Dungeon Crawl Stone Soup version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 12432460835161432365 8 zeus the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 14, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (164 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 164, Time: 00:00:18 Health: 19/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 33 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Missiles b - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: * Level 3.2 Fighting + Level 0.3 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Things that are here: a +0 club; a goblin corpse There is an open door here. You now have 29 gold pieces (gained 9). Key pressed, stopping explore. c - a scroll labelled VYAFIQ MYBLASE b - 2 poisoned darts (gained 1) You see here a +0 dagger. Key pressed, stopping explore. You see here a +0 sling. You now have 33 gold pieces (gained 4). A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear an angry hiss. A ball python and a bat come into view. The ball python hisses angrily. You hear a loud squeak. The goblin closely misses you. You hit the goblin. You kill the goblin! The bat hits you but does no damage. The bat barely misses you. A rat comes into view. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. A dart slug comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! The ball python closely misses you. The ball python grabs you. The ball python constricts you. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You escape the ball python's grasp. The ball python attacks as it pursues you! The ball python bites you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . w# .. #. ##.# +... #.r###### #..S@...# .. #.#####)# .. #.......# .. ######.)## .# #...## .# ########.#..## .# #........##..####.# #........'...).†..# #........###.####.# You could see a ball python and a rat. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 163 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 163 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 164 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 20 Throw: Dart || 1 Armour: Robe || 15 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 0 | 103 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 0 | 103 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 163 daAuts