Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 14942727008782199342 8 zeus the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 13, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (206 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 206, Time: 00:00:43 Health: 18/24 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: slimy green scales 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of immolation {unknown} Skills: * Level 3.2 Fighting + Level 0.3 Stealth * Level 2.9 Unarmed Combat + Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Apportation Tloc 0% N/A 26% 1 Jinxbite Hex 0% N/A 36% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the frilled lizard. You kill the frilled lizard! There is an open door here. Things that are here: a +0 club; a jackal corpse; a jackal corpse HP restored. c - a scroll labelled XEWKICROCE You pick up a book of Party Tricks and begin reading... You add the spells Apportation, Jinxbite and Alistair's Intoxication to your library. As you open the door, it creaks loudly! You hear a shout! A goblin comes into view. It is wielding a +0 club. The goblin shouts! There is an open door here. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #...........^...... .# ##..#.#####.####.## ## #.#####..#.#####.####### #....................... ####.....#.......####### ####..#.#.###.####### ##.#.............. ####'###.##......... #.)@..# .#.......... #........##............ #........###........... ####.....# ##.......... ####### #.#.####### #.... There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 206 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 206 | D:1 | Reached XP level 2. HP: 18/24 MP: 3/3 206 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 26 Armour: Robe || 13 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 162 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 0 | 162 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts