Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 2075214983065014427 8 zeus the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 12, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (503 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 503, Time: 00:00:18 Health: 16/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 67 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: ignite blood 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of silence {unknown} Potions b - a potion of heal wounds {unknown} c - a potion of enlightenment {unknown} Skills: * Level 3.1 Fighting + Level 0.4 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History No target in view! No target in view! No target in view! No target in view! You now have 55 gold pieces (gained 7). You see here a stone. Key pressed, stopping explore. Key pressed, stopping explore. You open the door. There is an open door here. c - a bubbling dark potion You now have 67 gold pieces (gained 12). You open the door. As you open the door, it creaks loudly! Found a scroll labelled OTHABA SIREUC. There is an open door here. d - a scroll labelled OTHABA SIREUC Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! A kobold is nearby! The kobold hits you with a +0 dagger. You closely miss the kobold. You barely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.# .>.#.# ...#.# ####.# ....<# # ###### #. #.# ##.## #.# #..)## #.# ##.#.#@## #.# #.##.##.# #.## #.....#.# ...########..#....### ....................+ ...#########.....#### ..## #..#.## ..# ##.### .## #.# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 503 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 503 | D:1 | Reached XP level 2. HP: 16/24 MP: 3/3 503 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_corners, nrook_mini_vaults, minmay_pentomino_u4 Action || total ---------------------------++------- Melee: Unarmed || 30 Armour: Robe || 13 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 501 | 501 | 0 | 0 | 442 | 1 | 501.0 | Dungeon | 501 | 501 | 0 | 0 | 442 | 1 | 501.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 501 daAuts