Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 12074664115710692931 9 zeus the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Cinder Acolyte on Oct 1, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (260 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 260, Time: 00:00:19 Health: 16/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 2 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Missiles b - 6 poisoned darts (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You kill the rat! The endoplasm hits you but does no damage. You barely miss the endoplasm. A rat comes into view. The endoplasm misses you. You barely miss the endoplasm. The rat squeaks loudly. The endoplasm closely misses you. A quokka comes into view. The endoplasm attacks as it pursues you! The endoplasm closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) r#. #...### ... ....# ........# # #.. #.#.# ........# # ####r##.#.# .........# # ........#.# .........# # ####..†...# .........# # ..........# .........# # ########r#### .........#### #...@## ............. ####..##.........#### ##..#.........# # ##.########.## # #..†....##.# #.. #######....#...# ###..#.# #..>.# ##..## You could see a rat. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 260 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 260 | D:1 | Reached XP level 2. HP: 16/24 MP: 3/3 260 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 31 Stab: Sleeping || 1 Armour: Robe || 30 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 258 | 0 | 0 | 187 | 1 | 258.0 | Dungeon | 258 | 258 | 0 | 0 | 187 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 258 daAuts