zebals Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 14, D:1) 2 atropa-tipped darts (3, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -8, D:1) 5 large rocks (25, 9, D:1) a jackal skeleton (25, 10, D:1) a jackal skeleton (26, 9, D:1) a jackal skeleton (30, -12, D:1) 4 poisoned darts (36, -1, D:1) a quokka corpse (skeletalised by now) (37, 16, D:1) a rat skeleton (37, 18, D:1) a +0 club (39, 10, D:1) a quokka skeleton (41, -4, D:1) a +0 dagger (42, 11, D:1) a ball python skeleton (45, 15, D:1) a +0 spear (51, 7, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (4, 28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (4, 29, D:2) an adder corpse (skeletalised by now) (4, 30, D:2) a +0 dagger (6, 42, D:2) a rat corpse (skeletalised by now) (8, 23, D:2) a ball python skeleton (11, 1, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (16, -1, D:2) a +0 sling (25, 28, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (33, 13, D:2) a jackal skeleton (34, 13, D:2) a jackal skeleton (35, 12, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, 12, D:3) a +1 vampiric falchion (26, 3, D:3) a +0 chain mail (29, 21, D:3) a jackal skeleton (30, 20, D:3) a jackal skeleton (31, 26, D:3) a quokka skeleton a jackal skeleton a jackal skeleton a quokka skeleton (34, 30, D:3) a +0 leather armour (37, 25, D:3) a bat skeleton (51, 14, D:3) a +0 dagger (55, 4, D:3) an amulet of dissipation (56, 0, D:3) 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 whip 8 poisoned darts (2, 0, D:4) a +0 giant club an ogre corpse (skeletalised by now) (4, -19, D:4) a +0 scale mail (16, 32, D:4) a +0 whip a stone (17, 1, D:4) a +0 club (25, 19, D:4) a +0 halberd (28, 21, D:4) a jackal skeleton (28, 22, D:4) a jackal skeleton a jackal skeleton (36, 39, D:4) a +0 ring mail (39, 33, D:4) a +0 rapier (42, 35, D:4) a +0 club (47, 27, D:4) 2 javelins (52, 2, D:4) a +0 hand axe (52, 13, D:4) a +0 hand axe (54, 26, D:4) an adder skeleton (64, 6, D:4) a +0 scimitar Level 5 of the Dungeon (0, 0, D:5) 6 large rocks (1, -1, D:5) a +0 short sword (1, 0, D:5) the +0 dagger "Soemurue" {reap, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 robe (1, 11, D:5) a +0 short sword (2, 0, D:5) a +0 dagger a +0 leather armour (4, 0, D:5) a +0 club an orc corpse (skeletalised by now) (13, -21, D:5) a +0 dagger (20, -13, D:5) a medusa talisman (26, -1, D:5) a +0 leather armour a +0 whip (31, -30, D:5) an iguana skeleton (34, -43, D:5) a +0 bardiche (39, -46, D:5) an adder corpse (skeletalised by now) (39, 0, D:5) a +0 club (41, -32, D:5) a +0 giant spiked club an ogre skeleton (43, -12, D:5) a +0 leather armour (44, -51, D:5) a hound corpse (skeletalised by now) (44, -47, D:5) the human corpse of Prince Ribbit (skeletalised by now) (59, -36, D:5) a +3 long sword a +2 robe of positive energy (59, -10, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (59, -9, D:5) a +0 short sword a +0 short sword a +0 scale mail a +0 trident a +0 club an orc corpse (skeletalised by now) (59, -7, D:5) a +0 hand axe Level 6 of the Dungeon (6, 3, D:6) a +0 ring mail (9, -16, D:6) a staff of conjuration (30, 20, D:6) a +0 giant club (31, 25, D:6) a +0 flail (34, -3, D:6) a +0 giant club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (3, 37, D:7) +0 steam dragon scales (8, 35, D:7) 5 boomerangs (9, 10, D:7) a +0 mace (14, 2, D:7) a +0 dagger (15, 0, D:7) a +0 mace 3 javelins a +0 leather armour an orc corpse (skeletalised by now) (20, 46, D:7) a +0 giant spiked club (21, 49, D:7) a +0 leather armour (26, 7, D:7) a hound corpse (skeletalised by now) (31, 7, D:7) the quill talisman of the Dice {Rampage rN+ Str+2 Stlth+} [quill talisman] Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (43, 33, D:7) +0 steam dragon scales (45, 53, D:7) a +0 cloak (50, 7, D:7) a +2 short sword of electrocution a +0 leather armour an orc corpse (skeletalised by now) (51, 6, D:7) a +2 heavy mace a +0 club (56, 41, D:7) a +0 flail (56, 43, D:7) a +0 halberd (57, 40, D:7) a +0 club (57, 41, D:7) a +4 flail a +0 robe a +0 club a +0 leather armour a +0 battleaxe a +0 robe a gnoll skeleton (57, 42, D:7) a +0 whip a +0 flail a +0 robe (57, 43, D:7) a +0 club a +2 dagger a +0 robe a gnoll skeleton (58, 42, D:7) a +0 great sword a +0 robe (62, 0, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 falchion an orc corpse (1, 0, D:8) a +0 dagger a +0 robe (1, 18, D:8) a +0 robe a +4 trident (2, 15, D:8) a +0 robe a +0 falchion a +0 robe a +2 flail (3, 15, D:8) a +0 robe a +4 hand axe (4, 15, D:8) a +0 robe a +2 trident (16, 4, D:8) a +0 quarterstaff (26, -10, D:8) a +0 sling (27, -6, D:8) a water moccasin corpse (28, -6, D:8) 20 gold pieces a +0 dagger (28, -2, D:8) 18 gold pieces (30, 17, D:8) a +3 spear a +0 robe (31, 17, D:8) a +2 spear a +0 robe (33, 17, D:8) a +0 halberd a +0 robe