Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 8539301728321354874 172 zero9121 the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Aug 1, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:24 (2070 turns). zero9121 the Conjurer(Deep Elf Conjurer) Turns: 2070, Time: 00:03:25 Health: -4/28 AC: 3 Str: 4 XL: 5 Next: 27% Magic: 8/13 EV: 12 Int: 25 God: Gold: 113 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Wands c - a wand of digging (7) Scrolls i - a scroll of identify Potions b - a potion of magic e - a potion of resistance g - a potion of degeneration {unknown} h - a potion of invisibility {unknown} Skills: + Level 3.6 Dodging + Level 3.9 Stealth + Level 4.2 Spellcasting * Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Passage of Golubria Tloc 5% N/A 65% 4 Silence Hex/Air 2% N/A 94% 5 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc, wielding a +0 mace (almost dead, 81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You start resting. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! Magic courses through your body. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (wandering, hasn't noticed you, 86% to hit) The searing ray hits the orc priest but does no damage. The orc priest shouts! (Press . to maintain the ray.) The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (86% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest shouts, "Surrender to Beogh and we'll let you live!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (86% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... #############.. ####### #.........#.... #.....#####.#######.#.##. . #...........# #...##. .... #......###### #..###. .....##......# ###..# #. .....o..#..### #####...####. .....##l).)o#######.....#.##... ..o...###.#)).@.#.....###.##... ...g....#.#####.#....## #.#.... o....#......###....#.####....#. ### #.##....................## ... ..............†....#.## ..##.###..#.#.#...>.###.##..# l# #. #.....##.....##.###.. .... ##..###.....††........ .#... ....#...#....#......## You could see an orc priest and a frilled lizard (wandering). Vanquished Creatures An orc priest (D:3) An iguana (D:3) 4 adders 2 dart slugs 3 orcs (D:3) 7 bats 8 endoplasms 3 giant cockroaches (D:3) 8 goblins 9 hobgoblins 3 quokkas 3 ball pythons 2 frilled lizards 5 kobolds 14 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero9121 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 421 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 766 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1094 | D:2 | Reached skill level 5 in Conjurations 1167 | D:2 | Learned a level 2 spell: Searing Ray 1423 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 2053 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2070 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_corners D:2: layout_rooms, hangedman_decor_clover_reticule, minmay_rat_gold_closets D:3: layout_rooms, serial_shops, shop, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.6 Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 92 | 41 || 133 Searing Ray | | 8 || 8 Use: Scroll | 3 | 1 || 4 Potion | | 1 || 1 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2069 | 2025 | 44 | 140 | 1598 | 3 | 689.7 | Dungeon | 2069 | 2025 | 44 | 140 | 1598 | 3 | 689.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 627 daAuts D:3: 448 daAuts