zebals Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -24, D:1) a bat skeleton (10, -35, D:1) a +0 falchion (10, 3, D:1) a +0 spear (12, -15, D:1) a bat corpse (skeletalised by now) (17, -24, D:1) a staff of cold (19, 0, D:1) a +0 short sword 3 stones a kobold skeleton (19, 1, D:1) a ball python skeleton (25, -41, D:1) a +0 short sword (29, -42, D:1) a hobgoblin skeleton (30, 13, D:1) a quokka corpse (skeletalised by now) (44, -35, D:1) a +0 dagger a goblin skeleton (47, -34, D:1) a +0 whip (51, -15, D:1) a bat corpse (skeletalised by now) (61, -17, D:1) a +0 hand axe (64, -11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, -4, D:2) a rat corpse (skeletalised by now) (5, 13, D:2) a +0 flail a gnoll corpse (6, 13, D:2) a +0 spear (18, 4, D:2) a +0 sling a +0 dagger (34, 2, D:2) a hobgoblin corpse (skeletalised by now) (34, 17, D:2) the hive talisman "Jomoblub" {Will+ Int-5 Dex+4} [hive talisman] Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). (35, 1, D:2) a +2 scythe of protection a +2 robe of positive energy the human corpse of Sigmund (skeletalised by now) (38, 6, D:2) a +0 robe (38, 14, D:2) a frilled lizard corpse (skeletalised by now) (47, 19, D:2) a staff of fire (unseen) (48, -22, D:2) 4 poisoned darts