Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 198120299800930023 158 zeus the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Sept 27, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:03:29 (2641 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 2641, Time: 00:03:29 Health: 35/35 AC: 2 Str: 7 XL: 5 Next: 16% Magic: 1/10 EV: 11 Int: 20 God: Gold: 96 SH: 0 Dex: 14 Spells: 8/11 levels left rFire + . . f - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ n - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: horns 1, thin skeletal structure 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons f - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery n - a ring of protection from fire (left hand) Scrolls d - a scroll of fog {unknown} g - 2 scrolls of vulnerability {unknown} j - a scroll of fear {unknown} k - 2 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} o - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} e - a potion of curing {unknown} h - a potion of mutation {unknown} i - 2 potions of heal wounds {unknown} m - a potion of resistance {unknown} Skills: - Level 1.7 Dodging + Level 3.9 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Confusing Touch Hex 3% N/A 36% 3 Fugue of the Fallen Necr 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Anguish Hex/Necr 1% N/A 78% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 78% 4 Dispel Undead Necr 3% 3d7 78% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Key pressed, stopping explore. Found a ring mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 ring mail. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. You kill the ogre! You have reached level 5! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## # #......# # #.####.# ###########....#[# ...............#.# ...............#@# ##.##........#..)# #.##.#.####...#.# #.##.#.# ##.##.# #.##.#.# #...... #.##.#.# #....... #.##.... # ......# #.##.#.# .......# ##.##.#.. ........# There were no monsters in sight! Vanquished Creatures An ogre (D:3) An adder (D:2) 4 dart slugs 8 ball pythons 4 bats 3 endoplasms (D:2) A giant cockroach (D:1) 2 goblins 5 hobgoblins 8 jackals 4 kobolds 4 quokkas 2 frilled lizards 4 rats (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 153 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 153 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1046 | D:1 | Reached XP level 3. HP: 20/24 MP: 1/7 1291 | D:2 | Learned a level 2 spell: Searing Ray 2352 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 2566 | D:3 | Found a shadowy altar of Dithmenos. 2631 | D:3 | Noticed an ogre 2640 | D:3 | Killed an ogre 2641 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2641 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/10 2641 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_loops_ring D:2: layout_loops_corners D:3: minmay_spotlight, layout_loops_ring, tso_altar, grunt_dithmenos_smoke_and_mirrors, minivault_26 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.9 Spellcasting | 3 | 3.8 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Long sword | 24 | || 24 Cast: Magic Dart | 82 | 6 || 88 Searing Ray | 2 | 1 || 3 Armour: Robe | 43 | || 43 Dodge: Dodged | 37 | 1 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2654 | 2643 | 11 | 18 | 2325 | 3 | 884.7 | Dungeon | 2654 | 2643 | 11 | 18 | 2325 | 3 | 884.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1299 daAuts D:2: 1203 daAuts D:3: 150 daAuts