zebals Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 33, D:1) a +0 mace (2, 28, D:1) a +0 dagger (3, 2, D:1) a rat skeleton (21, 32, D:1) a +0 short sword (21, 35, D:1) a bat skeleton (23, 47, D:1) a jackal corpse (skeletalised by now) (24, 44, D:1) a jackal corpse (skeletalised by now) (30, 29, D:1) a +0 robe (41, -4, D:1) a bat corpse (skeletalised by now) (42, 22, D:1) a +0 dagger a goblin skeleton (44, 14, D:1) a rat corpse (skeletalised by now) (47, 31, D:1) a rat skeleton Level 2 of the Dungeon (8, 6, D:2) a +0 dagger a hobgoblin skeleton (10, -9, D:2) a ball python corpse (skeletalised by now) (26, -10, D:2) 6 poisoned darts (26, -5, D:2) a jackal skeleton (27, -7, D:2) a quokka corpse (skeletalised by now) (29, 10, D:2) a frilled lizard skeleton (30, 10, D:2) a +0 short sword (31, 10, D:2) a rat skeleton (38, 0, D:2) a hobgoblin skeleton (48, 12, D:2) a +0 falchion (51, 16, D:2) an inkwell talisman (59, 32, D:2) a +0 rapier Level 3 of the Dungeon (2, -13, D:3) a ball python corpse (skeletalised by now) (12, 0, D:3) a +0 hand axe a +0 ring mail (14, 23, D:3) a +0 club an orc corpse (skeletalised by now) (15, -8, D:3) a +0 club (15, 24, D:3) a +0 club a +0 short sword a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -10, D:3) a +0 short sword (19, 12, D:3) a bat skeleton (20, -11, D:3) a +0 leather armour (21, -11, D:3) a +0 hand axe (22, -3, D:3) a hobgoblin corpse (skeletalised by now) (24, -16, D:3) a +0 ring mail (24, 18, D:3) an adder skeleton (30, 26, D:3) 6 poisoned darts (32, 5, D:3) a ball python skeleton (34, 24, D:3) an adder corpse (skeletalised by now) (36, 33, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Exim Karr's Mass Market a +0 heavy giant club (74 gold) the +1 tower shield of the Exiled Tables {Rampage *Silence SInv} (241 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. SInv: It lets you see invisible. It cannot be enchanted further. a +0 plate armour (234 gold) a +0 heavy triple crossbow (494 gold) a +0 heavy giant spiked club (85 gold) a granite talisman (390 gold) a +0 plate armour (234 gold) a granite talisman (390 gold) (0, 0, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (22, -15, D:4) a +0 dagger (23, -18, D:4) a +0 short sword (27, -3, D:4) a +0 buckler (39, -24, D:4) a +3 short sword Level 5 of the Dungeon (0, 0, D:5) a black bear skeleton (11, 25, D:5) a +0 spear (17, 0, D:5) a +0 hand axe (17, 15, D:5) a +0 club (19, 9, D:5) a +0 mace (20, 3, D:5) a hound skeleton (24, 29, D:5) a +0 leather armour (33, 10, D:5) a +0 robe (35, 20, D:5) a +0 halberd a gnoll skeleton (37, 22, D:5) a +0 whip a +0 club a +0 whip a +0 leather armour a gnoll skeleton an iguana skeleton (37, 23, D:5) a +0 flail a gnoll corpse (skeletalised by now) (38, 7, D:5) an adder skeleton (46, 12, D:5) a +0 spear (50, 21, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (15, 3, D:6) a +1 whip of flaming (23, -23, D:6) a +0 dagger 7 stones (24, -31, D:6) 7 stones (24, -30, D:6) 2 stones (24, -29, D:6) 4 stones (26, -27, D:6) a +0 dagger 5 stones (30, -35, D:6) a +0 whip a +0 short sword 3 stones a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (30, -33, D:6) 6 stones a +0 dagger (31, -36, D:6) a +0 dagger a kobold skeleton (31, -31, D:6) a +0 dagger a +0 robe (31, -30, D:6) a +0 dagger a +0 robe (33, -25, D:6) a +0 dagger a +0 robe (34, -34, D:6) 2 stones (34, -4, D:6) 3 poisoned darts (35, -34, D:6) a large rock (36, -34, D:6) 6 stones (38, -23, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (39, -23, D:6) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (39, -8, D:6) a +0 rapier (43, -46, D:6) a +0 hand axe (43, -36, D:6) a +0 dagger a +0 robe a ring of willpower a kobold corpse (skeletalised by now) (43, -34, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (53, -1, D:6) a +4 flail a +0 chain mail a +0 kite shield (62, -8, D:6) a +0 ring mail (63, -51, D:6) a +0 falchion (66, -26, D:6) a hound skeleton Level 7 of the Dungeon (7, -25, D:7) a +0 pair of boots (10, -12, D:7) a +0 hand axe (15, -22, D:7) a +1 dagger of holy wrath (17, -28, D:7) a +3 flail a +0 robe (22, -35, D:7) a +0 falchion a +0 robe a +4 spear a +0 robe a +0 scimitar a +0 robe (37, 6, D:7) a +0 dagger 6 poisoned darts (38, 5, D:7) a +0 dagger (38, 6, D:7) a +0 dagger (42, 7, D:7) a +0 short sword (42, 8, D:7) a +0 whip (43, 8, D:7) a +0 short sword a +0 sling (44, 6, D:7) a +0 short sword (46, 7, D:7) a +0 short sword 5 stones (47, 7, D:7) a +0 short sword (48, 6, D:7) a +0 dagger 2 stones (58, 3, D:7) a +0 robe a +0 flail a +0 robe (58, 4, D:7) a +3 hand axe a +0 robe (59, 2, D:7) a +3 mace a +0 robe a +4 dire flail a +0 robe (61, 1, D:7) a +0 dagger {Dietrich} a +1 long sword {Miranda} (66, -4, D:7) a +2 spear of entangling Level 8 of the Dungeon [Shop] Ighearal's General Store a +0 war axe (63 gold) a potion of heal wounds (158 gold) a phantom mirror (720 gold) 4 boomerangs (144 gold) a +0 whip (45 gold) a parchment of Passwall (158 gold) a parchment of Cause Fear (234 gold) a potion of mutation (unknown) (158 gold) (12, 18, D:8) a +0 dagger a +0 leather armour (14, 3, D:8) a +0 hand axe a +0 leather armour a +0 flail of protection a +0 dagger (14, 4, D:8) a +0 hand axe (15, 1, D:8) a +0 short sword 4 stones (15, 2, D:8) a +0 short sword (15, 3, D:8) a +2 short sword of speed a +1 short sword of protection 2 poisoned darts (15, 5, D:8) a +0 dagger (15, 36, D:8) a +4 rapier (16, 3, D:8) a +0 dagger (16, 36, D:8) a +6 ring of strength (26, -3, D:8) a +0 leather armour a +0 mace (30, -8, D:8) a +0 hand axe a +0 ring mail (30, -6, D:8) a +0 leather armour a +0 dagger (31, 2, D:8) a +0 leather armour a +0 club (32, 6, D:8) a +0 club (38, 18, D:8) a +0 battleaxe a +0 robe (44, 30, D:8) a +0 mace a +0 mace a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (0, 4, D:9) a scarab talisman (5, 39, D:9) a +0 whip a +0 war axe a +0 chain mail (5, 41, D:9) a +0 dagger (6, 39, D:9) a +0 hand axe a +0 club a +0 scale mail (8, -2, D:9) a +0 short sword (9, -3, D:9) 5 gold pieces (still there?) a +0 dagger of venom (still there?) a +0 robe (still there?) (13, 4, D:9) a +0 dagger a +0 robe (14, 0, D:9) a +0 short sword a +0 ring mail (14, 16, D:9) a scroll of noise (17, 5, D:9) a +0 trident a +0 plate armour (19, 46, D:9) a +0 giant club a +0 robe (28, 24, D:9) a +0 giant club a +0 dire flail (31, 26, D:9) a +0 ring mail (42, 43, D:9) a +0 club (43, 40, D:9) a +0 whip (43, 41, D:9) a +0 spear (43, 42, D:9) a +2 trident of venom a +0 scale mail (43, 43, D:9) a +0 whip (44, 43, D:9) a +0 halberd (48, 26, D:9) a +0 falchion (53, 32, D:9) a +0 robe a +0 falchion a +0 robe a +2 great sword a +0 robe a +2 spear (53, 33, D:9) a +0 robe a +3 halberd (54, 31, D:9) a +0 robe a +0 morningstar Level 10 of the Dungeon (0, 0, D:10) 6 atropa-tipped darts (3, 5, D:10) a +0 short sword (4, 5, D:10) a +0 dagger a +0 robe (4, 6, D:10) a +0 dagger a +0 robe (4, 7, D:10) a +0 whip a +0 robe (5, 5, D:10) a +0 dagger a +0 robe (5, 6, D:10) a +0 dagger (7, 36, D:10) a +0 pair of boots (32, 12, D:10) a +1 flail of protection (32, 35, D:10) 3 poisoned darts (33, 10, D:10) a +0 flail (34, 10, D:10) a +0 club a +0 buckler a +0 ring mail a +0 spear (35, 9, D:10) a +0 spear (37, 25, D:10) a +0 cloak of poison resistance (46, 23, D:10) an amulet of wildshape (50, 34, D:10) a staff of earth (63, 8, D:10) a parchment of Confusing Touch Level 11 of the Dungeon (0, 0, D:11) a staff of earth (6, 27, D:11) a +0 whip (7, 5, D:11) a +0 whip (7, 6, D:11) a +0 robe a +0 dagger a +0 plate armour a +0 trident (8, 5, D:11) a +0 ring mail a +0 short sword (8, 6, D:11) a +0 mace (8, 25, D:11) a +0 dagger a +0 robe (8, 26, D:11) a +2 dagger of freezing a +0 robe (9, 25, D:11) a +0 dagger a +0 robe a +0 heavy mace a +3 plate armour (9, 26, D:11) a +0 war axe a +0 leather armour a +0 club (10, 24, D:11) a +0 trident (10, 26, D:11) a +0 short sword +0 fire dragon scales (11, -19, D:11) a +0 hand axe (16, 26, D:11) a +4 ring of slaying (22, 27, D:11) a +0 rapier (28, 5, D:11) a parchment of Confusing Touch (33, 27, D:11) a +0 battleaxe (38, 4, D:11) a +0 flail (43, -21, D:11) a +0 pair of gloves (45, 4, D:11) a scarf of resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (2, -6, Lair:1) a +0 robe (24, 9, Lair:1) a parchment of Momentum Strike (31, 16, Lair:1) a +0 leather armour (38, 5, Lair:1) a +0 robe (47, -5, Lair:1) a +0 dagger (50, -6, Lair:1) the ring of Heimononk {rElec rCorr Slay+3} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 2 of the Lair of Beasts (10, 0, Lair:2) a +0 ring mail (14, 42, Lair:2) a +0 leather armour (39, -3, Lair:2) a +2 heavy hand axe a +0 leather armour (48, 20, Lair:2) a +0 flail (59, 14, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (4, 18, Lair:3) a +1 leather armour of willpower (unseen) (12, 3, Lair:3) a parchment of Jinxbite (38, -21, Lair:3) a +0 club (43, -16, Lair:3) a ring of protection from cold Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (20, 9, Lair:4) 5 gold pieces (21, 10, Lair:4) 91 gold pieces (22, 11, Lair:4) 4 gold pieces (33, -46, Lair:4) a +0 short sword (51, 3, Lair:4) an eel talisman (55, -1, Lair:4) a +0 quarterstaff (58, -20, Lair:4) the quill talisman of Bigruix {Rampage *Silence Dex+4} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Dex+4: It affects your dexterity (+4). Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of identify (14, 4, Lair:5) a +2 vampiric great sword (unseen)