Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 5079457935196829187 9 zeus the Trooper (level 2, 12/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 11, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (143 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 143, Time: 00:00:16 Health: 12/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 10 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of noise {unknown} d - a scroll of identify {unknown} Skills: * Level 3.2 Fighting + Level 0.4 Stealth * Level 2.8 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History b - a scroll labelled IMEWKE ODEUPU c - a scroll labelled HISEPON AREEPT There is an escape hatch in the floor here. Found a stone staircase leading down. d - a scroll labelled SYRYGU LALIFU A ball python comes into view. A ball python is nearby! A ball python is nearby! The ball python hisses angrily. You hear a shout! A quokka comes into view. A goblin comes into view. It is wielding a +0 club. A ball python comes into view. The ball python barely misses you. x2 You hit the ball python. You kill the ball python! You barely miss the goblin. Your off-hand punch misses the goblin. The quokka barely misses you. The goblin hits you but does no damage. You hit the goblin but do no damage. The quokka closely misses you. The goblin hits you with a +0 club. You closely miss the goblin. The quokka bites you. The goblin barely misses you. You barely miss the goblin. The quokka closely misses you. The goblin closely misses you. The quokka bites you but does no damage. You hit the ball python. You kill the ball python! The goblin hits you with a +0 club. The quokka closely misses you. You miss the goblin. The quokka bites you. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! The quokka closely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .##...>...#....โ‰ˆ...#. #.......#.....ยง.#.. #.............. ..โ‰ˆ #.......#..... ...โ‰ˆ #.......#.... S#####.......# ... .............# .. ..####.......# #>@(...## #)r...## .......# .........# ............. ##.........### ...........# ###........# You could see a quokka. Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 143 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 143 | D:1 | Reached XP level 2. HP: 12/24 MP: 3/3 143 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 32 Armour: Robe || 21 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 0 | 91 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 0 | 91 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts