zebals Level 1 of the Dungeon (0, 0, D:1) a +0 tower shield (0, 28, D:1) a +0 sling (6, 16, D:1) a bat corpse (skeletalised by now) (12, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 20, D:1) a +0 dagger (32, -13, D:1) a +0 robe (33, 24, D:1) a frilled lizard corpse (skeletalised by now) (55, 24, D:1) a +0 whip 4 stones (56, 21, D:1) a +0 pair of gloves (64, 18, D:1) a hobgoblin corpse (skeletalised by now) (65, 10, D:1) a +0 robe Level 2 of the Dungeon [Shop] Zigeih's Jewellery Shoppe an amulet of reflection (420 gold) a ring of flight (245 gold) a ring of protection from cold (unknown) (350 gold) a ring of willpower (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) a +6 ring of intelligence (unknown) (504 gold) a +6 ring of dexterity (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) (0, 0, D:2) the +0 chain mail "Hejiecs" {rElec Will+ Str+3} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (3, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 36, D:2) a +0 club (10, 23, D:2) a +0 orcbow (11, 36, D:2) a +0 dagger a kobold skeleton (12, -2, D:2) a +0 mace (13, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 23, D:2) a hobgoblin corpse (skeletalised by now) (15, 4, D:2) a +0 pair of gloves (17, 35, D:2) 6 poisoned darts (18, 27, D:2) a rat corpse (skeletalised by now) (21, 16, D:2) an adder corpse (skeletalised by now) (22, 15, D:2) a +0 club a ball python corpse (skeletalised by now) (23, 16, D:2) a +0 whip a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (23, 48, D:2) a +0 mace (32, 11, D:2) a jackal skeleton (34, 47, D:2) a +0 spear (36, -2, D:2) a +0 spear (39, 32, D:2) a rat skeleton (42, 21, D:2) a +0 dagger an orc skeleton (44, 21, D:2) a +2 hand axe of sundering a +0 dagger a +0 robe an orc skeleton (44, 36, D:2) a bat skeleton (46, 12, D:2) a +0 helmet of light (49, 4, D:2) an adder corpse (skeletalised by now) (50, 25, D:2) a +0 flail an orc skeleton (50, 27, D:2) an adder skeleton (58, -5, D:2) an adder corpse (skeletalised by now) (60, 33, D:2) a +0 flail an orc skeleton Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -9, D:3) a ball python corpse (skeletalised by now) (16, -19, D:3) a +0 spear a gnoll corpse (skeletalised by now) (16, -18, D:3) a +0 spear a gnoll corpse (skeletalised by now) (17, -17, D:3) a +0 whip (26, -8, D:3) a frilled lizard skeleton (27, 8, D:3) a +0 flail (34, 14, D:3) a +0 ring mail (35, -12, D:3) a +0 dagger (38, -6, D:3) an adder corpse (skeletalised by now) (41, -1, D:3) a bat corpse (skeletalised by now) (44, 14, D:3) a jackal skeleton (45, 14, D:3) a +0 dagger a +0 robe a jackal skeleton (46, 14, D:3) a +0 short sword a +0 chain mail a +0 dagger (47, 3, D:3) a +0 chain mail (48, 6, D:3) a +0 leather armour (51, 21, D:3) a +0 spear (52, 19, D:3) a +1 pair of boots Level 4 of the Dungeon (5, -9, D:4) a +0 dagger a +0 ring mail a goblin skeleton (8, 16, D:4) a +0 sling (11, 16, D:4) a +0 dagger a +0 robe (12, 1, D:4) a +0 great sword (12, 16, D:4) a +0 dagger a +0 robe an orc skeleton (12, 17, D:4) a +0 dagger a +0 robe an orc skeleton (13, 16, D:4) a +0 falchion a +0 ring mail an orc skeleton (14, 17, D:4) the +1 chain mail "Sare" {Command, Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (20, 9, D:4) a +0 quarterstaff (25, -26, D:4) a +0 club a goblin corpse (skeletalised by now) (31, 9, D:4) a +0 club a +0 dagger (32, 10, D:4) a +0 dagger a +2 robe of cold resistance (33, 8, D:4) a +0 mace a +0 dagger an orc skeleton (35, -3, D:4) a +0 glaive (42, -22, D:4) a ball python skeleton (47, -22, D:4) a +0 leather armour (48, -15, D:4) a hobgoblin corpse (skeletalised by now) (48, -14, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, -15, D:4) a +0 dagger (49, -14, D:4) a +0 club a +0 club a goblin corpse (skeletalised by now) (50, -15, D:4) a hobgoblin corpse (skeletalised by now) (50, -14, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (16, 11, D:5) a +0 dagger (20, 26, D:5) a +0 falchion a +1 leather armour of fire resistance (24, -6, D:5) a jade talisman Level 6 of the Dungeon (0, 11, D:6) a +0 shortbow a +0 chain mail (6, 19, D:6) a potion of might (6, 20, D:6) 3 gold pieces (6, 21, D:6) 11 gold pieces (7, 19, D:6) the gecko talisman of Sloth {Fly rN+} [gecko talisman] Fly: It grants you flight. rN+: It protects you from negative energy. (unseen) (7, 20, D:6) a +0 pair of gloves (7, 21, D:6) a potion of curing (8, 19, D:6) 17 gold pieces (8, 20, D:6) a +0 morningstar (8, 21, D:6) a ring of resist corrosion (9, 2, D:6) a +0 short sword (12, 2, D:6) a +0 dagger a +0 ring mail a +0 dagger an orc skeleton (13, 2, D:6) a +0 mace (15, 0, D:6) a hound corpse (skeletalised by now) (15, 2, D:6) a +0 club an orc corpse (skeletalised by now) (18, 20, D:6) 16 gold pieces (21, -2, D:6) a +1 whip of flaming (22, -2, D:6) a +0 dagger a kobold skeleton (22, 0, D:6) a +0 club 4 stones a kobold skeleton (22, 9, D:6) 5 atropa-tipped darts (25, 18, D:6) a +0 short sword an orc skeleton (27, 18, D:6) a +1 mace of draining a +0 mace an orc skeleton (34, 5, D:6) a +0 club a +0 whip a +0 whip a gnoll skeleton (44, 16, D:6) a +0 broad axe (50, 5, D:6) a +0 giant club an ogre skeleton (56, 5, D:6) a +0 club Level 7 of the Dungeon (1, -46, D:7) a parchment of Sandblast (3, -11, D:7) a +0 glaive a +0 plate armour an orc skeleton (3, -10, D:7) a +0 dagger (4, -10, D:7) a +1 vampiric trident a +0 flail a +0 ring mail an orc skeleton (4, -9, D:7) a +0 hand axe an orc skeleton (7, -42, D:7) a +0 falchion a +0 dagger a +0 leather armour (11, -26, D:7) a +0 dagger (17, -20, D:7) a bullfrog skeleton (17, 0, D:7) a water moccasin skeleton (19, -12, D:7) a +0 dagger (36, -34, D:7) a +0 leather armour (39, -25, D:7) a water moccasin skeleton (49, -32, D:7) an iguana skeleton (52, -30, D:7) a +0 giant spiked club a +0 giant spiked club (52, -29, D:7) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (52, -4, D:7) a +0 whip of flaming a +0 robe the kobold skeleton of Pikel (60, 1, D:7) a bullfrog skeleton Level 8 of the Dungeon (9, -19, D:8) a +0 ring mail (9, -10, D:8) a quill talisman (30, -49, D:8) a +0 dagger (30, -2, D:8) a +0 quarterstaff (50, -14, D:8) 5 poisoned darts Level 9 of the Dungeon (3, -16, D:9) a +0 flail (8, -21, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (10, -21, D:9) a +0 mace (10, -9, D:9) a +0 dagger a +0 robe (10, -8, D:9) a +0 flail (10, -7, D:9) a +0 dagger a +0 robe (11, -22, D:9) a +2 mace of protection (11, -21, D:9) a +0 hand axe (11, -9, D:9) a +0 whip a +0 leather armour (11, -7, D:9) a +0 club (11, 3, D:9) a +0 sling (13, -21, D:9) a +0 giant club a +0 giant spiked club (15, -45, D:9) an orb of mayhem (15, -14, D:9) the medusa talisman of the Sacrificial Victim {Int-4 Dex+5} [medusa talisman] Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). (17, -36, D:9) a +0 cloak of corrosion resistance (20, -14, D:9) a +0 robe (34, -24, D:9) a +0 robe (36, -4, D:9) a +0 short sword (42, -39, D:9) a +0 giant club a +0 robe (43, -5, D:9) a +0 orcbow (48, -22, D:9) a +0 mace (49, -25, D:9) a +0 flail a +0 leather armour (49, -24, D:9) a +0 dagger of speed a +0 robe (50, -6, D:9) 4 poisoned darts Level 10 of the Dungeon [Shop] Ceisecwi's Jewellery Shoppe an amulet of guardian spirit (unknown) (510 gold) a ring of protection from cold (unknown) (425 gold) a ring of poison resistance (unknown) (340 gold) a +6 ring of strength (unknown) (612 gold) an amulet of reflection (510 gold) (0, 0, D:10) a staff of cold (1, -23, D:10) a +0 dagger (19, 2, D:10) a +0 whip (21, -11, D:10) a +0 long sword (23, -8, D:10) a +0 giant club a +0 giant club (28, -24, D:10) a parchment of Kiss of Death the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 arbalest (4, -3, Orc:1) a +0 trident a +0 orcbow a +0 plate armour (4, 1, Orc:1) a +0 arbalest (6, -3, Orc:1) a +0 dagger a +0 robe (7, -3, Orc:1) a +0 hand axe (7, -2, Orc:1) a +2 athame of flaming a +0 robe of willpower Level 2 of the Orcish Mines [Shop] Sastru's Weapon Shop a +0 trident (56 gold) a +1 mace of holy wrath (198 gold) a +3 quarterstaff of speed (512 gold) a +2 dagger of speed (288 gold) a +0 falchion (48 gold) a +0 broad axe (144 gold) the +2 shortbow "Worm" {drain, rCorr Int-5 Dex+3} (380 gold) rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 longbow of Triumph {chaos, Will- rCorr Str-2 Int+8} (1212 gold) Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). It cannot be enchanted further. [Shop] Hemout's Antique Armour Shoppe a +0 robe (26 gold) a +4 plate armour of poison resistance (1218 gold) a +0 cloak (130 gold) a +0 robe (26 gold) a +1 robe of cold resistance (374 gold) a +1 pair of gloves (333 gold) a +0 robe (26 gold) a +0 plate armour of cold resistance (725 gold) [Shop] Jushiq's Antique Armour Shoppe a +0 robe (25 gold) the +0 plate armour of Irotofir {rPois Str-4 Int+3 Dex+3} (935 gold) rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (25 gold) the +2 helmet "Kehin" {rElec rF- Ice} (758 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Ice: It increases the power of your Ice spells. It cannot be enchanted further. a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 robe (25 gold) a +2 hat of sniping (588 gold) a +0 buckler (126 gold) a scarf of shadows (336 gold) [Shop] Feul's Assorted Antiques a +0 pair of gloves of parrying (345 gold) an amulet of regeneration (900 gold) a tin of tremorstones (2/2) (1200 gold) a potion of moonshine (30 gold) a +0 leather armour (60 gold) an amulet of chemistry (900 gold) a scroll of brand weapon (285 gold) a wand of quicksilver (5) (630 gold) a potion of curing (90 gold) (0, 0, Orc:2) 16 gold pieces (0, 2, Orc:2) 15 gold pieces (6, 21, Orc:2) a +0 short sword a +0 halberd a +0 plate armour (7, 19, Orc:2) a +0 flail a +0 plate armour (7, 21, Orc:2) a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 dagger a +0 robe (8, -6, Orc:2) 20 gold pieces (8, 1, Orc:2) 6 gold pieces a +0 arbalest (8, 20, Orc:2) a +1 dagger of venom a +0 robe (8, 21, Orc:2) a +0 flail a +0 scale mail a +0 dagger a +0 robe (9, -1, Orc:2) 45 gold pieces a +0 club a +0 ring mail a +0 dagger a +0 short sword a +0 ring mail (9, 0, Orc:2) 33 gold pieces a +0 giant spiked club (9, 1, Orc:2) 9 gold pieces a +0 mace a +0 plate armour a +0 arbalest (20, 8, Orc:2) a +0 dagger (21, 7, Orc:2) a +0 mace a +0 leather armour a +0 short sword a +2 leather armour of fire resistance a +0 club a +0 chain mail (22, 7, Orc:2) a +0 halberd a +0 plate armour (51, 30, Orc:2) a +0 battleaxe a +0 chain mail (53, 29, Orc:2) a +0 great sword a +0 chain mail (56, 32, Orc:2) a +0 athame of electrocution a +2 robe of cold resistance (57, 47, Orc:2) a +0 dagger a +2 robe of willpower (58, 36, Orc:2) a +0 halberd a +0 chain mail a +0 dagger a +0 robe a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (58, 37, Orc:2) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe (58, 38, Orc:2) 4 large rocks (58, 54, Orc:2) a +0 great mace a +0 dire flail (59, 32, Orc:2) a +1 battleaxe a +0 plate armour a +0 long sword a +0 chain mail (59, 37, Orc:2) a +0 battleaxe a +0 robe a +0 club a +0 short sword (59, 38, Orc:2) a +0 dire flail a +0 plate armour (60, 32, Orc:2) a +0 whip a +0 battleaxe a +0 plate armour (60, 33, Orc:2) a +0 great sword a +0 arbalest a +0 chain mail Level 1 of the Lair of Beasts (5, 35, Lair:1) a parchment of Eringya's Surprising Crocodile (17, 21, Lair:1) a +0 ring mail (29, 26, Lair:1) a parchment of Maxwell's Portable Piledriver (34, 0, Lair:1) a +0 war axe (41, 43, Lair:1) a +0 dagger (48, 45, Lair:1) a +1 scale mail of poison resistance (53, 29, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 flux baubles (1, -9, Lair:2) a +0 hand axe a +0 robe (2, -9, Lair:2) a +0 flail a +0 robe (9, -41, Lair:2) a +0 leather armour (25, -17, Lair:2) a +0 plate armour (35, -4, Lair:2) a staff of cold (49, -13, Lair:2) a +0 hand axe (50, -28, Lair:2) 2 poisoned darts (54, -22, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (11, -23, Lair:3) a +0 war axe (20, -8, Lair:3) a +0 robe (23, -16, Lair:3) a +0 sling Level 4 of the Lair of Beasts (17, 23, Lair:4) a +0 dagger (22, -9, Lair:4) a +0 dagger a +0 robe (22, -5, Lair:4) a +0 quarterstaff (23, 28, Lair:4) 3 poisoned darts (24, -8, Lair:4) a +1 long sword of flaming (33, 12, Lair:4) a staff of fire (39, 21, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 vampiric battleaxe (0, 2, Lair:5) a +0 plate armour (11, 19, Lair:5) 6 boomerangs (16, 31, Lair:5) 2 datura-tipped darts (19, 43, Lair:5) a +0 glaive (29, 14, Lair:5) a +0 leather armour (39, 35, Lair:5) a +0 robe (63, 12, Lair:5) a parchment of Confusing Touch