Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 1936377051684953279 9 zeus the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 13, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (259 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 259, Time: 00:00:12 Health: 16/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 15 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans c - a flux talisman Potions b - a potion of lignification {unknown} Skills: * Level 3.2 Fighting + Level 0.4 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dazzling Flash Hex/Fire 8% N/A 41% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 61% 3 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You open the door. Found 7 stones. Found a stone staircase leading down. There is an open door here. You see here 7 stones. There is an open door here. There is an open door here. You see here a +0 ring mail. There is an escape hatch in the floor here. Key pressed, stopping explore. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ## #.# # ## #.# ##. .# ####.# #.# .# #....# ..# .# #.#### #.# .# #.# #.# .# #.# ######.# .# #.# #...##@# .# #.#####.#.##.## .####.......#.....# .....####.#####........ ...#.# #...# ....##### ...#.# ###.#....## .<...## ...#### >...#.# .### ####.## #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 259 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 259 | D:1 | Reached XP level 2. HP: 16/24 MP: 3/3 259 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 27 Punch || 1 Armour: Robe || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 257 | 257 | 0 | 0 | 208 | 1 | 257.0 | Dungeon | 257 | 257 | 0 | 0 | 208 | 1 | 257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 257 daAuts