Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 17306054725191115395 9 zeus the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 13, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (195 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 195, Time: 00:00:24 Health: 24/24 AC: 9 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . b - +0 mace (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: under a protective aura A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace of protection (weapon) Missiles d - 5 javelins (quivered) Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of fear {unknown} Potions c - a potion of resistance {unknown} Skills: * Level 3.2 Fighting + Level 0.4 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History An endoplasm is nearby! An endoplasm is nearby! The endoplasm closely misses you. You hit the endoplasm but do no damage. Your weapon exudes an aura of protection. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. d - 5 javelins e - 3 scrolls labelled MUWUIM TYLIUN A goblin comes into view. It is wielding a +0 dagger. You see here 11 gold pieces. A goblin is nearby! A goblin is nearby! The goblin shouts! You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. Your weapon exudes an aura of protection. The goblin is moderately wounded. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# #.# ##.## #.####...##### #...........$# ####.#...###.# #.##.## #.# #.##.# #.# #.#..# #@# #.#.## #)# #... #.# .... ..# ##. ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 195 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 195 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 195 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 19 Unarmed || 9 Armour: Robe || 20 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 201 | 0 | 0 | 122 | 1 | 201.0 | Dungeon | 201 | 201 | 0 | 0 | 122 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 201 daAuts