Dungeon Crawl Stone Soup version 0.33-a0-152-g12f2da7b15 (webtiles) character file. Game seed: 2067385221383744426 0 zeus the Trooper (level 1, -3/18 HPs) Began as a Demonspawn Cinder Acolyte on Sept 29, 2024. Was a High Priest of Ignis. Slain by a kobold ... wielding a +2 dagger of electrocution (15 damage) ... on level 1 of the Dungeon. The game lasted 00:00:00 (9 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 9, Time: 00:00:01 Health: -3/18 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 0.0 Stealth - Level 2.6 Unarmed Combat + Level 1.0 Spellcasting - Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, zeus the Demonspawn Cinder Acolyte. If you return without finding the Orb of Zot, so far below, it's all over! The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Stealth at 4.4. Setting a skill training target for Fighting at 6.0. Setting a skill training target for Conjurations at 6.0. Setting a skill training target for Shields at 6.0. Setting a skill training target for Invocations at 9.0. Setting a skill training target for Unarmed Combat at 1.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Ice Magic at 6.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Alchemy at 6.0. You open the door. A kobold comes into view. It is wielding a +2 dagger of electrocution. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold and a quokka come into view. The kobold shouts! A rat comes into view. There is an open door here. You hit the kobold but do no damage. You hit the kobold but do no damage. The kobold hits you with a +2 dagger of electrocution. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +2 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... Ignis goes out, and joins you in death. ....... ....... ....... ...r... ....... ....... ##K...... #@r...... #####'#####.# #.........# #.........# #..⌠...⌠..# #.........# +....<....+ #.........# #..⌠...⌠..# You could see a quokka, a kobold and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 9 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 4 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 4 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 8 daAuts