Dungeon Crawl Stone Soup version 0.35-a0-703-g80f85d7f28 (webtiles) character file. Game seed: 5125178566383363652 25 zebals the Conjurer (level 2, -8/15 HPs) Began as a Deep Elf Conjurer on July 13, 2026. Mangled by a sleepcap (16 damage) ... while put to sleep by a sleepcap... on level 2 of the Dungeon. The game lasted 00:00:35 (1222 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 1222, Time: 00:00:36 Health: -8/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 4/8 EV: 2 Int: 22 God: Gold: 71 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 buckler (worn) Scrolls c - 4 scrolls of noise {unknown} d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of lignification {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth * Level 3.7 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 b - Searing Ray Conj 48% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. d - 2 scrolls labelled MAOTUA WATHRATU (gained 1) You encounter a sleepcap. A sleepcap is nearby! A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is moderately damaged. A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is moderately damaged. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you! Ouch! That really hurt! You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! Ouch! That really hurt! You die... #.#<..#.# #.###.#.# #.....#.# #.....#.# #.....#.# #.....#.# #.....#.# #.....#.# #....##@# ......f.# ##...#... .... ..... .## ##.#### .. .# #. You could see a sleepcap. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 1174 | D:1 | Learned a level 2 spell: Searing Ray 1222 | D:2 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, st_stairs_4 D:2: layout_basic, kennysheep_jessica_study Action || total ---------------------------++------- Cast: Magic Dart || 54 Searing Ray || 1 Armour: Robe || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1218 | 1188 | 30 | 0 | 1068 | 2 | 609.0 | Dungeon | 1218 | 1188 | 30 | 0 | 1068 | 2 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1187 daAuts D:2: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+