zebals Level 1 of the Dungeon (5, -3, D:1) a ball python corpse (skeletalised by now) (6, -1, D:1) a +0 short sword (7, 13, D:1) a rat skeleton (8, 13, D:1) a +0 whip of draining (9, 24, D:1) a +0 long sword of draining (9, 25, D:1) a centaur skeleton (10, 20, D:1) a centaur skeleton (13, 20, D:1) a rat skeleton (13, 21, D:1) a bat skeleton (16, 22, D:1) 3 stones a +0 dagger a kobold skeleton (17, 8, D:1) a +0 dagger (18, 9, D:1) a hobgoblin skeleton (18, 45, D:1) a frilled lizard skeleton (19, 41, D:1) a +0 dagger a kobold skeleton (20, -3, D:1) a +0 dagger a goblin skeleton (23, 29, D:1) a +0 short sword 2 stones a +0 pair of boots (24, 31, D:1) a frilled lizard skeleton (27, 44, D:1) a +0 club (30, 32, D:1) a human skeleton (30, 33, D:1) a human skeleton (30, 37, D:1) a human skeleton (31, 32, D:1) a human skeleton (31, 33, D:1) a human skeleton (31, 37, D:1) a human skeleton (31, 38, D:1) a +0 leather armour a human skeleton (34, 25, D:1) a bat skeleton (35, 13, D:1) a ball python corpse (skeletalised by now) (36, -3, D:1) a +0 sling (36, 25, D:1) a ball python skeleton (40, 8, D:1) a rat corpse (skeletalised by now) (45, 22, D:1) 5 stones a +0 club (45, 23, D:1) a rat skeleton (45, 32, D:1) a human skeleton (45, 33, D:1) a human skeleton (45, 37, D:1) a human skeleton (45, 38, D:1) a human skeleton (46, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 32, D:1) a human skeleton (46, 33, D:1) a human skeleton (47, 3, D:1) a hobgoblin skeleton (47, 5, D:1) a +0 whip (54, -5, D:1) a +0 short sword of draining Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -16, D:2) a rat skeleton (8, -15, D:2) a +0 club (10, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, -16, D:2) an adder skeleton (15, -17, D:2) a +0 dagger a +0 robe of positive energy an orc skeleton (15, -16, D:2) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour an orc skeleton (15, -15, D:2) a +0 short sword a +0 ring mail an orc skeleton (16, -17, D:2) a +0 short sword (18, -13, D:2) a +2 short sword of flaming a stone (20, -15, D:2) a hobgoblin skeleton (26, -18, D:2) a bat skeleton (28, 0, D:2) 4 boomerangs (29, 0, D:2) a +0 spear (32, -24, D:2) a +0 dagger (37, -29, D:2) a stone a +0 short sword (37, -19, D:2) an adder corpse (skeletalised by now) (39, -29, D:2) a +0 whip (42, -32, D:2) a +0 dagger a kobold corpse (skeletalised by now) (43, -37, D:2) an adder corpse (skeletalised by now) (43, -32, D:2) a +0 ring mail of willpower Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 8, D:3) a +0 dagger (3, 23, D:3) a hobgoblin corpse (skeletalised by now) (7, 21, D:3) a +0 helmet of light (33, -4, D:3) a +4 quarterstaff of chaos a +0 cloak (34, -1, D:3) a +0 hammer (49, 1, D:3) the +9 long sword of Beloved Offence {vamp, *Noise rN+ Dex+3} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (59, -30, D:3) a rat corpse (skeletalised by now) (62, -37, D:3) a +0 whip Level 4 of the Dungeon [Shop] Muamut's Assorted Antiques a wand of paralysis (1) (50 gold) a phantom mirror (840 gold) a condenser vane (840 gold) a scroll of identify (42 gold) a staff of air (525 gold) a +0 whip (52 gold) (0, 0, D:4) a +0 club (1, -3, D:4) a +0 club (1, 21, D:4) a +0 robe (2, -3, D:4) a +0 mace a +0 leather armour a +0 club a +0 leather armour (2, -2, D:4) a +0 hand axe (2, 36, D:4) a +0 leather armour (3, -3, D:4) a +0 club a +0 dagger a +0 robe (23, -4, D:4) a +0 leather armour (34, 20, D:4) 8 poisoned darts a +0 club a kobold skeleton (34, 22, D:4) a +0 whip a +0 ring mail a +0 mace (34, 25, D:4) a +0 club an orc skeleton (38, -5, D:4) a +0 whip (38, 31, D:4) a +0 sling (38, 40, D:4) a +6 flail a +0 ring mail (42, 40, D:4) a +2 flail of holy wrath (47, 24, D:4) a +0 spear (67, 0, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (5, 9, D:5) a +0 chain mail (21, 9, D:5) a +0 war axe (24, -16, D:5) a +0 club (26, 24, D:5) a +0 long sword (41, 31, D:5) a +0 scale mail (42, 22, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (43, 22, D:5) a +0 club a +0 dagger a +0 robe (43, 23, D:5) a +0 hand axe a +0 leather armour (45, -12, D:5) a +0 robe Level 6 of the Dungeon (22, 24, D:6) a +0 hand axe a +0 ring mail a +0 hand axe a +0 hand axe a +0 leather armour (23, 0, D:6) a scroll of identify (23, 2, D:6) 13 gold pieces the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (23, 4, D:6) a scroll of teleportation (23, 24, D:6) a +0 short sword a +0 leather armour (24, 24, D:6) a +0 mace a +0 leather armour (25, 1, D:6) a potion of enlightenment (25, 3, D:6) a potion of heal wounds (26, 13, D:6) a +0 giant club (27, 16, D:6) a +0 dagger (29, 0, D:6) a +0 mace of holy wrath (30, 1, D:6) a +0 quarterstaff (34, 0, D:6) a +0 ring mail (37, 5, D:6) a +0 club (37, 6, D:6) a +0 club (38, 7, D:6) a +0 dagger a +0 robe (41, 1, D:6) a parchment of Call Canine Familiar (44, -1, D:6) a +0 orcbow (46, -2, D:6) a +0 giant club (46, 18, D:6) a +0 pair of gloves of fire (49, 35, D:6) 2 poisoned darts (60, 2, D:6) a staff of air Level 7 of the Dungeon (3, 30, D:7) a +0 mace a +0 robe (4, 30, D:7) a +0 great sword a +0 robe (5, 36, D:7) a +0 leather armour (6, 29, D:7) a +4 halberd of freezing a +0 robe a +0 dagger (13, -5, D:7) a +0 falchion (22, 2, D:7) a +0 mace of holy wrath a +0 spear a +0 leather armour (23, 20, D:7) a +0 dagger (23, 22, D:7) a +0 leather armour (24, -2, D:7) a +0 war axe (24, 21, D:7) a +0 ring mail (30, 32, D:7) a +0 club (41, -1, D:7) a scroll of enchant armour Level 8 of the Dungeon (0, 0, D:8) a +0 spear (5, -11, D:8) a +0 mace (16, 1, D:8) a +0 chain mail (18, -8, D:8) a +4 mace of freezing a +0 robe (18, -7, D:8) a +0 hand axe a +0 robe (19, -9, D:8) a +0 flail a +0 robe (19, -8, D:8) a +2 short sword a +0 robe (19, -7, D:8) a +2 short sword a +0 robe (20, -6, D:8) a +0 giant club (26, -5, D:8) a +0 whip (35, 11, D:8) a +0 leather armour (39, -8, D:8) a +0 broad axe +0 acid dragon scales (47, -13, D:8) an orb of attunement Level 9 of the Dungeon (0, 0, D:9) a +1 heavy mace (1, -36, D:9) a staff of fire (unseen) (29, -43, D:9) a scroll of brand weapon 12 gold pieces (32, -46, D:9) a +0 robe (32, -45, D:9) a +0 dagger a +0 robe (33, -47, D:9) a +0 hand axe of freezing (34, -48, D:9) a +0 hand axe (34, -46, D:9) 19 gold pieces a +0 hand axe (34, -45, D:9) 7 gold pieces (35, -47, D:9) a +0 hand axe