Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 3999735061801961410 8 zeus the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 12, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (469 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 469, Time: 00:00:20 Health: 20/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 97 SH: 4 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: condensation shield a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 97 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - 2 potions of curing {unknown} d - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting + Level 0.3 Stealth * Level 2.8 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. You see here a frilled lizard corpse. Key pressed, stopping explore. You see here a +0 mace. Key pressed, stopping explore. You now have 70 gold pieces (gained 2). A rat comes into view. Found 14 gold pieces and a dagger. The rat squeaks loudly. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 83 gold pieces (gained 13). You now have 97 gold pieces (gained 14). A quokka comes into view. A quokka is nearby! A quokka is nearby! Found a ring mail. The quokka bites you. A quokka is nearby! You hit the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #### #### ..# #.. ..# ### #.##.# #.# #.. #.#.#####.####.# #......##...##.# ##...##....#..... #.###.#..........#..# #..@##.###..##.##... #.#.##.# #.....##.## # #[##.# ##.#####.# .....# #.# ##.## #.#### #.. ..... #.# .... .#... #.# ..). ##.. #.# ..... ##. #...## #. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 469 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 469 | D:1 | Reached XP level 2. HP: 20/24 MP: 3/3 469 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 17 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 468 | 468 | 0 | 0 | 423 | 1 | 468.0 | Dungeon | 468 | 468 | 0 | 0 | 423 | 1 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 468 daAuts