Dungeon Crawl Stone Soup version 0.34-a0-1918-g6d9ebc1a8c (webtiles) character file. Game seed: 13928614285969210803 44 zebals the Trooper (level 3, -2/61 HPs) Began as an Oni Monk on Dec 27, 2025. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:57 (1100 turns). zebals the Trooper (Oni Monk) Turns: 1100, Time: 00:00:58 Health: -2/61 AC: 21 Str: 17 XL: 3 Next: 62% Magic: 3/3 EV: 1 Int: 11 God: Gold: 55 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) d - melded scarf {rC+ rF+} rCorr . (100%) e - amulet of alchemy SInv . (no ring) Will +.... (no ring) Stlth + HPRegen 0.30/turn MPRegen 0.08/turn %: no passive effects @: tree-form, enlightened, glowing A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, large, unfitting armour, (horns 1), (tough skin 1), double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (melded) c - an orb of light (worn) d - a scarf of resistance (melded) Jewellery e - an amulet of alchemy (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Skills: + Level 4.9 Fighting + Level 3.6 Maces & Flails - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Seismosaurus Egg Summ/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are too large for most types of armour. (You have a pair of small horns on your head.) (You have tough skin. (AC +1)) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Sigmund barely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe and scarf of resistance meld into your body. You feel hot and cold all over. Your roots penetrate the ground. You float gracefully downwards. You feel sick. You are no longer poisoned. The adder bites you but does no damage. You barely miss Sigmund. Sigmund is severely wounded. The adder bites you but does no damage. Sigmund hits you but does no damage. The adder bites you but does no damage. You hit Sigmund but do no damage. Sigmund is severely wounded. The adder bites you but does no damage. Sigmund hits you but does no damage. You barely miss Sigmund. Sigmund is severely wounded. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is almost dead. The adder bites you but does no damage. Sigmund hits you but does no damage. The adder bites you but does no damage. You hit Sigmund but do no damage. Sigmund is almost dead. The adder bites you but does no damage. You hit Sigmund. Sigmund is almost dead. The adder bites you but does no damage. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * The adder completely misses you. You closely miss Sigmund. Sigmund is almost dead. The adder bites you but does no damage. Sigmund casts a spell at you. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. ########... .. #... ........#.. .# #..# #######.##. .##..# #†### .#..# #†# # ...###########.# #.............÷# #S@# ##...###..### #♣.###.....#...... #..##.......#..... #.>#.......÷...### #........÷........ #.##..........#### #.###.......#.# # #..........##.#### #. ######....#.....## #. #............ You could see Sigmund (invisible) and an adder. Vanquished Creatures 2 dart slugs (D:1) 8 hobgoblins 5 jackals (D:2) 4 ball pythons (D:1) 5 bats 3 endoplasms A frilled lizard (D:2) 7 goblins 4 kobolds (D:1) 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Oni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 98 | D:1 | Reached XP level 2. HP: 19/32 MP: 2/2 427 | D:1 | You fall into a shaft and drop 1 floor! 519 | D:1 | Reached XP level 3. HP: 40/40 MP: 3/3 1070 | D:2 | Encountered Sigmund 1100 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms D:2: layout_loops_ring, roderic_roman_lattice, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 4.9 Maces & Flails | | 3.6 Action || total ---------------------------++------- Attack: Normal || 91 Drunken Brawl || 2 Melee: Mace || 93 Headbutt || 18 Drink: Enlightenment || 1 Ambrosia || 1 Lignification || 1 Armour: Robe || 88 None || 17 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1120 | 1082 | 38 | 0 | 835 | 2 | 560.0 | Dungeon | 1120 | 1082 | 38 | 0 | 835 | 2 | 560.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 657 daAuts D:2: 462 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+