zebals Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 14, D:1) a +0 club (16, 4, D:1) a frilled lizard skeleton (17, 6, D:1) a +0 spear a gnoll skeleton (17, 30, D:1) a +0 sling (20, -26, D:1) a +0 hand axe (23, 12, D:1) a +0 short sword 3 stones (24, -9, D:1) a ball python corpse (skeletalised by now) (29, 1, D:1) a +0 scale mail (30, 2, D:1) a ball python skeleton (36, 26, D:1) a +0 ring mail (37, -26, D:1) 6 poisoned darts (37, -22, D:1) a quokka corpse (skeletalised by now) (39, 25, D:1) a +0 athame (54, 9, D:1) a +3 dagger a goblin skeleton (55, 9, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 dagger a +0 sling (1, -1, D:2) a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton (1, 0, D:2) a +0 club a goblin skeleton (1, 1, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club (1, 2, D:2) a +0 dagger a goblin skeleton (2, 2, D:2) a rat skeleton a hobgoblin skeleton (8, -15, D:2) a +0 club (8, -2, D:2) a scarab talisman (17, -14, D:2) a +1 dagger of flaming (18, -14, D:2) an adder skeleton (24, -11, D:2) an adder skeleton (26, 3, D:2) a +0 war axe (28, -9, D:2) a +0 helmet (30, -9, D:2) a ball python skeleton (31, 3, D:2) a frilled lizard corpse (skeletalised by now) (34, -8, D:2) a rat skeleton (34, -7, D:2) a +0 chain mail (34, -3, D:2) a +0 club (40, -7, D:2) a +0 spear Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of Destruction {Fly rElec rC+ Ice} (4110 gold) [staff of cold] Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. the +1 dagger of Prudence {flame, rF- rC+++ rN++ Will-} (4990 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. It cannot be enchanted further. the +3 robe of the Monkey's Uncle {Bane rF+ Dex+6} (4250 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +1 robe "Buerovic" {Int+3} (1920 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Xouvus Ekob {rPois rN+ rCorr Str-4} (2700 gold) [ring of resist corrosion] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). the air staff of Karma {rElec Will+ Fire Air} (4320 gold) [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the +6 mace "Githrom" {flame, rCorr} (4800 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 robe of Wariness {rC+ MP+5} (2540 gold) rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. the +3 dagger "Huomub" {freeze, rC++ Str+4 Int-2} (4730 gold) rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the ring of Peace {^Drain rCorr MP+9 Dex+8} (4380 gold) [ring of magical power] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Dex+8: It affects your dexterity (+8). the amulet "Hoveym" {Dissipate rN+ Will+} (4680 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rN+: It protects you from negative energy. Will+: It increases your willpower. the earth staff "Femidoqe" {rF+ Str+2 Forge Earth} (4880 gold) [staff of earth] rF+: It protects you from fire. Str+2: It affects your strength (+2). Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. the conjuration staff of Foob Gai {rC+ Int+3 Conj Hexes} (5090 gold) [staff of conjuration] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. the +1 spear "Ezehet" {venom, Dex+6} (2820 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the blade talisman of Nuthresun {Rampage +Blink rElec} (11370 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. rElec: It insulates you from electricity. the granite talisman of Amelioration {Will- Int-3 Dex+4 Slay+5} (12690 gold) [granite talisman] Will-: It decreases your willpower. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the inkwell talisman of Vampiric Thralls {Str+4} (2290 gold) [inkwell talisman] Str+4: It affects your strength (+4). the earth staff of Buosir {Int+2 Earth} (3620 gold) [staff of earth] Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. the +0 ring mail of the Gate {rElec Int+2} (2220 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the amulet "Sypa" {RegenMP+ Str+3 Int+3 Dex+2 Slay+2} (6220 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (7, 26, D:3) a +0 war axe 3 boomerangs (8, 27, D:3) a +0 dagger a +0 hand axe (9, 14, D:3) an adder skeleton (13, 9, D:3) a +0 pair of gloves (18, 26, D:3) an inkwell talisman (23, -13, D:3) a +0 dagger (27, -13, D:3) 2 poisoned darts (33, 9, D:3) a +0 club (35, 35, D:3) a +0 leather armour (38, 11, D:3) a +0 short sword (38, 12, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (39, 13, D:3) 3 poisoned darts (40, 14, D:3) a +0 sling (43, -9, D:3) a hobgoblin corpse (skeletalised by now) (46, 25, D:3) a +0 leather armour (47, 19, D:3) a +0 dagger (51, -4, D:3) a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, 16, D:4) a +0 leather armour (15, 29, D:4) a +0 dagger (21, -4, D:4) a ball python skeleton (39, 16, D:4) a hobgoblin skeleton (42, 41, D:4) an inkwell talisman (43, 28, D:4) a quill talisman (54, 35, D:4) the +1 flail "Gouso" {vamp, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (62, 27, D:4) an adder skeleton (63, -3, D:4) a +0 whip 8 poisoned darts a kobold corpse (skeletalised by now) (64, 1, D:4) a +0 whip (69, 30, D:4) a +0 club Level 5 of the Dungeon [Shop] Lirufom's Firing Range a +0 triple crossbow (300 gold) a +0 heavy hand cannon (759 gold) 5 large rocks (112 gold) a throwing net (45 gold) 6 boomerangs (180 gold) 6 boomerangs (180 gold) 4 large rocks (90 gold) a +0 triple crossbow (300 gold) 5 poisoned darts (45 gold) (0, 0, D:5) the +7 whip "Ocluewal" {flame, +Blink rF+ Int-5 Dex+3} +Blink: It lets you blink. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (5, 1, D:5) a +0 whip (20, -27, D:5) a poisoned dart (20, -26, D:5) a poisoned dart (20, -25, D:5) a stone (21, -39, D:5) 5 poisoned darts (21, -29, D:5) a stone (21, -24, D:5) a stone (22, -29, D:5) a stone (22, -27, D:5) a stone (22, -25, D:5) a stone (24, -10, D:5) a +0 scale mail (25, -44, D:5) an iguana corpse (skeletalised by now) (25, -10, D:5) a +0 leather armour the human skeleton of Edmund (28, -20, D:5) a howler monkey skeleton (32, -6, D:5) a +0 scale mail (42, 12, D:5) a +0 dagger (46, -13, D:5) an iguana skeleton (52, 2, D:5) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (53, -1, D:5) a +0 hammer (63, -1, D:5) a +0 partisan (64, -22, D:5) a +0 whip (68, -37, D:5) a +0 whip a +0 hand axe a +0 leather armour a +0 dagger 2 boomerangs a +0 dagger a +0 club an orc skeleton an orc skeleton an iguana skeleton (69, 3, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Qawait's Magic Scroll Shop (Shop contents are unknown) (12, -7, D:6) an iguana corpse