Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 4220654762474189866 8 zeus the Trooper (level 2, 9/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 11, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (176 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 176, Time: 00:00:12 Health: 9/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 17 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: ignite blood 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions c - a potion of mutation {unknown} Skills: * Level 3.1 Fighting + Level 0.4 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. The quokka is heavily wounded. The bat hits you but does no damage. The giant cockroach misses you. The quokka bites you. You hit the quokka but do no damage. The quokka is heavily wounded. The bat hits you but does no damage. The giant cockroach closely misses you. The quokka bites you. The bat barely misses you. The giant cockroach misses you. The giant cockroach attacks as it pursues you! The giant cockroach barely misses you. The giant cockroach attacks as it pursues you! The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. The giant cockroach bites you. You hit the giant cockroach. You kill the giant cockroach! The bat hits you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ####### #.. #.....# #.# #.....# #.# #.....#########.# ## #.........@r..#.###... ###.#########.#....## #.#####......b....# #.....#.###.#.....# ###.....# ...#†....# #.......# #####.....# #######.......... ......... #........[....### .....#### #.####.......## .....## You could see a quokka. Vanquished Creatures 2 ball pythons (D:1) A giant cockroach (D:1) 2 quokkas (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 176 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 176 | D:1 | Reached XP level 2. HP: 9/24 MP: 3/3 176 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_triangle_fractal, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 27 Punch || 2 Armour: Robe || 31 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 174 | 174 | 0 | 0 | 127 | 1 | 174.0 | Dungeon | 174 | 174 | 0 | 0 | 127 | 1 | 174.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 174 daAuts