Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 7624414313205156505 8 zeus the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 11, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (191 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 191, Time: 00:00:15 Health: 23/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 10 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of acquirement {unknown} Potions c - a potion of degeneration {unknown} Skills: * Level 3.2 Fighting + Level 0.3 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! Things that are here: a +0 club; a goblin corpse c - a fuming dark potion Key pressed, stopping explore. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat hits you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........##.# #### ............#.## .. ...............# ... #####..#..###.## ... ####..##.###.# ......##.#...# ######...##.#.#.# ...!......#.#.#.# ####†@........# ..........#...#.# .#######..###.#.# ....# #.#.# ###..# #.#.# #..# #.#.# #..# #.#.# #..# #.#.# #... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 191 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 191 | D:1 | Reached XP level 2. HP: 23/24 MP: 3/3 191 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic, dreamdust_ecumenical_altar_drowned_temple, serial_shops, nicolae_lakefront_shop, skrybe_limestone_x, minmay_tromino_mix6 Action || total ---------------------------++------- Melee: Unarmed || 25 Armour: Robe || 14 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 189 | 189 | 0 | 0 | 139 | 1 | 189.0 | Dungeon | 189 | 189 | 0 | 0 | 139 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 189 daAuts