled lizard skeleton (54, 23, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ihiomnew's Weapon Emporium 2 throwing nets (60 gold) 5 atropa-tipped darts (45 gold) a +0 hand axe (30 gold) a +0 sling (15 gold) a +0 war axe (35 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) [Shop] Vuq Von's Book Shoppe a parchment of Forge Blazeheart Golem (148 gold) a parchment of Iskenderun's Battlesphere (148 gold) a parchment of Momentum Strike (89 gold) a parchment of Call Canine Familiar (118 gold) a parchment of Silence (178 gold) a parchment of Summon Seismosaurus Egg (148 gold) a parchment of Iskenderun's Mystic Blast (148 gold) a parchment of Gloom (118 gold) a parchment of Construct Spike Launcher (89 gold) a parchment of Eringya's Surprising Crocodile (148 gold) a parchment of Hailstorm (118 gold) [Shop] Ufig Sao's Armour Boutique a +0 scale mail (52 gold) an orb of pyromania (156 gold) a +0 chain mail (78 gold) a +2 plate armour of fire resistance (455 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (240 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 robe of positive energy (128 gold) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (773 gold) Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. a +0 ring mail (52 gold) a +1 chain mail of fire resistance (234 gold) a +0 helmet (58 gold) (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 27, D:2) an inkwell talisman (12, 26, D:2) a +0 dagger (18, 0, D:2) a +0 dagger a +0 sling a goblin skeleton (26, 3, D:2) a +0 dagger (26, 36, D:2) a rat skeleton (29, -3, D:2) a rat skeleton (31, -3, D:2) a +0 robe (33, -3, D:2) 5 stones a +0 dagger a bat skeleton (34, 36, D:2) a quokka skeleton (35, -4, D:2) a +0 club a +0 robe (36, -1, D:2) a +0 ring mail (37, -4, D:2) a rat skeleton (38, 20, D:2) a +0 hand axe (42, -10, D:2) a +0 whip (48, 35, D:2) a quokka skeleton Level 3 of the Dungeon (0, 6, D:3) a +0 club (6, -11, D:3) a quokka skeleton (6, -8, D:3) a +0 short sword an orc corpse (skeletalised by now) (8, -22, D:3) a ball python skeleton (10, -36, D:3) a +0 club 2 stones a kobold skeleton (11, -36, D:3) a +0 mace (17, 0, D:3) a +0 leather armour (19, -7, D:3) the +9 sling of Cheese {flame, rCorr Dex-2 SInv} rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. (28, 12, D:3) a boomerang a +0 flail a rat corpse (skeletalised by now) (30, 3, D:3) an adder skeleton (32, -27, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, -20, D:3) a +0 hand axe (37, -22, D:3) a +0 robe (39, -34, D:3) an adder corpse (skeletalised by now) (39, 11, D:3) a +0 club (40, 13, D:3) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 13, D:3) a +0 club an orc corpse (skeletalised by now) (44, 13, D:3) a +0 dagger (45, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (47, -9, D:3) a +0 short sword (50, 10, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (51, -7, D:3) a bat corpse (skeletalised by now) (51, 7, D:3) a +0 dagger Level 4 of the Dungeon (4, -27, D:4) a ball python corpse (16, -46, D:4) 4 poisoned darts (18, -44, D:4) a +0 dagger (25, -49, D:4) a +0 flail (25, -48, D:4) a hobgoblin corpse (49, -49, D:4) a +0 rapier a +0 leather armour (50, -50, D:4) a jackal corpse (51, -49, D:4) a jackal corpse (54, -53, D:4) a +0 sling a +0 dagger a goblin corpse