zebals Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 39, D:1) a +0 robe (26, 28, D:1) a ball python skeleton (32, 31, D:1) a +0 hand axe (36, -4, D:1) a +0 short sword 4 stones (36, 25, D:1) a hobgoblin skeleton (37, 15, D:1) a rat skeleton (37, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 32, D:1) a bat skeleton (40, -4, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (41, 28, D:1) a +0 robe (42, 6, D:1) a rat corpse (skeletalised by now) (42, 32, D:1) a +0 short sword 3 stones a kobold skeleton (43, 16, D:1) a ball python corpse (skeletalised by now) (44, 28, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (2, -46, D:2) a medusa talisman (12, -19, D:2) a ball python skeleton (13, -44, D:2) a +0 ring mail (14, -6, D:2) a +0 robe (18, -31, D:2) a +0 dagger (18, -21, D:2) a +0 leather armour (25, -34, D:2) a +0 club (41, -4, D:2) a +0 ring mail (42, -58, D:2) a +0 plate armour (47, -28, D:2) a bat corpse (skeletalised by now) (51, -42, D:2) a rat corpse (54, -8, D:2) a +0 club (59, -33, D:2) a +0 ring mail Level 3 of the Dungeon (5, 5, D:3) the +12 whip of Valiance {heavy, rPois rF++ Stlth+} rPois: It protects you from poison. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, 10, D:3) a potion of might (9, 11, D:3) a ring of resist corrosion (11, 2, D:3) a +0 trident an orc corpse