Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 17147176618011682470 9 zeus the Trooper (level 2, 14/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 12, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (173 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 173, Time: 00:00:16 Health: 14/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 11 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of noise {unknown} Skills: * Level 3.2 Fighting + Level 0.3 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You now have 11 gold pieces. A hobgoblin and a kobold come into view. Found a scroll labelled UDOULO BIOVAU. The hobgoblin barely misses you. There are monsters nearby! You barely miss the hobgoblin. You punch the hobgoblin. The hobgoblin is heavily wounded. The kobold throws a stone. The stone barely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is almost dead. The kobold hits you with a +0 dagger. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ###### ..†).# #.[..######### .###.# #.##.#.......# .#...# #.##.#.......# .########.##.#.......##. ..†.......##.#.......... ).).########.#.......... ###..................... ######.#.#.###@....... #.#.# #†)...... # #.# #........ #.# #........ #.# #........ #.# #####..?. #.# ~~~. ... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 173 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 173 | D:1 | Reached XP level 2. HP: 14/24 MP: 3/3 173 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a Action || total ---------------------------++------- Melee: Unarmed || 24 Punch || 2 Armour: Robe || 20 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 172 | 172 | 0 | 54 | 70 | 1 | 172.0 | Dungeon | 172 | 172 | 0 | 54 | 70 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 172 daAuts