zebals Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 24, D:1) a +0 dagger (4, -1, D:1) a bat corpse (skeletalised by now) (9, -14, D:1) a dragon-coil talisman (11, 6, D:1) a +0 short sword (12, -4, D:1) a +0 sling (14, 10, D:1) a jackal skeleton (17, 11, D:1) a bat skeleton (21, 16, D:1) a rat skeleton (24, 15, D:1) a +0 club a goblin skeleton (43, 8, D:1) a +0 dagger (45, 9, D:1) a +0 club (47, -12, D:1) a +0 whip (47, 8, D:1) a rat skeleton (48, 32, D:1) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, -14, D:1) a +0 leather armour (57, 27, D:1) a +0 club Level 2 of the Dungeon (2, 7, D:2) a +0 spear (4, 5, D:2) an adder corpse (skeletalised by now) (12, -8, D:2) a +0 club a +0 sling (14, 8, D:2) a +0 ring mail (18, 7, D:2) a hobgoblin skeleton (20, 5, D:2) a +0 dagger (20, 28, D:2) a +0 chain mail (23, 24, D:2) the +0 leather armour of Qabluis {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (24, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, -4, D:2) a +0 club (35, 0, D:2) a bat skeleton (36, 7, D:2) a +0 rapier (37, 3, D:2) a +0 dagger (37, 36, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (45, -6, D:2) a +0 club (49, 20, D:2) a +0 whip a kobold skeleton (49, 21, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (2, 0, D:3) a +0 whip a +0 animal skin a +0 helmet (3, 1, D:3) a +0 robe (4, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (9, 36, D:3) a quokka corpse (9, 37, D:3) a +0 short sword (20, -10, D:3) a bat corpse (skeletalised by now) (21, 35, D:3) a +0 leather armour (22, -10, D:3) a +0 dagger 5 poisoned darts (29, 5, D:3) a +0 sling a +0 dagger (29, 6, D:3) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (29, 22, D:3) a +1 sling of freezing (36, -3, D:3) 2 poisoned darts (45, 2, D:3) a +0 flail