Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 3708291216470525769 8 zeus the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 13, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (283 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 283, Time: 00:00:20 Health: 15/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 18 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of teleportation {unknown} Skills: * Level 3.1 Fighting + Level 0.3 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The hobgoblin is moderately wounded. The hobgoblin hits you. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! c - a scroll labelled ARIOME YDORU A quokka comes into view. A quokka is nearby! The quokka closely misses you. You barely miss the quokka. The quokka misses you. You hit the quokka but do no damage. The quokka closely misses you. The quokka bites you. You closely miss the quokka. The quokka closely misses you. You barely miss the quokka. The quokka bites you but does no damage. You hit the quokka. The quokka is severely wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! A quokka is nearby! You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# #.# #.# #.# #########.# ......†@..# ########### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 283 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 283 | D:1 | Reached XP level 2. HP: 15/24 MP: 3/3 283 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, minmay_cupped Action || total ---------------------------++------- Melee: Unarmed || 43 Punch || 1 Armour: Robe || 20 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 280 | 0 | 0 | 189 | 1 | 280.0 | Dungeon | 280 | 280 | 0 | 0 | 189 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 280 daAuts