Dungeon Crawl Stone Soup version 0.35-a0-703-g80f85d7f28 (webtiles) character file. Game seed: 1624315315438479577 34 zebals the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on July 13, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (1535 turns). zebals the Apothecary (Octopode Alchemist) Turns: 1535, Time: 00:00:58 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 31% Magic: 4/6 EV: 7 Int: 19 God: Gold: 124 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) a - +2 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -9), vertiginous A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +2 devious dagger (weapon) Scrolls c - a scroll of fog {unknown} e - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} i - a potion of invisibility Skills: * Level 2.5 Dodging * Level 3.5 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 3.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 17% 2 Summon Small Mammal Summ 8% N/A 30% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 41% 3 Olgreb's Toxic Radiance Alch 15% N/A 52% 4 Sticky Flame Fire/Alch 8% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin shouts! There is an open door here. The hobgoblin hits you. Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin hits you. You hit the hobgoblin but do no damage. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 124 gold pieces (gained 16). Things that are here: a +0 leather armour; a hobgoblin corpse You see here a +0 dagger. Found a stone staircase leading up. You encounter an adder. The adder hisses angrily. You hear an angry hiss. You encounter an adder. The adder leaves your sight. An adder is nearby! An adder is nearby! The adder bites you. Poisonous fumes billow around the adder! The adder is poisoned. The adder bites you. You are poisoned. The adder poisons you! Poisonous fumes billow around the adder! The adder looks even sicker. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The adder bites you. You die... #...........##...[#.......##.### #...........##....#...........## #...........##.)..#...........## ##############....########....## #....# #....## #######....# #....## ...........# #.....# ####.......# #####.# #....@.## #.# .......SS# #.. ............ #.. ........<..... +.. ................ #.. .....##......... #.. .... #......... ### ... #......... You could see 2 adders. Vanquished Creatures 2 adders (D:2) 4 hobgoblins A ball python (D:1) 3 bats 2 frilled lizards (D:1) 2 goblins 3 kobolds (D:2) 5 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 488 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 662 | D:1 | Found Gauh's General Store. 1304 | D:2 | Reached XP level 3. HP: 10/21 MP: 4/6 1325 | D:2 | Identified the +1 whip of Gozag's Inspiration {drain, *Rage | rN++ SInv} 1535 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, serial_shops, shop, chequers_serial_rivers_large_b D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.5 Spellcasting | | 2.2 Conjurations | | 1.4 Alchemy | | 3.5 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 16 Constrict || 6 Tentacles || 5 Dagger || 3 Cast: Poisonous Vapours || 29 Drink: Moonshine || 1 Read: Identify || 1 Amnesia || 1 Armour: None || 24 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1535 | 1447 | 88 | 16 | 1277 | 2 | 767.5 | Dungeon | 1535 | 1447 | 88 | 16 | 1277 | 2 | 767.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1083 daAuts D:2: 452 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+