zebals Level 1 of the Dungeon [Shop] Cewiesu's General Store a +0 mace (33 gold) a parchment of Passwall (96 gold) a parchment of Maxwell's Portable Piledriver (96 gold) a +0 ring mail (44 gold) a scroll of identify (22 gold) a +6 ring of dexterity (unknown) (396 gold) a scroll of identify (22 gold) 4 poisoned darts (26 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -10, D:1) a +0 club a goblin skeleton (6, -43, D:1) a ball python corpse (skeletalised by now) (13, -32, D:1) a +0 dagger 5 stones a kobold skeleton (15, -31, D:1) a +0 robe (15, 4, D:1) an inkwell talisman (17, -6, D:1) a rat skeleton (41, -6, D:1) a +0 club (41, 4, D:1) a +0 dagger (45, 0, D:1) a +0 sling (47, -11, D:1) a +0 spear (52, -46, D:1) a bat corpse (skeletalised by now) (52, -30, D:1) 2 stones (57, -42, D:1) a bat corpse (skeletalised by now) (57, -12, D:1) a +0 ring mail (57, -6, D:1) 4 poisoned darts (61, -9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a spore talisman (7, -19, D:2) a +0 club (8, -39, D:2) a quokka corpse (skeletalised by now) (14, -16, D:2) a hobgoblin skeleton (15, -43, D:2) a +0 leather armour (18, -18, D:2) a +2 short sword of venom 5 stones (25, -1, D:2) a +0 robe (34, 0, D:2) a +0 short sword (37, -45, D:2) a ball python corpse (skeletalised by now) (40, -34, D:2) a +0 whip a kobold skeleton (42, -16, D:2) a bat corpse (skeletalised by now) (43, -42, D:2) a +0 hand axe (46, -32, D:2) a +0 dagger (47, -43, D:2) a jackal skeleton (48, -43, D:2) a jackal skeleton (48, -42, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) the +2 leather armour of Dishonesty {Rampage ^Drain Int+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (4, 5, D:3) a +0 spear (9, -1, D:3) a jackal corpse (skeletalised by now) (10, -1, D:3) a +0 dagger a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (11, -2, D:3) a +0 short sword a +0 club (12, -4, D:3) a +0 dagger a +0 leather armour (13, 10, D:3) a +0 ring mail (19, 13, D:3) a +0 whip (19, 17, D:3) a bat skeleton (20, 30, D:3) a +0 dagger (24, 15, D:3) 5 boomerangs a +0 dagger a +0 sling (26, 20, D:3) a frilled lizard skeleton (32, 5, D:3) a +3 heavy hand axe (36, 27, D:3) a bat corpse (skeletalised by now) (43, 11, D:3) a stone a +4 dagger of draining (52, 6, D:3) a human skeleton (54, 29, D:3) an adder skeleton Level 4 of the Dungeon (6, 5, D:4) a hobgoblin skeleton (8, -10, D:4) a +0 short sword (11, -7, D:4) a howler monkey skeleton (18, -25, D:4) a +2 sling of flaming (21, -8, D:4) the felid skeleton of Natasha (22, 12, D:4) a +0 club (33, -30, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (33, 11, D:4) a parchment of Scorch (34, 9, D:4) a +0 short sword (37, -16, D:4) a scarf of resistance (38, 23, D:4) a +0 hammer (39, 20, D:4) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (42, 7, D:4) a +0 dagger (49, 12, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Cuziw Ups's Magic Scroll Shoppe a parchment of Construct Spike Launcher (81 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of fog (56 gold) a scroll of teleportation (42 gold) a scroll of immolation (56 gold) (2, 1, D:5) a +0 chain mail (5, 34, D:5) a parchment of Scorch (8, 0, D:5) a parchment of Blink (9, 32, D:5) a staff of fire (28, 39, D:5) a +0 club (30, 33, D:5) a +0 ring mail (31, 10, D:5) an iguana skeleton (36, 45, D:5) a +0 scale mail (38, 34, D:5) the inkwell talisman "Wifrosub" {rElec Dex+3 Slay+2 SInv} [inkwell talisman] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (39, 2, D:5) a +0 dagger (44, 16, D:5) a +0 giant spiked club (45, -6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 14, D:6) a +0 dagger (8, 19, D:6) a +0 mace (9, -3, D:6) a +0 mace (14, -17, D:6) a hound corpse (skeletalised by now) (14, -15, D:6) a +0 robe a +0 dagger of venom an orc skeleton (15, -15, D:6) a +0 robe a +0 dagger a kobold skeleton (18, 1, D:6) a wellspring talisman (18, 20, D:6) an adder skeleton (20, -20, D:6) a +0 leather armour (26, -21, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (7, -8, D:7) a staff of necromancy (unseen) (8, -5, D:7) 8 gold pieces the Ecumenical Temple