zebals Level 1 of the Dungeon [Shop] Gauh's General Store a parchment of Chain Lightning (624 gold) a ring of resist corrosion (unknown) (240 gold) a +6 ring of dexterity (unknown) (432 gold) a +0 chain mail (72 gold) a +0 ring mail (48 gold) a wand of polymorph (4) (unknown) (67 gold) a tin of tremorstones (2/2) (480 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (3, 15, D:1) a frilled lizard skeleton (5, 24, D:1) a +3 dagger of venom (15, 22, D:1) a +0 pair of boots (30, 25, D:1) 2 boomerangs (34, 27, D:1) a hobgoblin skeleton (35, 27, D:1) a hobgoblin skeleton (37, 11, D:1) a frilled lizard skeleton (40, 0, D:1) a +0 dagger (40, 13, D:1) a +0 dagger a goblin skeleton (46, 25, D:1) a bat skeleton (50, 24, D:1) a +0 mace (51, 41, D:1) a rat corpse (skeletalised by now) (62, 26, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (13, 3, D:2) a +0 dagger (15, 1, D:2) a +0 leather armour a hobgoblin corpse (22, -10, D:2) a hobgoblin skeleton (22, -9, D:2) a +0 short sword a stone a kobold skeleton (23, -9, D:2) a +0 dagger a kobold skeleton (24, -9, D:2) an adder skeleton (33, -1, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (40, 18, D:2) the +1 whip of Gozag's Inspiration {drain, *Rage rN++ SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (40, 22, D:2) a +0 pair of gloves (41, 15, D:2) an adder corpse (42, 17, D:2) a +0 long sword