Dungeon Crawl Stone Soup version 0.35-a0-698-g2838e85e8d (webtiles) character file. Game seed: 17070557045780422246 125 zebals the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on July 13, 2026. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:39 (1774 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 1774, Time: 00:02:39 Health: -6/24 AC: 5 Str: 4 XL: 4 Next: 82% Magic: 12/13 EV: 10 Int: 25 God: Gold: 201 SH: 5 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) h - +2 buckler rNeg . . . (100%) i - +2 robe {Will+} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +0 pair of gloves {Fire} SInv . (no boots) Will +.... d - amulet of magic regeneration Stlth ++ f - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour g - a +0 pair of gloves of fire (worn) h - a +2 buckler (worn) i - a +2 robe of willpower (worn) Jewellery d - an amulet of magic regeneration (worn) e - an amulet of wildshape f - a ring of poison resistance (worn) Scrolls c - a scroll of noise {unknown} e - 5 scrolls of identify {unknown} h - a scroll of acquirement {unknown} k - a scroll of fog {unknown} l - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} c - 2 potions of curing j - a potion of attraction {unknown} Skills: + Level 0.9 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 1.3 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 72% 2d10 6% 1 Freeze Ice 24% 1d4 17% 1 Sublimation of Blood Necr 6% N/A 26% 2 Fulminant Prism Conj/Alch 11% 3d8 43% 4 Confusing Touch Hex 6% N/A 45% 3 Launch Clockwork Bee Frge 6% N/A 45% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 52% 4 Eringya's Noxious Bog Alch 6% 4d6 100% 6 Fire Storm Conj/Fire 14% 8d4 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) You stop channelling your searing ray. You see here a hobgoblin corpse. Found a whip. Found a glowing golden altar of the Shining One. Found a parchment of Scorch. There is a glowing golden altar of the Shining One here. You encounter 2 gnolls. The gnoll shouts! You encounter a gnoll. It is wielding a +0 halberd. You encounter a gnoll. It is wielding a +0 whip. The gnoll shouts! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club. x2 The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. x2; You block the gnoll's attack. Okay, then. It was a potion of curing. You feel better. f -> c - 2 potions of curing You stop channelling your searing ray. The gnoll hits you with a +0 club. x2 You block the gnoll's attack. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ..........##...... ........ ...##..............##+##. ....... ...##.................... ...... .. #........####......... ####. #........# #......... #. #....##### #......... #. #....# ##...:..... . #....#######..ğ....... ...#..).........@ğğ...... .................ğ....... .....#................... .....#.....#.#.########.. .....#......_..# . .....#.....#.### #....#####...# #.... ##### You could see 4 gnolls. Vanquished Creatures An orc priest (D:3) An iguana (D:3) An adder (D:2) 2 dart slugs 4 orcs (D:3) A ribbon worm (D:3) 7 jackals 5 quokkas 5 ball pythons 6 bats 5 endoplasms A goblin (D:2) 4 hobgoblins 9 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Found Pec Vastrem's Assorted Antiques. 311 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 624 | D:1 | Learned a level 2 spell: Searing Ray 729 | D:2 | Reached XP level 3. HP: 11/19 MP: 1/10 977 | D:2 | Found a faded altar of an unknown god. 1127 | D:2 | Reached skill level 5 in Conjurations 1470 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1489 | D:3 | Reached skill level 5 in Spellcasting 1489 | D:3 | Reached skill level 1 in Alchemy 1757 | D:3 | Found a glowing golden altar of the Shining One. 1774 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_small, layout_loops_ring, serial_shops, shop, grunt_decor_fettered, dk_noncrumbling_4, minmay_misc_feat_rows D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, ebering_ecumenical_altar_mist, minmay_tromino_i4 D:3: layout_basic, led_sif_book, lemuel_crystal_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.0 Alchemy | 1 | 1.3 Fighting | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 3 || 4 Melee: Dagger | 1 | 3 || 4 Cast: Magic Dart | 50 | || 50 Searing Ray | 11 | 12 || 23 Drink: Curing | | 1 || 1 Armour: Robe | 16 | 13 || 29 Dodge: Dodged | 9 | 9 || 18 Block: Buckler | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1780 | 1709 | 71 | 2 | 1146 | 3 | 593.3 | Dungeon | 1780 | 1709 | 71 | 2 | 1146 | 3 | 593.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 816 daAuts D:1: 652 daAuts D:3: 311 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+